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ARM says mobile game graphics will catch up to PS4 and Xbox One by 2018

Posted: , by Luis D.

ARM says mobile game graphics will catch up to PS4 and Xbox One by 2018
Gaming enthusiasts know that smartphones and tablets can pull off intense 3D graphics that compare to those seen on consoles like the PlayStation 3 and Xbox 360. But even now, we are hardly reaching anywhere near the ceiling of possibilities. Leave it to renowned chip architects ARM, whose CPU core designs are used (partially or entirely) in virtually every modern Android device, to give you a glimpse of a near future with high polygon counts.

At the Casual Connect conference in Amsterdam this week, ARM's Nizar Romdan announced that, two years from now, mobile graphics chips his company creates in partnership with Nvidia, Samsung, and TI will be able to handle visuals on par with those of the PlayStation 4 and Xbox One consoles.

Dazzling visuals are one thing, but mobile devices generally can't deliver game experiences on quite the same scale as dedicated consoles. Developers must deal with small displays, imprecise touch controls, mostly casual-oriented audience, battery life restrictions, and app stores' data footprint and pricing considerations.

Still, technological advancements could bring more hardcore players into the $30 billion mobile gaming market, and lay a stronger foundation for mobile virtual reality, which tech advisers from Digi Capital say will grow to a $15 billion market by 2020. Speaking of VR, Romdan pointed out that virtual reality headsets eliminate the form factor difference, as wearing a headset on your face is the same, no matter if you have a PC or smartphone. No wonder that the likes of Apple, Samsung, and HTC are being all serious about VR.

source: VentureBeat

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posted on 17 Feb 2016, 06:13 1

1. FlySheikh (Posts: 38; Member since: 02 Oct 2015)


They'll also weigh a ton

posted on 17 Feb 2016, 07:57 3

20. Nathan_ingx (Posts: 3606; Member since: 07 Mar 2012)


And also, by 2018, console graphics will look like movies (or maybe close enough).

posted on 17 Feb 2016, 11:59 7

33. vincelongman (Posts: 3993; Member since: 10 Feb 2013)


I hope not
30 fps is already terrible, can't imagine how bad 24 fps would be

posted on 17 Feb 2016, 14:55 1

37. BattleBrat (Posts: 1431; Member since: 26 Oct 2011)


No, consoles drag gaming graphics down, PC graphics maybe..

posted on 18 Feb 2016, 00:17

50. techperson211 (Posts: 1163; Member since: 27 Feb 2014)


Nah, still going to play in console.

posted on 17 Feb 2016, 18:39 1

43. nwright94 (Posts: 191; Member since: 14 Oct 2014)


I'm sure the PS4 and Xbox One will still be the consoles out then, I don't think they'll improve that much.

posted on 17 Feb 2016, 22:41

44. joey_sfb (Posts: 5258; Member since: 29 Mar 2012)


Don't mean s**t. Graphic will drive up the production cost so we may get even less game.

More importantly they have to find way to make game to be cost effective.

posted on 17 Feb 2016, 08:22 2

21. sgodsell (Posts: 3077; Member since: 16 Mar 2013)


You are so wrong on weighing a ton especially since the manufacturing is still getting better every year. They are pumping out 14nm chips with 10nm chips starting to be manufactured at the end of this year or beginning early 2017. Considering both the XBox One and PS/4 are using 28nm chips. This just makes sense that Mobile devices are getting faster and using less power all the time. Also when I see Nvidia's X1 mobile chip is already at 1 teraflops, whereas the XBox One is at 1.3 teraflops, and the PS/4 is at 1.8 teraflops. If anyone thinks they can't get there would be an idiot.

This will also help out with VR, and now I can see why analysts are saying that Mobile VR will take 80-90% of the total VR market.

posted on 17 Feb 2016, 12:12 4

34. vincelongman (Posts: 3993; Member since: 10 Feb 2013)


The X1 is actually 1 TFLOP in FP16, it's 0.5 TFLOP in FP32

I reckon 2017 will be close, but I think they will come up short due to lack of bandwidth

Hopefully we see HBM, HMC or Wide-IO in SoCs soon, will help bandwidth issues

Also hopefully Vulkan means we will see more ports of AAA PC games

posted on 17 Feb 2016, 11:02

28. Atrixboyyy (Posts: 323; Member since: 03 Nov 2011)


they wont weigh a ton but the battle for thin phones will definitely die down, power consumption and usefulness are the main hurdles for a chip that powerful.

posted on 17 Feb 2016, 06:19 5

2. Biernot (unregistered)


i prefer the graphics from real life...

posted on 17 Feb 2016, 06:19 16

3. aesthetics (Posts: 128; Member since: 02 Oct 2014)


And what? There are some devices already capable of rendering ps3 graphics, but 0 games using their potential

posted on 17 Feb 2016, 07:18

14. ibend (Posts: 3205; Member since: 30 Sep 2014)


iPad Pro? lol

posted on 18 Feb 2016, 07:21

56. AhmadAlsayegh (Posts: 288; Member since: 18 Jul 2011)


I wish I could upvote this dude more than once! the huge lack of quality AAA content in mobile gaming is not worth all the advances chip makers are making in the graphics department! I do understand that new chips are much less power hungry, but battery technology should be a priority now.

posted on 17 Feb 2016, 06:52 5

4. HonestRealist (Posts: 196; Member since: 25 Jan 2016)


There are going to be a couple of old farts, that are going to spread a whole lot of hate for this article.

posted on 17 Feb 2016, 07:23 4

16. NoToFanboys (Posts: 1030; Member since: 03 Oct 2015)


For once I am with you here.

posted on 17 Feb 2016, 16:03

39. ThePython (Posts: 866; Member since: 08 May 2013)


Old farts who back up their arguments with facts, instead of pointlessly labeling comments.

posted on 17 Feb 2016, 23:31

48. HonestRealist (Posts: 196; Member since: 25 Jan 2016)


How's the fact I point out below? Old fart?

posted on 17 Feb 2016, 06:53 1

5. ThePython (Posts: 866; Member since: 08 May 2013)


Battery life and size restrictions will prevent that from happening anytime soon, no smartphone will be capable of running GTA V or Assassin's Creed Unity with the same graphics as the PS4. At least not in this decade.

Bad forecast is bad.

posted on 17 Feb 2016, 06:59 1

7. HonestRealist (Posts: 196; Member since: 25 Jan 2016)


Example 1

posted on 17 Feb 2016, 16:07

40. ThePython (Posts: 866; Member since: 08 May 2013)


Instead of labeling comments that disagree with you, why don't you try to prove that you're right?

posted on 17 Feb 2016, 23:29

46. HonestRealist (Posts: 196; Member since: 25 Jan 2016)


Progress is a fact of life. The fact that you think it would remain stagnant and not improve. Is not stupid. It is beyond that. Want proof? Look back on the history of humanity, and you will find billions of examples.

posted on 17 Feb 2016, 07:39 1

17. Shocky (Posts: 2123; Member since: 16 May 2012)


GTA V can run okay on some fairly low spec systems, you might be wrong.

posted on 17 Feb 2016, 16:01

38. ThePython (Posts: 866; Member since: 08 May 2013)


I specifically said it won't happen because of size restrictions and battery life.

posted on 18 Feb 2016, 03:25

53. Shocky (Posts: 2123; Member since: 16 May 2012)


Repeating the same comments twice won't make people who disagreed with you the first time change their opinion.

posted on 17 Feb 2016, 08:57 1

22. insyt (Posts: 49; Member since: 16 Sep 2015)


True but it's not because the chips are not powerful enough. The problem is the lack of cooling (think fans) and limited power supply.

posted on 17 Feb 2016, 06:54 7

6. Ghost04 (Posts: 322; Member since: 03 May 2014)


Graphics level has grown a lot but no game of such level exist .
We are still stuck to 10-15 year old PC games in mobile platform .

posted on 17 Feb 2016, 06:59 1

8. HonestRealist (Posts: 196; Member since: 25 Jan 2016)


Example 2

posted on 17 Feb 2016, 13:12

36. MrElectrifyer (Posts: 1924; Member since: 21 Oct 2014)


Now you're looking asinine labeling everyone that has a rational reason not to praise this idea as hater...

posted on 17 Feb 2016, 16:09 1

41. ThePython (Posts: 866; Member since: 08 May 2013)


It's easier than writing a counterargument.

posted on 17 Feb 2016, 23:30

47. HonestRealist (Posts: 196; Member since: 25 Jan 2016)


Merely proving a point. And since you want a counter argument, I replied to you. Old fart.

posted on 18 Feb 2016, 05:29

55. ThePython (Posts: 866; Member since: 08 May 2013)


10/10 maturity.

posted on 17 Feb 2016, 07:43 1

18. Shocky (Posts: 2123; Member since: 16 May 2012)


Borderlands 2 is available for Android, that was released in 2012. the hardware is catching up fast.

For indie games we get them fairly quickly, in some cases we get them first.

posted on 17 Feb 2016, 09:23

23. itsjustJOH (Posts: 231; Member since: 18 Oct 2012)


Are you talking about Tales from Borderlands or Borderlands 2 via remote play?

posted on 17 Feb 2016, 11:48 1

31. Shocky (Posts: 2123; Member since: 16 May 2012)


No, it's actually Borderlands: The Pre-Sequel.

To my surprise it's not available yet, been coming soon on nvidia's tegra zone app for months.

Metal Gear Rising: Revengeance is available though.

posted on 17 Feb 2016, 07:00 1

9. Dee79 (Posts: 280; Member since: 19 Jun 2014)


Slide out control pad would be a good start. U can't control games on a touch screen.

posted on 17 Feb 2016, 07:13

13. HonestRealist (Posts: 196; Member since: 25 Jan 2016)


No, but you can purchase a mifi controller, there are plenty to choose from.

posted on 17 Feb 2016, 07:44

19. Shocky (Posts: 2123; Member since: 16 May 2012)


Depends on the games, some you definitely can control with a touchscreen.

posted on 17 Feb 2016, 07:04 3

10. CX3NT3_713 (Posts: 2237; Member since: 18 Apr 2011)


PC FTW

posted on 17 Feb 2016, 07:06

11. TheGranter (Posts: 41; Member since: 28 Jan 2016)


Picture a life where you didnt actually have a computer. You only had your phone that you would BT connect to a keyboard/mouse and a screen. And just brows the web like you normaly would do. Phone would be given a wireless powersource. And you would just place the phone on your "phonecooler" so that you can power up the device x4 the speed without overheating it

Something like this i can see being real in maybe 15-20years because i can't see people be using old stationary computers except for those that really wants a powerpack of computing.

posted on 17 Feb 2016, 11:18 2

29. Subie (Posts: 437; Member since: 01 Aug 2015)


Microsoft Continuum is 1 step on the way to what you just described. Though I'll still keep my desktop for that "powerpack of computing"

posted on 17 Feb 2016, 07:09 2

12. Trakker (Posts: 283; Member since: 11 Feb 2016)


Just a pity all this processing power gets wasted on Freemium games with most of the AAA games being 10 year old console ports.
The only way ARM processors have any chance of using their power is if Windows is made fully compatible with ARM.

posted on 17 Feb 2016, 07:22

15. Shocky (Posts: 2123; Member since: 16 May 2012)


We just need developers to bring AAA games to mobile devices, there is a market for it.

posted on 17 Feb 2016, 09:36 2

25. hulk_14 (Posts: 61; Member since: 14 Dec 2013)


For mobile? What for? AAA games + touch? Nonsense.

posted on 17 Feb 2016, 11:48

32. Shocky (Posts: 2123; Member since: 16 May 2012)


It will happen. :)

posted on 17 Feb 2016, 09:36

24. hado86 (Posts: 70; Member since: 15 Oct 2014)


I live in the now and by his estimate current iPad pro graphics should be on PS3 and Xbox 360 level so make new games and port AAA titles in present and I'll be very happy. My god the day fallout 3 and Skyrim hit an iPad pro is the day I stop working

posted on 17 Feb 2016, 10:23

26. oozz009 (Posts: 476; Member since: 22 Jun 2015)


Even when that happens, developers will still have a lot of catching up to do. GPU in mobile has been rising hugely in just a few years but the same can not be said for high quality mobile games available out there! Advancements in that area are much slower. Sadly...

posted on 17 Feb 2016, 11:01 1

27. vuyonc (Posts: 983; Member since: 24 Feb 2014)


Around the time that happens, the PS5 and XB2 could push VR gaming at 2K/60fps and almost certainly beat Titan X or Fury X with much more efficient and complex APIs, much faster HBM2 VRAM with at least 12GB and native 10-bit HDR colour quality. I'm not even sure Vulkan can close the gap against today's consoles.

posted on 17 Feb 2016, 11:27

30. Subie (Posts: 437; Member since: 01 Aug 2015)


You are most certainly correct. Yet the current Xbox One and Ps4 are only now just keeping up or slightly passing my 6 year old desktop for graphics power.

posted on 17 Feb 2016, 13:00

35. Shocky (Posts: 2123; Member since: 16 May 2012)


PS5? are you kidding? that won't be around until 2020. :D

They tend to last 5 years, no doubt I expect great things in 2020 but by that time I would have updated my graphic cards 4 or 5 times.

Titan X will be a thing of the past.

posted on 18 Feb 2016, 00:47

51. vuyonc (Posts: 983; Member since: 24 Feb 2014)


The PS4 and Xbox One came out in late 2013 so 2018 is not out of the question to replace them. Especially since Sony and Microsoft poorly underdesigned their respective APUs thinking that old and grey Jaguar CPU cores and 7870 level GPU could push 1080p gaming for at least 5 years.

posted on 18 Feb 2016, 03:35

54. Shocky (Posts: 2123; Member since: 16 May 2012)


I don't think they care, the Xbox 360 had to last 8 years. :D

The average consumer doesn't understand any of this.

posted on 17 Feb 2016, 17:17

42. namesib (Posts: 96; Member since: 08 Feb 2015)


Erm, I'm very, very doubtful. How would the heat be managed with no fans and an increasingly thin design? Even if that weren't an issue, how would a small phone battery power such a GPU?

posted on 17 Feb 2016, 23:23

45. skips (Posts: 140; Member since: 04 Oct 2015)


Noone thought about such GPU's in handhelds? Ahem ahem somethibg like a PSVita successor, etc.

posted on 17 Feb 2016, 23:58

49. darealist (Posts: 102; Member since: 25 Feb 2015)


Way to mislead the consumers. They said the same thing for PS3 and the current games are still rubbish indie crap that looks like it took a few weeks to create. Software written for ARM is just as much of a joke, which is why they've failed to push their crap inti thr desktop PC space.

posted on 18 Feb 2016, 00:47

52. elitewolverine (Posts: 5018; Member since: 28 Oct 2013)


Visuals? Maybe. But throw in physics ai and everything else that actually runs a game and watch it crawl.

I am waiting for android game to match the depth and level of Halo 3 much less the x1 or ps4...oh without microcharging the f out of people.

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