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ARM says mobile game graphics will catch up to PS4 and Xbox One by 2018

Posted: , by Luis D.

ARM says mobile game graphics will catch up to PS4 and Xbox One by 2018
Gaming enthusiasts know that smartphones and tablets can pull off intense 3D graphics that compare to those seen on consoles like the PlayStation 3 and Xbox 360. But even now, we are hardly reaching anywhere near the ceiling of possibilities. Leave it to renowned chip architects ARM, whose CPU core designs are used (partially or entirely) in virtually every modern Android device, to give you a glimpse of a near future with high polygon counts.

At the Casual Connect conference in Amsterdam this week, ARM's Nizar Romdan announced that, two years from now, mobile graphics chips his company creates in partnership with Nvidia, Samsung, and TI will be able to handle visuals on par with those of the PlayStation 4 and Xbox One consoles.

Dazzling visuals are one thing, but mobile devices generally can't deliver game experiences on quite the same scale as dedicated consoles. Developers must deal with small displays, imprecise touch controls, mostly casual-oriented audience, battery life restrictions, and app stores' data footprint and pricing considerations.

Still, technological advancements could bring more hardcore players into the $30 billion mobile gaming market, and lay a stronger foundation for mobile virtual reality, which tech advisers from Digi Capital say will grow to a $15 billion market by 2020. Speaking of VR, Romdan pointed out that virtual reality headsets eliminate the form factor difference, as wearing a headset on your face is the same, no matter if you have a PC or smartphone. No wonder that the likes of Apple, Samsung, and HTC are being all serious about VR.

source: VentureBeat

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posted on 17 Feb 2016, 06:13 1

1. FlySheikh (Posts: 207; Member since: 02 Oct 2015)


They'll also weigh a ton

posted on 17 Feb 2016, 07:57 3

20. Nathan_ingx (Posts: 4002; Member since: 07 Mar 2012)


And also, by 2018, console graphics will look like movies (or maybe close enough).

posted on 17 Feb 2016, 11:59 7

33. vincelongman (Posts: 4569; Member since: 10 Feb 2013)


I hope not
30 fps is already terrible, can't imagine how bad 24 fps would be

posted on 17 Feb 2016, 14:55 1

37. BattleBrat (Posts: 1476; Member since: 26 Oct 2011)


No, consoles drag gaming graphics down, PC graphics maybe..

posted on 18 Feb 2016, 00:17

50. techperson211 (Posts: 1236; Member since: 27 Feb 2014)


Nah, still going to play in console.

posted on 17 Feb 2016, 18:39 1

43. nwright94 (Posts: 194; Member since: 14 Oct 2014)


I'm sure the PS4 and Xbox One will still be the consoles out then, I don't think they'll improve that much.

posted on 17 Feb 2016, 22:41

44. joey_sfb (Posts: 5982; Member since: 29 Mar 2012)


Don't mean s**t. Graphic will drive up the production cost so we may get even less game.

More importantly they have to find way to make game to be cost effective.

posted on 17 Feb 2016, 08:22 2

21. sgodsell (Posts: 3884; Member since: 16 Mar 2013)


You are so wrong on weighing a ton especially since the manufacturing is still getting better every year. They are pumping out 14nm chips with 10nm chips starting to be manufactured at the end of this year or beginning early 2017. Considering both the XBox One and PS/4 are using 28nm chips. This just makes sense that Mobile devices are getting faster and using less power all the time. Also when I see Nvidia's X1 mobile chip is already at 1 teraflops, whereas the XBox One is at 1.3 teraflops, and the PS/4 is at 1.8 teraflops. If anyone thinks they can't get there would be an idiot.

This will also help out with VR, and now I can see why analysts are saying that Mobile VR will take 80-90% of the total VR market.

posted on 17 Feb 2016, 12:12 4

34. vincelongman (Posts: 4569; Member since: 10 Feb 2013)


The X1 is actually 1 TFLOP in FP16, it's 0.5 TFLOP in FP32

I reckon 2017 will be close, but I think they will come up short due to lack of bandwidth

Hopefully we see HBM, HMC or Wide-IO in SoCs soon, will help bandwidth issues

Also hopefully Vulkan means we will see more ports of AAA PC games

posted on 17 Feb 2016, 11:02

28. Atrixboyyy (Posts: 370; Member since: 03 Nov 2011)


they wont weigh a ton but the battle for thin phones will definitely die down, power consumption and usefulness are the main hurdles for a chip that powerful.

posted on 17 Feb 2016, 06:19 5

2. Biernot (unregistered)


i prefer the graphics from real life...

posted on 17 Feb 2016, 06:19 16

3. aesthetics (Posts: 128; Member since: 02 Oct 2014)


And what? There are some devices already capable of rendering ps3 graphics, but 0 games using their potential

posted on 17 Feb 2016, 07:18

14. ibend (Posts: 5059; Member since: 30 Sep 2014)


iPad Pro? lol

posted on 18 Feb 2016, 07:21

56. AhmadAlsayegh (Posts: 293; Member since: 18 Jul 2011)


I wish I could upvote this dude more than once! the huge lack of quality AAA content in mobile gaming is not worth all the advances chip makers are making in the graphics department! I do understand that new chips are much less power hungry, but battery technology should be a priority now.

posted on 17 Feb 2016, 06:52 5

4. HonestRealist (Posts: 196; Member since: 25 Jan 2016)


There are going to be a couple of old farts, that are going to spread a whole lot of hate for this article.

posted on 17 Feb 2016, 07:23 4

16. NoToFanboys (Posts: 1946; Member since: 03 Oct 2015)


For once I am with you here.

posted on 17 Feb 2016, 16:03

39. ThePython (Posts: 897; Member since: 08 May 2013)


Old farts who back up their arguments with facts, instead of pointlessly labeling comments.

posted on 17 Feb 2016, 23:31

48. HonestRealist (Posts: 196; Member since: 25 Jan 2016)


How's the fact I point out below? Old fart?

posted on 17 Feb 2016, 06:53 1

5. ThePython (Posts: 897; Member since: 08 May 2013)


Battery life and size restrictions will prevent that from happening anytime soon, no smartphone will be capable of running GTA V or Assassin's Creed Unity with the same graphics as the PS4. At least not in this decade.

Bad forecast is bad.

posted on 17 Feb 2016, 06:59 1

7. HonestRealist (Posts: 196; Member since: 25 Jan 2016)


Example 1

posted on 17 Feb 2016, 16:07

40. ThePython (Posts: 897; Member since: 08 May 2013)


Instead of labeling comments that disagree with you, why don't you try to prove that you're right?

posted on 17 Feb 2016, 23:29

46. HonestRealist (Posts: 196; Member since: 25 Jan 2016)


Progress is a fact of life. The fact that you think it would remain stagnant and not improve. Is not stupid. It is beyond that. Want proof? Look back on the history of humanity, and you will find billions of examples.

posted on 17 Feb 2016, 07:39 1

17. Shocky (unregistered)


GTA V can run okay on some fairly low spec systems, you might be wrong.

posted on 17 Feb 2016, 16:01

38. ThePython (Posts: 897; Member since: 08 May 2013)


I specifically said it won't happen because of size restrictions and battery life.

posted on 18 Feb 2016, 03:25

53. Shocky (unregistered)


Repeating the same comments twice won't make people who disagreed with you the first time change their opinion.

posted on 17 Feb 2016, 08:57 1

22. insyt (Posts: 49; Member since: 16 Sep 2015)


True but it's not because the chips are not powerful enough. The problem is the lack of cooling (think fans) and limited power supply.

posted on 17 Feb 2016, 06:54 7

6. Ghost04 (Posts: 347; Member since: 03 May 2014)


Graphics level has grown a lot but no game of such level exist .
We are still stuck to 10-15 year old PC games in mobile platform .

posted on 17 Feb 2016, 06:59 1

8. HonestRealist (Posts: 196; Member since: 25 Jan 2016)


Example 2

posted on 17 Feb 2016, 13:12

36. MrElectrifyer (Posts: 3291; Member since: 21 Oct 2014)


Now you're looking asinine labeling everyone that has a rational reason not to praise this idea as hater...

posted on 17 Feb 2016, 16:09 1

41. ThePython (Posts: 897; Member since: 08 May 2013)


It's easier than writing a counterargument.

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