LG G3 buyers to get free plastic Virtual Reality accessory starting this month

LG G3 buyers to get free plastic Virtual Reality accessory starting this month
Later this month, LG G3 buyers will receive a free VR for G3 accessory. Made out of plastic, VR for G3 is based on the design of Google Cardboard with some changes to accommodate the rear volume controls on LG's phone. A neodymium ring magnet on the side of the VR for G3 works with the magnetic gyroscope sensor in the G3 to allow users to run through menu options without using the touchscreen.

The 1440 x 2560 QHD display on LG's flagship phone will allow users to see extremely sharp and clear VR images, and the handset's 1 watt speaker with Boost Amp provides outstanding audio. The LG G3 will fit inside the accessory in landscape mode. The device is similar to the Samsung Gear VR which works with the Samsung Galaxy Note 4, but is priced at $310 on Amazon.


LG says that the VR for G3 will be available later this month. LG G3 buyers will receive an in-box code allowing them to download a free VR game called "Robobliteration."


via: CNET

Related phones

G3
  • Display 5.5" 1440 x 2560 pixels
  • Camera 13 MP / 2.1 MP front
  • Processor Qualcomm Snapdragon 801, Quad-core, 2500 MHz
  • Storage 32 GB + microSDXC
  • Battery 3000 mAh(21h 3G talk time)

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47 Comments

1. NexusX

Posts: 613; Member since: May 16, 2013

oculus rift is screwed

15. AwesomestMaximuss

Posts: 148; Member since: Jul 09, 2013

PA is misleading here...this is no where close to oculus rift or gear vr..its like comparing a Gameboy to a ps vita..

20. NexusX

Posts: 613; Member since: May 16, 2013

well the i've used OR and the biggest problem with OR is the fact that when the screen is 2 inches away from your eyes. you can reallly see the pixels which ruins the experience a little bit. LG phones have always been pretty dense in pixels. and they have deeper pockets

49. AwesomestMaximuss

Posts: 148; Member since: Jul 09, 2013

The latest rift dk has the same screen as the note 4(its not released yet)...but yes we do need much higher resolution screens(with higher ppi) to solve the prob.

2. jerry14

Posts: 9; Member since: Dec 23, 2014

This means if i buy a G3 this month (what im planning to do) i'll get this VR stuff with it? Kinda seems too cool to be true. It would be awsome if i could try that stuff... :'D

17. nokia12

Posts: 610; Member since: Nov 19, 2013

it only cost like 30-40$ for the plastic version of VR headset 10-20$ for the cardboard version nothing special about it ..

3. FlyingDutch

Posts: 97; Member since: Jan 30, 2015

Finally, a decent, non-pentile VR.

5. maherk

Posts: 7049; Member since: Feb 10, 2012

Non-pentile?? Note 4's screen was voted as the best screen on a smartphone, now deal with it Apple boy ;)

6. FlyingDutch

Posts: 97; Member since: Jan 30, 2015

blah blah blah blah. pentile remains pentile.

13. maherk

Posts: 7049; Member since: Feb 10, 2012

And an illiterate dumb iSheep will always remain an illiterate dumb iSheep

26. Mutation.X

Posts: 185; Member since: Feb 09, 2015

Maherk, I think he's Jakelee. Lmao.

34. FlyingDutch

Posts: 97; Member since: Jan 30, 2015

I feel somewhat honored since everything he predicted came or is coming true: - Sammy falling down - Apple wiping the floor with Android - Android having tons of difficulties with the transition - 64-bit Android apps non-existent yet - Apple making 64-bit apps mandatory starting this month - 6s coming without the "legacy" aarch32 PS: Even s-Murfette became iMurfette

38. Mutation.X

Posts: 185; Member since: Feb 09, 2015

What's up iBoy. Jakelee is back. Poor Smurfete has been indoctrinated by Apple.

39. Mutation.X

Posts: 185; Member since: Feb 09, 2015

For all the noted new features of the iPhone 5S, this 64-bit switch is almost entirely marketing fluff. It’s not going to be the key to the SoC’s higher performance. That’ll come from architectural improvements Apple integrates into the phone’s handling of 32-bit code for at least the next 6-12 months.

41. Mutation.X

Posts: 185; Member since: Feb 09, 2015

There are two reasons to adopt a 64-bit architecture. First, there’s RAM addressing. 32-bit systems are limited to 4GB of RAM in theory and typically 2-3GB for any single application depending on OS parameters. 64-bit operating systems allow for up to 16 exabytesof memory. The push to move ARM CPUs to 64-bit architectures has been discussed almost entirely in terms of servers because that’s where the actual benefits to memory addressing are.

50. JumpinJackROMFlash

Posts: 464; Member since: Dec 10, 2014

It's not like there are any Apple iOs devices with more than 2GB anyway... Most only have 1GB.

42. Mutation.X

Posts: 185; Member since: Feb 09, 2015

Apple isn’t going to start shipping a phone with more than 4GB of RAM, because RAM takes a significant amount of power to initialize. That’s a non-starter. In mobile, you rearchitect to cut power, not to spend more of it running banks of memory you don’t need. That leaves the second advantage of moving to a 64-bit architecture — companies often use them as an excuse to clean up all the cruft and garbage left in a previous implementation of a 32-bit chip.

43. Mutation.X

Posts: 185; Member since: Feb 09, 2015

An increase of 25% quarter over quarter does not constitute a fail.

44. Mutation.X

Posts: 185; Member since: Feb 09, 2015

Apple doesn't care. They rather sell less and make more money on each. It's their whole marketing plan, sell a phone that is perceive as luxury for a price that is way over what the phone is really worth. Basically you're paying for the name. So they sell to people with enough disposable income to afford a luxury item. And in this economy, that's the top 20%. That's ok for Apple, that's what they want.

45. Mutation.X

Posts: 185; Member since: Feb 09, 2015

You're right about that.. and I try my best to point that out to customers as it trickles down to almost everything.. from cables to accessories everything in relation to Apple is sold "at a premium". I actively try and steer customers away from Apple, and always have. As I will admit I live in a less affluent area and we sell more of the lower scale phones. But what always gets me are the people who are like "Apple is going to dominate" and that's never going to happen. And its really not even in Apple's market plan. They're always going to be a niche product. Maybe quite a large niche.. but their pricing does keep them from mass adoption. Not blaming them, it works for them.. and more power to them I say. But for most people Apple definitely is not the best bang for your buck.

46. Mutation.X

Posts: 185; Member since: Feb 09, 2015

1 billion sold. Proving what? that Apple consumers are STUPIDS, paying overprice for a piece of failing technology, the i6+ bends to anything, the camera is just average(I've seen the pictures, I'm not impressed), at least the Lumias, HTCs and Galaxys have really good cameras... why pay over $700 for a phone with a lousy pixelated camera... and that's just the camera... but keep living in your safe world don't hear me, say "LALALALA" and cove your hears, because every Apple consumer is a lousy LOSER with a need to "get attention", insecures of themselves, that's why they need to pay a lot to "fit in", to get "respect" because having an idevice equals being rich and "if you are rich, people respects you". Apple consumers are at best: PATHETIC.

54. NexusX

Posts: 613; Member since: May 16, 2013

i think the reason why apple is sticking with 8 megapixels camera is because they know the majority of their customers would use their phones for quick photo. more mps only make pictures bigger and slow processing time which most their customers don't need when they only view their photos with their phones instead they tweak their softwares to make the taking pictures quicker and easier. In my experience i think iphones cameras focus faster than any smartphone camera i've used. ios photo gallery loads the quickest and best of all mobile os. i don't think negotiating contracts for camera components would be a problem for Apple since they have tremendous bargaining power. any camera makers would be happy to do business with apple and supply them with top of the line components. Apple would probably get them cheaper than any of their competitor should they wish to participate in the MP race for sales volumns alone. In summary, i think cameras used in android phones are mostly gimmicks

55. p00tis

Posts: 12; Member since: Nov 07, 2014

Why so much hate? Damn, Android users are getting more vicious by the day. I am an iPhone 6 user by the way. Anyways, everything you just said is false. 1. Bending: Come on. COME ON! By now it is blatantly clear that under sensible conditions your phone will never bend. Yeah, I guess it bends if you squeeze it as hard as you can, but why would you even do that? Case closed. 2. Camera: I'm not even going to go in depth about this. iPhone has one of the best smartphone cameras on the market. Saying otherwise is just plain wrong. 3. Overpriced: The iPhone 6 is $649, and the 6+ is $749. Let's look at some rival flagships, shall we? (Unlocked prices) G3: $600 Note 4: $700 HTC One M8: $700 Nexus 6: $650 See what I mean? It's right there with all the other popular phones. 4. That we're pathetic losers: This made me chuckle. I didn't buy an iPhone to "fit in," nor did I buy it for "respect." I bought it for the same reason you bought whatever phone you have. It's the right phone for me. That's absolutely all there is to it. And no, I don't think I'm pathetic for using an iPhone.

29. rd_nest

Posts: 1656; Member since: Jun 06, 2010

Captain obvious strikes again.

14. JumpinJackROMFlash

Posts: 464; Member since: Dec 10, 2014

LOL! Comparing cardboard to Gear vR developed by Oculus? You're an ignorant peon.

23. KyleRiemen

Posts: 170; Member since: Oct 29, 2014

it ain't cardboard...

51. JumpinJackROMFlash

Posts: 464; Member since: Dec 10, 2014

It will only be able to use cardboard type apps, and you're right it's made of plastic but for all intents it's exactly the same.

25. medtxa

Posts: 1655; Member since: Jun 02, 2014

at least you can watch movie with it. still amoled remain the best for VR due to perfect black, remember it's like you're in a room without light when wearing a VR.

30. rd_nest

Posts: 1656; Member since: Jun 06, 2010

You are a special type of moron, I will give you that.

4. Neros

Posts: 1016; Member since: Dec 19, 2014

Good luck with your crapdragon 801. This plastic LG toy is going to melt down from the heat.

* Some comments have been hidden, because they don't meet the discussions rules.

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