Samsung announces GamePad for Android smartphones
posted by Michael H. / Dec 16, 2013, 9:51 PM
The GamePad has a steel frame, but looks to be all plastic on the outside. It has a directional pad (sadly, it is a circle, which usually offers less accurate input), two analog sticks, four face buttons, and two shoulder triggers. The layout is similar to a PlayStation controller with the analog sticks parallel to each other, rather than an Xbox controller where the sticks are off-set. Oddly, Samsung also decided to rotate the face buttons so they are in more of a square formation rather than a diamond.
The GamePad is a bit smaller than a PlayStation 3 controller, but about the same weight. It is designed to sock a smartphone anywhere from 4-inches to 6.3-inches. It should work with any Android device running Android 4.1 or higher with Bluetooth 3.0, but it has (obviously) been optimized to run on a Samsung Galaxy device running Android 4.3 or higher. Interestingly, you can even use AllShare Screen Mirroring through an HDMI cable to play games on your TV.
There is also a companion Samsung Mobile Console app, which will launch with 35 games including Need for Speed: Most Wanted, Asphalt8: Airborne, Modern Combat 4: Zero Hour, Virtua Tennis Challenge, and Prince of Persia: The Shadow and the Flame. Samsung is promising "much more" in 2014.
The GamePad and app are available now in select European markets, and Samsung says it will be coming to additional regions in the coming weeks. No word on pricing.
Posts: 1021; Member since: Nov 02, 2013
I already feel sorry for Nintendo.
posted on Dec 16, 2013, 10:00 PM 5
Posts: 73; Member since: Mar 20, 2010
And I feel sorry for you :) so what? it is compatible with the device which is powerful enough to handle upcoming games. I'd say it is a smart move.
posted on Dec 16, 2013, 10:20 PM 4
Posts: 6; Member since: Dec 16, 2013
you should feel sorry for the PS VITA
posted on Dec 16, 2013, 10:57 PM 1
Posts: 3723; Member since: Aug 16, 2011
What, just now? Nintendo might be taking hits, but their problems go deeper than just another mobile game-pad. Also, last time I checked, Samsung isn't producing the likes of Pokemon, Zelda, and Mario, so I think Nintendo will continue to do just fine in the niche it's made for itself.
posted on Dec 16, 2013, 11:21 PM 4
Posts: 913; Member since: Jun 28, 2012
That is the one area where Nintendo has nothing to worry about. They destroy the handheld game market. Plus Samsung has to worry more about their handsets not overheating after 15 minutes of gaming and battery drainage before they can even think about making a play against the DS.
posted on Dec 17, 2013, 12:19 AM 0
Posts: 913; Member since: Jun 28, 2012
I've been using the S3 and S4 for years and my phone burns through battery and my hands when trying to play games for extended periods of time. Haven't tried the Note 3 but heard it's a lot better in those aspects.
posted on Dec 17, 2013, 9:44 PM 0
Posts: 250; Member since: Oct 03, 2011
sorry for my ps vita? what a joke
posted on Dec 16, 2013, 11:12 PM 0
Posts: 16; Member since: Dec 18, 2012
All of you have the maturity level of maybe sixth graders
posted on Dec 16, 2013, 11:47 PM 1
Posts: 88; Member since: Oct 15, 2012
now you know why Samsung doesn't allow wired native dual shock support ( only 35gbp/40usd/HK$350/JPY4000) which other androids allow, ie, xperia ( has also wireless on 2013 models), nexus and asus, plus, Samsung experience in gaming is next to none ( apart from licenced Korean ver of pc engine, megadrive, Saturn and 3do), thus, mostly crap design, if hori had a bluetooth pad, they would be the best for precise control am skeptical that this is good, seems like the s4 ver didn't sell very well and it's in premium prices such as ios7 Logitech powershell and ios7 moga
posted on Dec 17, 2013, 7:19 AM 0
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