Developers make more money per download with iOS than Android
A report on Tuesday said that ads on iOS are producing an 1800% better return than the same ads running on Android. Advertisers investing in Android actually had, on average, a 10% loss. Another report from analytical firm Flurry shows that iPhone users spend 19 cents on average for each app downloaded, a figure that reaches just 6 cents for Android users.
1. toiletcleaner (Posts: 200; Member since: 10 Oct 2012)
don't you guys post this a few weeks ago? U just copy and paste the old post? is look like BGR is taking over this website now ...... so sad
2. _Bone_ (Posts: 2137; Member since: 29 Oct 2012)
Cheaper, more free content on Android, what else is new?
4. Sauce (unregistered)
Lol! I'm not even going to reply to your jabber-jay nonsense.
6. nestea (unregistered)
more free rubish, normal apps on both platforms pricing is SAME... -.-'
10. sum182 (Posts: 229; Member since: 19 Nov 2011)
not always, there are plenty of .99 apps for iphone that are free for android.
29. nestea (unregistered)
but on iPhone it is without ads while on android it has ads. And common that .99 is nothing for those who have smartphones.
24. androiphone20 (Posts: 1512; Member since: 10 Jul 2013)
Just yesterday on PA final fantasy IV (big fan here) was $15.99 on Android and $19.99 on iOS
30. nestea (unregistered)
price can be a bit different but the a lot of iOS haters says that Android apps are free while iOS is paid
25. androiphone20 (Posts: 1512; Member since: 10 Jul 2013)
Just yesterday on PA final fantasy IV (big fan here) was $15.99 on Android and $19.99 on iOS
41. Finalflash (Posts: 1878; Member since: 23 Jul 2013)
Yea, no check the prices of most games. They're free on droid or cheaper at least. On top of that, note how Apple products are targeted for simpler users like children and grandparents, they would obviously get more revenue off ads from that category. The Apple users outside those categories probably don't add to that statistic and Android is largely for the "not so simple" as Apple even puts it. That group definitely knows how to get around or avoid ads.
49. mikel45365 (Posts: 10; Member since: 07 Feb 2009)
no - more people on android and with more people comes more of a segment of poorer people (point blank).
3. GrapeEyes (Posts: 248; Member since: 01 Sep 2013)
Does anyone know any good courses to go on to be an app developer?
53. casualavi (Posts: 48; Member since: 02 Oct 2013)
To become an Android Developer : Learn Java, Basics of XML, download Android SDK, Eclipse/Android Studio and head over to developer.android.com
to get the tutorials..
To become an iOS Developer : Learn Objective - C, download iOS SDK and likewise Android, head over to developer.apple.com
5. brar.arsh (Posts: 158; Member since: 12 Sep 2012)
If there are 100 downloads on Android, IOS will have just 20.
#Android is on 80% of the devices
So this doesnt make any difference.
18. stealthd (Posts: 975; Member since: 12 Jun 2011)
a) Android is not on 80% of devices. You're thinking of market share, which is just recent devices sold, not the number of devices being used out there
b) iOS and Android users don't necessarily download at the same rate as each other. Usage statistics generally show iOS users downloading/using their phone more
c) Even if Android was on 80% of devices (which it isn't), and even if iOS made up the other 20% (which it doesn't), and if downloads were directly proportional to the user base (which they aren't), then you would have 80 downloads on Android for every 20 on iOS, or 96 on Android for every 24 on iOS, not 100:20.
32. brar.arsh (Posts: 158; Member since: 12 Sep 2012)
Android is ~81% and IOS is ~14%, so it comes to 17 to 100 downloads.
45. _Bone_ (Posts: 2137; Member since: 29 Oct 2012)
Are you suggesting that the 8 ppl. who bought Android out of 10 smartphones buyers but away their fresh new devices? In the past 2,5 years 5 times more Android phones were activated than iOS. Are you saying ppl. just active it and put it away?
48. stealthd (Posts: 975; Member since: 12 Jun 2011)
No, I'm saying what should be obvious. Market share = recent sales. Not total sales ever, not total number of people using either platform. It's just the number of people that bought a phone in a given time period. If Android had 80% market share in September, that doesn't mean 80% of people using smartphones are using android, it just means 80% of the phones sold in September were android phones.
8. Taters (Posts: 3526; Member since: 28 Jan 2013)
Smart phones and phones cost more than enough. I rather save up for a new phone than buy apps anyways.
I think most Android users feel the same so it is not surprising.
9. PapaSmurf (Posts: 8840; Member since: 14 May 2012)
Wasn't this posted last week, and the week before that? I'm almost positive it was published twice in October as well.
14. Gemmol (Posts: 544; Member since: 09 Nov 2011)
nothing wrong with them keeping stats every week or two and publish it.....if anything it help people who are about to be a developer prepare for which route they should go......I can see why some do not want to hear because theres some droid fans who do not like to hear bad news, but still this is good news for developers, by the way I am not a developer so it do not pertain to me,
36. PapaSmurf (Posts: 8840; Member since: 14 May 2012)
Fair enough. Nice logical, and professional response.
44. Gemmol (Posts: 544; Member since: 09 Nov 2011)
I up vote you too and thanks.....enjoy your thanksgiving and everyone on this website
12. PBXtech (Posts: 980; Member since: 21 Oct 2013)
Each market has its pros and cons. What is important is both have a rich developer base, that's ultimately what the consumers benefit from the most.
43. PBXtech (Posts: 980; Member since: 21 Oct 2013)
Figure it out, I dumbed it down as much as humanly possible.
13. androiphone20 (Posts: 1512; Member since: 10 Jul 2013)
This is exactly why more developers prefer iOS, the result -> Quality apps. It's even costly to develop for android if you want to cover more smartphones
19. stealthd (Posts: 975; Member since: 12 Jun 2011)
You have to spend more time making sure your app is compatible with the different devices out there. Time=money, more time spent means higher cost.
21. androiphone20 (Posts: 1512; Member since: 10 Jul 2013)
Yup compatibility certification swallows up loads of time on Android
23. Shatter (Posts: 2031; Member since: 29 May 2013)
Usually its just per CPU not per phone but sometimes the phones bloatware can break stuff.
39. grahaman27 (Posts: 348; Member since: 05 Apr 2013)
You mean like making it compatible with a variety of devices? (Eg iPhone 3gs, 4, 4s, 5, 5s, iPad, ipad with retina, iPad mini)
Unless you develop for both, you can't make a judgment.
20. androiphone20 (Posts: 1512; Member since: 10 Jul 2013)
Most people view Android phones as
disposable so they don't want to
commit to buying apps.
You buy apps on an Android phone
and who knows if they will work on
your next Android.
With Apple people know for a fact
when they upgrade the apps they
bought will still work.
34. Whateverman (Posts: 3231; Member since: 17 May 2009)
You're joking right?
First, I don't know where you're getting the whole "viewing Android phones as disposable" thing from, but ok I guess. But I've never bought a game that didn't work on my next phone, NEVER. So I guess the question is what kid of phone are these people "upgrading"to? If your going from a GS4 to the OG Droid... Then yeah, your going to have problems but not the other way around.
38. PapaSmurf (Posts: 8840; Member since: 14 May 2012)
I don't know how people can take him seriously. He's pretending to know what he's talking about.
+1 to you sir.
46. androiphone20 (Posts: 1512; Member since: 10 Jul 2013)
don't have anything smart to say? start calling names and insult. Real genius... Papa Smurf
52. joey_sfb (Posts: 3132; Member since: 29 Mar 2012)
Which apps you bought for your Android phone and does not work with your next Android phone purchase?
I bet you don't really experience it but will still make untruthful allegations against Android.
You really would lose your own integrity and lie for Apple?
22. Shatter (Posts: 2031; Member since: 29 May 2013)
Users with android are smarter and don't spend $1000 on candy crush...
26. androiphone20 (Posts: 1512; Member since: 10 Jul 2013)
I'm not really sure if smarter is the word
27. Shatter (Posts: 2031; Member since: 29 May 2013)
Is less willing to support the corrupt freeium model better? I want the model to die but to many people just dump their money into it. Its like saying you can have this game for 99 cents but, we are going to make it free and make it 10x harder to get stuff in game so impatient users will pay us $5-$100+.
28. androiphone20 (Posts: 1512; Member since: 10 Jul 2013)
coding is a hard and painstaking process, I know how much work and effort is pushed into developing a quality app so it doesn't really bother me if someone has to get his reward. Your thinking relates to those kind of people who download free pirated music
31. Windsponge (Posts: 92; Member since: 01 Nov 2009)
I think this article is a joke. So much trash. Where are the full stats. Made up crap. Getting to where I don't like this site much anymore. Most of these reports are based on such small samplings and picked to give the slant they want. I use to spend a lot on apple. None at all now. Only Amazon, Google and Samsung. I still have a lot of Apple products but just got tired of same old stuff. Plus ios 7 messed up my I Phone 5 an Di bought note 3. Also got rid of my I pad 4th gen 128 and bought new note 10.1. Am very happy with both. Buy what you like it your money. Not meant to offend but these articles are a joke.
37. terabyteRouser (Posts: 452; Member since: 18 Oct 2011)
wish they had better statistics on what is the most probable case of app revenue or is there a few apps on iOS throwing off realistic results
40. grahaman27 (Posts: 348; Member since: 05 Apr 2013)
Pa really? This is old news- the real news is how fast android is catching up!!
47. rusticguy (Posts: 2828; Member since: 11 Aug 2012)
Earleir it was -- Developers make more money with iOS
Now It is -- Developers make more money per download with iOS
Later it will be -- Developer make more money per download per second with iOS
Still Later it will be -- Developer make more money per download per day with iOS
and this would continue till we reach
--- Developers make more money per download per year with iOS.
Somehow Alan will keep trying to find some reason or the other to pitch iOS ahead of Android.
50. mikel45365 (Posts: 10; Member since: 07 Feb 2009)
iOS users have more of propensity to purchase mobile versus Android users. a lot of poorer android users overall