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Samsung Galaxy Note 4 (with Exynos 5433) benchmarks surface: see how it compares with iPhone 6

Posted: , by Victor H.

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Samsung Galaxy Note 4 (with Exynos 5433) benchmarks surface: see how it compares with iPhone 6

The Samsung Galaxy Note 4 is expected to enter a fierce competition with the newly launched iPhone 6 Plus, but while it will be a couple more weeks until the Note 4 arrives on store shelves in the middle of October, the first benchmarks of the device have already leaked out.

In particular, we’re looking at the first benchmarks for the Exynos 5433 version of the Note 4. Note that this is the version that will be distributed mostly in Asia, while Western markets and the United States will get the Snapdragon 805 Note 4 model.

With this in mind, we should say that the Exynos 5433 model has one important advantage - unlike the 32-bit Snapdragon 805, Samsung’s own SoC is ARMv8 compatible and can run in 64-bit-mode as well, so it will in fact benefit from the full range of improvements coming with Android L and the ART runtime in particular.

Samsung is using an ARM processor license and has equipped the Exynos 5433 with four low-power Cortex A53 cores and four performance-driven Cortex A57 cores in a big.LITTLE setup. Speeds reach up to 1.3GHz on the A53s, and 1.9GHz on the A57s, and the whole SoC is layed out in the 20nm manufacturing process. Looking a bit deeper at the performance A57 core, you’d see that it is in fact a glorified A15 with a 3-issue width and a deep, 15-stage pipeline. In reality, you should expect a 20% to 30% increase in 32-bit performance over Cortex A15s, and even larger gains on 64-bit.

It’s time to put all those claims to the test, and these leaked benchmarks to exactly that. Take a look at the leaked benchmark results below. We’ve compared the results to our own preliminary benchmarks of the Note 4, and the results seem realistic to expectations.

From the CPU-centric benchmarks like Sunspider, Browsermark, and Geekbench, you can see a very clear improvement in the double percentage digits. Comparisons with the iPhone 6 are inevitable, so we’ll leave the iPhone 6 benchmark scores for contrast below (the iPhone 6 scores are not in the images, but we've added them for comparison in the text to the slides):



The performance of the Mali T-760 GPU is definitely impressive, but the demanding Quad HD (1440 x 2560-pixel) resolution takes its toll when it comes to on-screen results, and you can see how the Note 4 actually trails behind even the Note 3 in those terms. 

Apple’s arch-rival benefits most from its comparatively low resolution and scores nearly double the on-screen benchmark results. It’s a trade-off: you get a higher-resolution screen (the benefits of which are explained here), but you lose performance.


We leave you with our own preliminary Note 4 benchmark results from IFA 2014 as a comparison point right below. With all these benchmarks out, completing the picture on the Note 4, what are your thoughts about the upcoming gadget: are you happy with its performance? 

BENCHMARK

Vellamo Metal
Higher is better
LG G3 1322
Samsung Galaxy Note 4 1230.33
Samsung Galaxy Note 3 1214
Samsung Galaxy S5 1186
Sony Xperia Z2 1177
HTC One (M8) 1171
Vellamo Browser
Higher is better
Samsung Galaxy Note 4 3041
Samsung Galaxy Note 3 2310
Samsung Galaxy S5 3479
HTC One (M8) 3657
GFXBench T-Rex HD on-screen
Higher is better
LG G3 20.7
Samsung Galaxy Note 4 25.9
Samsung Galaxy Note 3 26
Samsung Galaxy S5 27.8
Sony Xperia Z2 29.1
HTC One (M8) 28.3
Apple iPhone 6 48.9
GFXBench Manhattan on-screen
Higher is better
LG G3 7.5
Samsung Galaxy Note 4 11.2
Samsung Galaxy Note 3 9.77
Samsung Galaxy S5 11.7
Sony Xperia Z2 12.4
HTC One (M8) 11
Apple iPhone 6 25.8
View all

via G4Games

118 Comments
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posted on 02 Oct 2014, 09:08 24

1. hateftotti (Posts: 195; Member since: 03 May 2011)


Truly beast...

posted on 02 Oct 2014, 09:26 3

9. LetsBeHonest (Posts: 1386; Member since: 04 Jun 2013)


Want to see a comparison between Z3compact and iPhone 6.

posted on 02 Oct 2014, 09:44 38

15. SuperAndroidEvo (Posts: 4813; Member since: 15 Apr 2011)


1440p Vs. 750p... Imagine Samsung's Exynos 5433 processor on a 750p screen... (Insane domination) Imagine Apple's A8 running on a 1440p screen... (Super lackluster at best)

See what I am saying, these benchmarks are GREAT for a 1440p screen....

These comparisons are really apples vs oranges.

posted on 02 Oct 2014, 09:54 1

17. Malcolm.Merlyn (Posts: 129; Member since: 28 Sep 2014)


perhaps a comparison with the next gen iPad will satisfy you.

posted on 02 Oct 2014, 10:03 23

20. SuperAndroidEvo (Posts: 4813; Member since: 15 Apr 2011)


You realize that the Note 4 STILL has more pixels than the current iPad right?

Will the new iPad have more pixels?

posted on 02 Oct 2014, 15:12 2

66. quickweevil (Posts: 51; Member since: 21 Dec 2011)


The Note 4 only has 14% more pixels than an iPad. We will see if it's really 14% faster...

posted on 22 Oct 2014, 16:43

121. TechieXP1969 (Posts: 8939; Member since: 25 Sep 2013)


No he doesn't, because he blinded by Apple. He thinks Apple is just better.

posted on 02 Oct 2014, 11:51 3

46. Taters (banned) (Posts: 6474; Member since: 28 Jan 2013)


Different throttle limits and parameters. You can't compare tablets with phones.

The best comparison we will have is note 4 vs iphone 6 plus unfortunately . But we all know who us going to win that.

What simeone should do is get touchwiz running in the 6 plus and get the note 4 running iOS 8 and use an external 2k monitor to run all the tests.

posted on 02 Oct 2014, 10:09 5

22. Twisted247 (Posts: 282; Member since: 12 Oct 2012)


You hit the nail on the head, androidevo. They won't put the iPhone 6plus against it which would be way more suitable (since they compared the 6+ to the note 3).. Cause OBVIOUSLY a phone with a higher resolution at 1080p I.e 6+ would fail in every bench mark competitively cause it has the same cpu/GPU as i6

posted on 02 Oct 2014, 10:34 11

31. SuperAndroidEvo (Posts: 4813; Member since: 15 Apr 2011)


It's typical Apple manipulation. Apple knows its iPhone 6 will bench better than the iPhone 6 Plus so that's why they only post the iPhone 6 scores.

Samsung is making beast phones with beast processors. I would love to see the numbers of the Exynos 5433 that is in the Note 4 on a 1080p screen... lol

+1

posted on 02 Oct 2014, 11:57 6

50. Twisted247 (Posts: 282; Member since: 12 Oct 2012)


Phonearena put these up, they have 6+ specs they chose not to post.. Lmao

Apparently you cannot speak freely or you'll get banned putting a certain vowel in front of phonearena, gets a ban ( and I'll give you a clue it's not a,e,o, or u)

posted on 02 Oct 2014, 13:51 3

61. SuperAndroidEvo (Posts: 4813; Member since: 15 Apr 2011)


lolololololololololololololololol

+1

posted on 02 Oct 2014, 20:00

82. Malcolm.Merlyn (Posts: 129; Member since: 28 Sep 2014)


Sure! beast phones with such horrible beastly software that completely outweighs the effect of the better hardware.

posted on 02 Oct 2014, 16:04 1

71. frickingphil (unregistered)


Uh, the off-screen benchmark scores are the only ones you should be comparing, because it levels the playing field by rendering to a 1080p frame offscreen, regardless of the device's actual screen resolution.

That way, you can make a fair comparison between the GPUs.

The A8's GPU scores 2384 on offscreen, compared to the Exynos pulling 2112.

So your statement should be reversed, as the A8 is the more powerful GPU...

posted on 04 Oct 2014, 08:59

102. asun2 (Posts: 13; Member since: 03 Mar 2014)


You do realize these are PROCESSOR BENCHMARKS!!! Based on the PROCESSOR alone.

posted on 04 Oct 2014, 23:09

107. kristoferallen (Posts: 99; Member since: 23 Jun 2010)


Wtf are you guys even talking about? The iPhone 6 isn't even in the benchmarks. The only thing there is the iPhone 5s. What is with this article? The only benchmark with the iPhone 6 is the last 2 from their own benchmarks... All of this makes absolutely no sense.

posted on 02 Oct 2014, 10:33 6

30. InspectorGadget80 (unregistered)


U can never compare THE NOTE against the iPhone.

posted on 02 Oct 2014, 10:52 1

35. mayur007 (Posts: 563; Member since: 10 Apr 2012)


everyone noted :P

posted on 02 Oct 2014, 11:12 5

41. Settings (Posts: 1501; Member since: 02 Jul 2014)


Yeah, a dual core device vs a quad core.
Cant believe iPhone is still in par with the cheap Note 4

posted on 02 Oct 2014, 11:47 6

45. neyabby (Posts: 1; Member since: 02 Oct 2014)


The note 4 so cheap. Why is apple using the same big design? Apples 6, has issues already. Overheating, bending, etc.. If the note 4 is anything like the note 3, then I'm a buyer. If history repeats in self, then iPhone will sink once more

posted on 02 Oct 2014, 22:10

85. zibbyzib2000 (Posts: 221; Member since: 18 Nov 2010)


Same big design??? The designs are extremely different from one another.

posted on 02 Oct 2014, 19:40 4

81. InspectorGadget80 (unregistered)


not to mention it's 1gb ram and it's #bendgate

posted on 11 Oct 2014, 13:22

114. na7noo7 (Posts: 278; Member since: 29 Mar 2014)


The 6+ costs $749, the 6 costs $649.
The Galaxy Note 4 is $749.
Galaxy Note 4: Flagship specs
How is that considered "cheap"?

posted on 22 Oct 2014, 10:11

119. macguy3135 (Posts: 6; Member since: 22 Oct 2014)


Your profile pic made me die a slow and painful death

posted on 02 Oct 2014, 16:07 2

73. vincelongman (Posts: 4164; Member since: 10 Feb 2013)


Also 1440p vs 750p (almost 4x difference in pixels)
Lot of people are saying 1440p is a waste, but 1440p is need for VR, actually 1440p still isn't enough for VR, 4K is need for VR
Samsung should just allow users to change the resolution rendered to 1080p/900p/720p
Like what the devs do on the consoles when they have framerate issues
I know Nvidia allow users to do that on the new Shield Tablet

posted on 11 Oct 2014, 13:23

115. na7noo7 (Posts: 278; Member since: 29 Mar 2014)


Yes! I agree with the second part, they of course should allow users to change the rendered resolution.

posted on 02 Oct 2014, 10:57 6

38. bur60 (Posts: 838; Member since: 07 Jul 2014)


Lets not forget how Samsung cheats on benchmarks.

posted on 02 Oct 2014, 20:16 4

83. The-Sailor-Man (banned) (Posts: 1095; Member since: 25 Mar 2014)


Let's not forget that this myth-lie was created by the Apple's employee iAnand(tech).
Later he confess that Samsung is not doing anything different than the others OEMs at this time.

posted on 02 Oct 2014, 20:27 2

84. Ninetysix (Posts: 2340; Member since: 08 Oct 2012)


It was found in the code. Samsung was using a whitelist of apps that gets boosted. They finally removed it or made it harder to find :)

http://arstechnica.com/gadgets/2014/03/samsungs-kitkat-update-seems-to-remove-benchmark-boosting-shenanigans/

posted on 03 Oct 2014, 07:30

95. ph00ny (Posts: 1200; Member since: 26 May 2011)


Except they werent boosting beyond the advertised spec and some nonbenchmark apps were hitting those parameters. Just saying. Its not like settings that impact scores arent turned off prior to running the benchmark since its identical to trying to see what the device can do at its full potential rather than seeing how it does with as is settting with power saving features all turned on

posted on 02 Oct 2014, 09:10

2. Droid_X_Doug (Posts: 5993; Member since: 22 Dec 2010)


PA the comparison is to the 5S, not the 6. Wassup?

posted on 02 Oct 2014, 09:13 7

5. cnour (Posts: 589; Member since: 11 Sep 2014)


Clearly you are an Android user!!!! See to the right of the pic!!!!

Apple the best as usual.

posted on 02 Oct 2014, 09:27 26

11. CanYouSeeTheLight (Posts: 1116; Member since: 05 Jul 2012)


Clearly you are an Apple user. Use common sense and logic.

The iphone 6's GPU pushes aproximately 1 million pixels while the Galaxy Note 4 is pushing 3,6 million pixels, almost 4 times as many. Keep being brainwashed.

posted on 02 Oct 2014, 09:52 8

16. rantao333 (Posts: 322; Member since: 21 May 2013)


whenever i play with all those HIGH specd android phones, i can feel the pain of android user. ultra high QHD screen with no noticeable benefit but extremely low FPS on graphic intensive game. The frame-rate drop to an uncomfortable level (10-2x fps)and heavily affect the experience of continue playing it. it doenst future prove, it affected the battery life. The only thing that QHD is to show off--"see, my phone is QHD, you are 4 time less pixel than mine"

Android user has been heavily obsess with spec sheet and canot think rationally. I wont call those spec-war android user as brainwashed / sh33p / zombie", its just disrespect. but at least show facts and prove before commenting others ppl's preferences.

posted on 02 Oct 2014, 11:51 9

47. Twisted247 (Posts: 282; Member since: 12 Oct 2012)


Um buddy they aren't just "spec sheet phones" when the note 3 can be a stand alone PC. You can hook a monitor, keyboard and mouse up to it and run many programs. Including running your pc remotely from wherever off of your n3.. Among MANY other uses.. That's one huge one.

posted on 22 Oct 2014, 10:13

120. macguy3135 (Posts: 6; Member since: 22 Oct 2014)


Who would want to use a phone as their computer I use a Mac pro for doing proper computing stuff I want my phone to be simple

posted on 02 Oct 2014, 14:25 6

63. jotokutora (Posts: 9; Member since: 02 Oct 2014)


I am a Iphone user, but your thoughts about the Note running high res games at 20 frames is NOT accurate.

I do not know about other Android Phones performances, But the Note HAS TO MAINTAIN 60 FPS on games. The Note 4 is a test bed handset for Virtual Reality. The performance gains of the Note 4 when enabled on VR mode will differ from other smartphones with similar specs.

John Carmack is responsible for allowing the changes on the handset meaning allow to push the specs of the GPU and CPU further than the usual. It is stated that for proper VR it is require 90 FPS. But for the Note 4 they will aim 60. Therefore, the note will run games have to runt at 60 FPS on VR. Note: VR games are more demanding than regular since it needs to render the image twice. One for each eye.
That said, the games will be rendered at 1080p then upscale to 1440p. Pictures and videos will be rendered at full 1440p res.

Next year there will be even higher res display from Samsung (the goal is 4k), so the new GPU's will have to be even more powerful, in order to just maintain the level handled as a 2k or 2.5k display.

cheers

posted on 03 Oct 2014, 09:45

98. TechieXP1969 (Posts: 8939; Member since: 25 Sep 2013)


There aren't any mobile high intensive games.
Name a game available on Android and iOS that is really as intensive as a console.

Oh wait, let me help you, there are none. In fact none of the mobile games will ever push a device as benchmark tools do.

Stop being ignorant!

posted on 04 Oct 2014, 17:22

106. jotokutora (Posts: 9; Member since: 02 Oct 2014)


Err..what? Are you talking about VR? Not sure what are you referencing, but for VR, any game made must run at 60 frames. Currently there are developers making games for the Gear VR/Exynos/Snapdragon Chipset.

Try not be judgmental, and people will be nice to you.

Game list:
Darknet
Dreadhalls
Gunner
Harmonix Untitled Game
James Legacy
Lands End
Lucky's Tail
Motorsport Revolution
OceanRift
Omega Agent
Perfect Beach
Proton Pulse
Smash Hit Plunder
Tail Drift
Temple Run VR
Titans Of Space

posted on 02 Oct 2014, 13:44 2

59. gregoryyy3 (unregistered)


@canyouseethelight

Your excuses are annoying. The iPhone 6 beat the note. We're not counting pixels and screen resolution. It's usesblitly and clearly Apple has got it right and Samsung still has a lot to learn not being able to keep us with last years 5s.

posted on 02 Oct 2014, 09:56 6

18. tedkord (Posts: 10675; Member since: 17 Jun 2009)


I don't know what benchmarks you were looking at, but the IPhone got its clock cleaned on many of them, especially the overall performance ones.

posted on 02 Oct 2014, 10:57 1

37. jroc74 (Posts: 5996; Member since: 30 Dec 2010)


Yea....the A8 didnt dominate every test, just a few. Kinda surprised me.

All this shows is Samsung knows how to develop a chip....and its why Apple keep going to Samsung with assisting in the chips for iDevices.

Snapdragon is ok for overall features but overall performance...Exynos is better. I hope T.I. get back in the mobile chip game. They did good too.

posted on 02 Oct 2014, 09:13 1

6. Victor.H (Posts: 653; Member since: 27 May 2011)


We have added the iPhone 6 results in the text to the slides (it's not on the images).

posted on 02 Oct 2014, 09:24 2

8. tury694 (Posts: 167; Member since: 25 Aug 2014)


The GFX results that you are posting for on screen performance are inaccurate. GFX is having an error reporting the resolution on the new iPhones. Please look into it and check the disclaimer next to the iPhone benchmarks on their site.

posted on 04 Oct 2014, 06:06

100. TylerGrunter (Posts: 1514; Member since: 16 Feb 2012)


He should be aware already, I told him on his previous article.
If he is not correcting it it´s because he doesn´t want to:
http://www.phonearena.com/news/Apple-iPhone-6-Apple-A8-performance-review-CPU-and-GPU-compared-to-the-best-Android-phones-out-there_id60932/comments
(second page of comments)

posted on 02 Oct 2014, 10:05 8

21. synot (Posts: 277; Member since: 14 Sep 2012)


How can you compare a 5.7 inch screen phone with QHD display to a 4.7 inch phone with 720p and expect arrogant and ignorant people to make subjective comments with an Apple for a brain and no tech knowledge.Are you afraid of the results from a 6+ comparison.?

posted on 02 Oct 2014, 11:54 1

48. Taters (banned) (Posts: 6474; Member since: 28 Jan 2013)


If the journalist wanted to be objective, they would use the iphone 6 plus as a reference point not the 750p iphobe 6. But they clearly are not.

posted on 02 Oct 2014, 16:16 1

74. frickingphil (unregistered)


That's what off-screen GFX benchmarks are for, as all phones running the benchmark render to a 1080p buffer offscreen so the device's screen resolution doesn't affect results.

Even the iPhone 6 Plus wouldn't be objective as it's only 1080p, not 1440p, so the same GPU running on both would score higher on the 6+ than the Note 4.

The iPhone 6's GPU objectively beats the Note 4's GPU, and the Note 4's CPU objectively beats the iPhone 6's CPU in multi-core Geekbench.

I don't see the lack of objectivity here...

posted on 03 Oct 2014, 02:57 1

91. Taters (banned) (Posts: 6474; Member since: 28 Jan 2013)


When you design a chart in academia you don't put outliers or anything that skews things. By using the iPhone 6 in tests where there is a better comparison in the iPhone 6 plus is misleading and unnecessary. The iPhone 6 and 6 plus share the same internals with very minor differences.

So it's obvious the editor chose the wrong device to compare for the sole purpose of trying to make the A8 look better than it is. That is unprofessional, not objective.

Yes the 6 plus wouldn't be objective because the resolution is still lower but that's the closest comparison we got, so to choose the iPhone 6 over that makes him either really clueless or really biased. I choose the latter.

It's like me making a speed test chart between two slow songs. But for one of them I choose the club remix one for one of them instead or the radio slow edit. That's not objective at all.

posted on 04 Oct 2014, 10:21

103. tury694 (Posts: 167; Member since: 25 Aug 2014)


I understand your point, and know the difference between on and off screen benchmarks, but the two new iphones are registering with the resolution of the iphone 5s for some reason. GFX is aware of the error and they are trying to fix it now.

posted on 02 Oct 2014, 10:55 3

36. deepblack (Posts: 50; Member since: 09 Oct 2013)


iphonearena will do whatever to make iphone looking good.

posted on 02 Oct 2014, 22:10

86. zibbyzib2000 (Posts: 221; Member since: 18 Nov 2010)


What about the iPhone 6 Plus?

posted on 02 Oct 2014, 09:11 5

3. NawalKishor (Posts: 4; Member since: 20 Jul 2014)


both phones are almost on par with each other (although Note 4 does a slight better job at graphics)....however it would be interesting to see 6+ compared as it would have to deal with almost twice the amount of pixels than the iphone 6!

posted on 02 Oct 2014, 09:13 2

4. fzacek (Posts: 2486; Member since: 26 Jan 2014)


big.LITTLE architecture sucks...

posted on 02 Oct 2014, 09:28 2

12. LetsBeHonest (Posts: 1386; Member since: 04 Jun 2013)


iPh6 kinda dominate on screen results. Great win on performance for Apple.

posted on 02 Oct 2014, 09:58 13

19. tedkord (Posts: 10675; Member since: 17 Jun 2009)


On screen results are 750p versus 1440p.

posted on 02 Oct 2014, 16:17

75. frickingphil (unregistered)


Stop comparing on-screen results in GFX benchmarks, the screen resolution has a huge impact on the score. They shouldn't even include the on-screen results because it's not even isolating the GPU to test it.

That being said, the iPhone 6's GPU still beats the Note 4's in off-screen (1080p on all devices) benchmarks.

posted on 11 Oct 2014, 13:26

116. na7noo7 (Posts: 278; Member since: 29 Mar 2014)


Also notice that MediaTek's "True Octa Core" was a deal, but after the Exynos 5422 came out, we could enable all 8 cores.

posted on 02 Oct 2014, 09:17 5

7. promise7 (Posts: 871; Member since: 03 Jul 2013)


This should be going up against the 6 Plus not the 6.

posted on 02 Oct 2014, 15:59

70. vincelongman (Posts: 4164; Member since: 10 Feb 2013)


Actually, iPad Air 2 would be closer (still less pixels)

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