Apple: Here are the top ten reasons we rejected an app last week

Apple: Here are the top ten reasons we rejected an app last week
No one likes getting rejected, especially developers who think that they have come up with a million dollar idea, only to see Apple knock it down. But Apple does have legitimate reasons for rejecting an app, and the tech giant has just revealed the top ten such reasons on its Developer web site. The list includes the top ten reasons for the week that ended last Thursday.

14% of the rejected apps were sent back due to lack of information. And that is the number one reason why Apple turned away developers for that week. Make sure that your application is filled out completely with all of the pertinent information included. In second place, accounting for 8% of rejections, were apps that failed to pass guideline 2.2. In other words, apps sent in to Apple must be free of bugs.

Tied for third, accounting for 6% of rejected apps, are those that are sent to Apple with a user interface that is "complex or less than very good." Remember, Apple has a reputation it must live up to. One common mistake made by developers, was to name their app with a title that has nothing to do with their listing. This mistake also accounts for 6% of rejections. Screenshots presented for the App Store listing also must be relevant to the app. Apple will also reject an app with "beta", "demo", "trial" or "test" in the title. 58% of the apps rejected were turned down for a reason in the top ten. 42% of the apps rejected were turned down for a reason outside of the top ten.

You can check out all of the top ten reasons why Apple rejected an app for the week through last Thursday, by checking out the list below. Better luck next time!


source: Apple via Engadget

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30 Comments

1. PapaSmurf

Posts: 10457; Member since: May 14, 2012

Apple should pull Facebook from the App Store because that app is a complete mess. Force those lazy developers to re-build the app from the ground up.

2. hassoups

Posts: 473; Member since: Jun 06, 2013

iPad user i take it? same problem on my mini, facebook on my old man's iPhone works great.

4. PapaSmurf

Posts: 10457; Member since: May 14, 2012

Mhmm. iPad Mini 2. Terrible app.

13. Mxyzptlk unregistered

Terrible yet we all still use it like we do Google.

19. register unregistered

Why do you need to bring Google here when no one is talking about it?

25. microsoftnokiawin

Posts: 1268; Member since: Mar 30, 2012

he used a complicated form of English called "similes" which is when you compare things he said we use the Facebook app on a normal basis as we use with google hint: he didn't bring google into here (sarcasm intended)

6. oborawatabinost

Posts: 45; Member since: May 18, 2014

Android should do a similar thing. There is no reason facebook should use 80 60MB of RAM when it is closed.

7. PapaSmurf

Posts: 10457; Member since: May 14, 2012

Facebook has every single permission possiblea and always runs in the background, iOS or Android.

10. Vexify

Posts: 570; Member since: Jun 16, 2014

If you use iFile for iPhone and/or a file manager for Android, there is a string of code you can remove (I believe it is the VOIP string) that causes excessive use and battery use (even when the app is fully closed or backgrounding). Tried and tested, works like a charm.

18. PapaSmurf

Posts: 10457; Member since: May 14, 2012

Link please.

21. Vexify

Posts: 570; Member since: Jun 16, 2014

What do you mean link? Like a how-to? or the file location? or what?

26. PapaSmurf

Posts: 10457; Member since: May 14, 2012

How-to.

29. Vexify

Posts: 570; Member since: Jun 16, 2014

iOS or Android?

30. Vexify

Posts: 570; Member since: Jun 16, 2014

This command removes theses extra background capabilities from Facebook's app. You need to run it again after every Facebook update. "plutil -key UIBackgroundModes -remove /User/Applications/*/Facebook.app/Info.plist"

20. register unregistered

It needs root/jailbreak.

8. Vexify

Posts: 570; Member since: Jun 16, 2014

It sickens me. The amount of F**KING money FB has and makes, they can't hire a few better debs/designers to remake the app? Really lol. This is how heated I get just from thinking about it. Not to mention them forcing messenger app on us. At least Messenger is a nicely designed app.

3. darkkjedii

Posts: 30964; Member since: Feb 05, 2011

Zap the app, if it's a trap.

14. Mxyzptlk unregistered

Lol +1

5. xondk

Posts: 1904; Member since: Mar 25, 2014

Guideline 10.6 sounds a bit crap if you ask me, since there are a ton of apps both for android and iphone, that have absolutely horrendous interfaces (in my oppinion) but pass anyway, and I've heard there are apps where the interface has been a new kind of style or such, or a very personal style, and these can possibly get rejected if apple doesn't like it? Imho, design guidelines shouldn't really exist, only maybe require that they have a brief help file explaining their interface?

11. Vexify

Posts: 570; Member since: Jun 16, 2014

If design guidelines didn't exist, we'd all be bald and blind from ripping out hair out and gouging our eyes.

12. fzacek

Posts: 2486; Member since: Jan 26, 2014

Funny, I don't see many Android users that are bald and blind 0.o

28. Vexify

Posts: 570; Member since: Jun 16, 2014

Lmao +1 x'D

17. xondk

Posts: 1904; Member since: Mar 25, 2014

Well that all depends on the guideline, and what is written above, is VERY vague so I don't think it does much other then say, "if we don't like your design then we can reject it." which is crap. Design guidelines are something that should be very exact not vague, for example, "Don't design a big button that says 'you are the winner' which leads people to a phishing site" If the program, does what the creator says it does, then how does it matter how the program looks visually?

9. fzacek

Posts: 2486; Member since: Jan 26, 2014

I must say, I do like that Apple is more strict on what apps it allows in its App Store. Anything goes on the Google Play Store, which results in many of the apps on there being complete garbage...

15. wilsong17 unregistered

What are you talking about have you try reporting it

16. kevin91202

Posts: 642; Member since: Jun 08, 2014

"One common mistake made by developers, was to name their app with a title that has nothing to do with their listing. " - PhoneArena's Alan F. "You can check out all of the top ten reasons why Apple rejected an app for the week through last Thursday, by checking out the list below." - PhoneArena's Alan F. Once again, Alan F. manages to insert unnecessary commas. Somebody get this guy an English grammar manual.

22. boozer

Posts: 7; Member since: May 24, 2014

I agree that the facebook app needs to be rejected and fixed immediately. I have Nexus 5 and iPad Mini - I don't know about you guys but scrolling really stutters on both devices. I never expect this to happen. This is definitely an app problem. And I agree about the amount of RAM facebook uses - One time it reached 120MB running at the background and it's a REAL battery hog. Facebook Messenger was about 50MB; that is still a LOT if you ask me. Zuckerberg and team should really get their act together and optimise or a complete overhaul of the damn thing.

23. DnB925Art

Posts: 1167; Member since: May 23, 2013

Thus the reason why I don't use the FB app and just access it via mobile browser on my Android phones. Uses less ram and eats up less battery since it is not constantly updating in the background. Sure I don't get instant updates and notifications using the browser, but at least it's not bothering me constantly with updates either.

24. justttclassified

Posts: 37; Member since: Jul 02, 2014

@ DnB925Art exactly man , that's exactly what I do.

27. swiekekodok

Posts: 58; Member since: Jul 19, 2014

Android (google play),...should do like Apple ..

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