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  • Nokia Lumia Icon vs Samsung Galaxy S4 vs LG G2 specs comparison

Nokia Lumia Icon vs Samsung Galaxy S4 vs LG G2 specs comparison

Nokia Lumia Icon vs Samsung Galaxy S4 vs LG G2 specs comparison
With its 5" display and great Lumia 1520-esque specs, the Nokia Lumia Icon seems to have hit the sweet spot for Windows Phone lovers. It is way more compact than Nokia's phablet, yet still offers the same top-shelf hardware. It's inevitable that we pit it against the reigning 5" champs from Korea - Galaxy S4 and LG G2.

With a 5.39 x 2.79 x 0.39" body, against the 5.45 x 2.79 x 0.35 dimensions of the G2, and the more compact 5.38 x 2.75 x 0.31" chassis of the S4, the Icon sits somewhere in the middle. It's a tad wider and chubbier than the S4, while the G2 is only slightly taller than the Icon, but has a larger, 5.2" display, so the round goes to LG here.

When it comes to displays, we have 5" Full HD AMOLED screens on both the S4 and Icon, with 441ppi pixel density, against the 5.2" LCD panel with 423ppi on the G2. Knowing Nokia's ClearBlack displays with high brightness mode and excellent viewing angles, the screen is likely to be a tad better than the S4 one in terms of maximum nits achievable, probably putting it on an even keel with the G2 in that respect, but with lower reflectivity ratio, meaning good outdoor visibility. 

The Galaxy S4, as the oldest phone, is powered by a Snapdragon 600 processor, while the Icon and the G2 sports the next-gen Snapdragon 800, though in real-world terms that's unlikely to be of much significance. All sport 2 GB of RAM, while the Icon and the G2 come with 32 GB embedded memory and no memory expansion slot. The S4 counters with just 16 GB, yet it offers a microSD card option.

Nokia Lumia Icon seemingly has the best camera, as it sports a 20 MP shooter with superior optical image stabilization, against the 13 MP shooter with OIS on the back of the G2, and the same resolution camera on the S4 that has no image stabilizing. We should wait for the first samples, though, before drawing any conclusions, as the G2 and S4 both offer excellent mobile photography. 

Nokia's handset, however, also has the great advantage of sporting the record four HAAC microphones, just as on the Lumia 1520, for recording distortion-free stereo sound on your videos, so besides shake-free footage, it will also offer excellent sound to go with it. Thus, as far as hardware goes, the Lumia Icon seems to have the upper hand against these two, except in the battery department. All that is left now is for Nokia to release the Icon in more locales, rather than keeping it only as a Verizon exclusive.

Nokia Lumia Icon vs Samsung Galaxy S4 vs LG G2

OSWindows Phone, 8Android (5.0, 4.4.2, 4.3, 4.2.2)Android (5.0, 4.4.2, 4.2.2)
Dimensions5.39 x 2.79 x 0.39 inches (137 x 71 x 10 mm)5.38 x 2.75 x 0.31 inches (136.6 x 69.8 x 7.9 mm)5.45 x 2.79 x 0.35 inches (138.5 x 70.9 x 8.9 mm)
Weight5.86 oz (166 g)
the average is 5.4 oz (155 g)
4.59 oz (130 g)
the average is 5.4 oz (155 g)
5.04 oz (143 g)
the average is 5.4 oz (155 g)
Materials Main body: Plastic 
Physical size5.0 inches5.0 inches5.2 inches
Resolution1080 x 1920 pixels1080 x 1920 pixels1080 x 1920 pixels
Pixel density

Pixel density - The pixel density of a display represents the number of pixels over an area of one inch. It’s measured in “pixels per inch”, or ppi. The higher the number, the more detailed and good-looking the display is.

441 ppi441 ppi423 ppi

Technology - There are two main screen technologies currently used in phones and tablets: LCD and AMOLED. The former usually features a light source and liquid crystals, while the latter is based on organic light-emitting diodes. Newer LCD variations like IPS-LCD and Super-LCD allow for very accurate color reproduction and very wide viewing angles, where no significant image quality loss is observed. Current AMOLED screens differ in such a way that they can exhibit much more saturated colors (sometimes too much) and incredibly high contrast levels, which is due to black color being completely black in AMOLED displays.

Screen-to-body ratio

Screen-to-body ratio - Shows what part of the frontal area of a phone its screen occupies.

71.04 %71.91 %76.28 %
Colors16 777 21616 777 21616 777 216
Peak brightness  450 cd/m2 (nit)
Camera20 megapixels13 megapixels13 megapixels
Aperture size

Aperture size - The aperture of a camera is the opening through which light travels before it reaches the camera sensor. The smaller the number is, the bigger this opening is, allowing for more light to pass.

Focal length (35mm equivalent)

Focal length (35mm equivalent) - The lower (shorter) the focal length number, the wider the shot will be. Conversely, longer focal length cameras produce narrower frames, which can be used for telephoto (zoomed-in) purposes.

26 mm31 mm29 mm
Camera sensor size

Camera sensor size - A bigger camera sensor is able to capture more light, and thus produce better photos.

Pixel size

Pixel size - The size of an individual pixel on a camera's sensor. The bigger, the better.

 1.14 μm1.12 μm
Hardware FeaturesOptical image stabilization, Autofocus, Back-illuminated sensor (BSI)Autofocus, CMOS image sensor, Back-illuminated sensor (BSI)Sapphire crystal lens cover, Optical image stabilization, Autofocus, Back-illuminated sensor (BSI)
Software FeaturesFace detection, Smile detection, Digital zoom, Touch to focus, Geo taggingDigital image stabilization, Touch to focus, Face detection, Smile detection, Digital zoom, Geo tagging, Self-timer, Voice activationTouch to focus, Face detection, Voice activation, Self-timer, Digital zoom, Geo tagging
Camcorder3840x2160 (4K) (30 fps), 2560x1440 (QHD), 1920x1080 (1080p HD) (30 fps)1920x1080 (1080p HD) (30 fps)1920x1080 (1080p HD) (60 fps)
Recording formatMPEG4, H.263, H.264, WMV  
FeaturesOptical image stabilization, Continuous autofocus, Video light, Video calling, Video sharingDigital image stabilizationOptical image stabilization
Front-facing camera1.2 megapixels2 megapixels2.1 megapixels
Video capture1280x720 (720p HD)1920x1080 (1080p HD) (30 fps)1920x1080 (1080p HD) (30 fps)
System chip

System chip - Most modern handsets use an advanced chip that includes many of the device’s hardware modules like the processor, Wi-Fi, Bluetooth and sometimes even the wireless radio. This field shows what particular system chip (or System-on-a-Chip) is used in the phone.

Qualcomm Snapdragon 800 8974-AAQualcomm Snapdragon 600 8974Qualcomm Snapdragon 800 MSM8974

Processor - The processor is the main computing component of a phone and is a major factor when it comes to the overall speed of the device. Some more powerful smartphones use dual-core and quad-core processors designed to deliver greater performance.

Quad-core, 2200 MHz, Krait 400Quad-core, 1900 MHz, Krait 300Quad-core, 2260 MHz, Krait 400
Graphics processor

Graphics processor - The graphics processor is important for the smooth operation of the system and especially in games and other applications that may involve complex graphics and animations.

Adreno 330Adreno 320Adreno 330
System memory

System memory - System memory, or RAM memory is the type of memory that the device uses to temporarily store data from the OS or currently-running apps. The more RAM available to the device, the better the performance will be when multiple or heavier programs are running.

2 GB RAM (Dual-channel) / LPDDR32 GB RAM (Dual-channel) / LPDDR32 GB RAM (Dual-channel, 800 MHz) / LPDDR3
Built-in storage

Built-in storage - Bigger storage capacity allows you to keep more content saved onto your device, such as more applications, photos or video. Games and video content typically take up the biggest amount of storage space.

32 GB64 GB32 GB
Storage expansion

Storage expansion - Some handsets allow you to expand their storage capacity by using a memory expansion card – most often microSD. Expansion memory is mostly suitable for media storage, such as photo, video or music content.

 microSD, microSDHC, microSDXC 

Capacity - The bigger, the better! However, battery capacity is not the only factor that has an effect on battery life. Those include the chipset in use, the software running on the device, as well as the consumer's unique usage pattern.

2420 mAh2600 mAh3000 mAh
Wireless chargingBuilt-inOptional 
Talk time  34.30 hours
the average is 20 h (1190 min)
Stand-by time18.0 days (432 hours)
the average is 19 days (463 h)
 34.2 days (821 hours)
the average is 19 days (463 h)
Talk time (3G)16.40 hours
the average is 18 h (1071 min)
17.00 hours
the average is 18 h (1071 min)
21.30 hours
the average is 18 h (1071 min)
Stand-by time (3G) 15.4 days (370 hours)
the average is 25 days (606 h)
34.4 days (826 hours)
the average is 25 days (606 h)
Stand-by time (4G) 13.3 days (320 hours)
the average is 21 days (511 h)
Music playback75.00 hours62.00 hours 
Video playback9.00 hours11.00 hours 
Screen mirroringDLNADLNA, Wireless screen share, MHLDLNA, Wireless screen share, MirrorLink, SlimPort

CDMA - Code Division Multiple Access. A technique of multiplexing, also called spread spectrum, in which analog signals are converted into digital form for transmission. For each communication channel, the signals are encoded in a sequence known to the transmitter and the receiver for that channel. The foremost application is digital cellular phone technology from QUALCOMM that operates in the 800MHz band and 1.9GHz PCS band. CDMA phones are noted for their excellent call quality and long battery life.

800, 1900 MHz  
GSM850, 900, 1800, 1900 MHz850, 900, 1800, 1900 MHz850, 900, 1800, 1900 MHz
UMTS850, 900, 1900, 2100 MHz850, 900, 1900, 2100 MHz850, 900, 1900, 2100 MHz
LTE (FDD)Bands 13, 4Bands 18, 5, 8, 3, 1, 7Bands 1, 3, 7, 8, 20
DataLTE Cat 4 (150/50 Mbit/s), HSDPA+ (4G) 21.1 Mbit/s, HSUPA 5.76 Mbit/sLTE Cat 3 (100/50 Mbit/s), HSDPA+ (4G) 42.2 Mbit/s, HSUPA 5.76 Mbit/s, UMTSLTE Cat 4 (150/50 Mbit/s), HSDPA+ (4G) 42.2 Mbit/s, HSDPA+ (4G) 21.1 Mbit/s, HSUPA 5.76 Mbit/s

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posted on 12 Feb 2014, 12:10 3

1. Kishin (Posts: 706; Member since: 30 May 2013)

Its finally out.

posted on 12 Feb 2014, 13:41 2

2. Oğuzhan_77 (Posts: 90; Member since: 18 Nov 2013)

wow i love it but only in verizon. i wait for lumia 1820 5.2 2k SND805 and good cam.

posted on 12 Feb 2014, 15:21 1

3. UglyFrank (Posts: 1939; Member since: 23 Jan 2014)

We can pretend the S4 isn't 10 months old

posted on 12 Feb 2014, 15:56

4. wolfsaviorzx (unregistered)

Too bad I still wouldn't be able to run non-authorized apps. Until microsoft has the same policies as their desktop OS. I won't be buying one of their phones. I'll keep my freedom and stick with Android.

posted on 12 Feb 2014, 17:14

5. papss (unregistered)

There is only one choice here.. Had the G2 and it was mostly great other than its very poor build quality and the os, s4??? Right.. I would never own that piece. The Lumia is the only choice here

posted on 12 Feb 2014, 17:34

6. tazos87 (Posts: 5; Member since: 01 Feb 2014)

I don't know,but the G2 has better ratio of screen & size...

posted on 12 Feb 2014, 17:43

7. _Bone_ (Posts: 2155; Member since: 29 Oct 2012)

2400mAh for such a thick heavy deivce


posted on 12 Feb 2014, 20:30

8. -box- (Posts: 3991; Member since: 04 Jan 2012)

Second paragraph seems to be off. Icon is bigger in all dimensions against the S4, but shorter and thicker than the G2.

Looking forward to the Icon's successor on T-Mobile with Windows Phone 8.1. 1820 or an evolved 925 and 1520 mash up the size of the Icon, but better-looking.

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