To free up some more screen space, indicators and touch-sensitive buttons would be moved to the bezel that surrounds the screen of a handset, and help the user of the device navigate the unit by pointing out where to press the screen, or to act as the input button itself. The secondary display, which Apple called a "printed segmented electroluminescence display" in the filing, would illuminate some of the area of the bezel, or display icons or graphics which would be appropriate for an active application. The secondary display would also take into consideration the orientation of the device, whether it is being held in portrait or landscape mode.
One major advantage of using the bezel to house the secondary display is that it would keep the users fingers from getting in the way of running the app. That could be very useful if the device was being used to play a video game.