• Four powerful graphics processors each running at 400 MHz delivering 3.2 million pixel fill rate,16 shader units, 512kb dedicated cached memory and running the Egypt performance benchmark at a blazing 155 frames per second (FPS). Fully compliant with Android Project Butter.
• Two ultra fast application processors each running at 1.7 GHz, 28nm low-power technology, high‐speed dual-channel DDR RAM running at 533 MHz.
• One local natural language processor (L‐NLP). Motorola proprietary low‐power specialized processor with audio sensors, noise estimators, noise cancellation, and speech recognition technology to enable always-on voice based user interaction without sacrificing battery life.
• One contextual computing processor (CCP). Motorola proprietary low-power specialized processor that computes contextual data from sensors enabling intelligent mobile computing and always-on display mode.
Our main chipset has two CPUs and quad GPUs. We have added two additional low‐power processors (Contextual Processor, Natural Language Processor) in our system design. So we are not saying we have an octa-core chip, but we have an octa-core Mobile Computing System. Silicon vendors only like to talk about dual versus quad core main CPUs because that is how they are priced. We have to brand and market our system as opposed to a chip.
Our approach is completely different. We have built a custom system around the application processor. For example, the new Motorola devices do not use the battery hungry application processor to do always on audio or display. We have custom designed our system to deliver great experiences without killing the battery. We have built the first true mobile computing system.