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Candy Crush Saga grew faster than reported, 132.4 million users now playing monthly

Posted: , by Alan F.

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Candy Crush Saga grew faster than reported, 132.4 million users now playing monthly
According to a published report on Friday, popular mobile game Candy Crush Saga is even more popular than originally thought. Actually, the game is so popular that an algorithim designed to track its growth couldn't keep up with it. Earlier last week, AppData was reporting that the game had 40 million active users who were playing the game at least once a month. But on Friday, that number was upwardly revised to an incredible 132.4 million unique monthly players.

The revision coudn't have taken place at a better time for King.com, also known as Midasplayer International Holding Co. The company is planning an IPO in the U.S. Seemingly coming from nowhere, King surpassed Electric Arts last year in the number of daily, active players and earlier this year it overtook Zynga. Now, King has twice the number of monthly active players than Zynga at 246.9 million.

While Candy Crush Saga is free to download, the game does offer players extras that can be obtained with an in-app purchase. The game has proven to be so popular that even AppData's general manager seemed impressed with the user count. "It’s in the stratosphere," said Scott Bialous. And with 410 levels, it looks like Candy Crush Saga fans will be playing the game for a long time.

Candy Crush Saga leads the way with 132.4 million monthly players

Candy Crush Saga leads the way with 132.4 million monthly players


source: WSJ

18 Comments
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posted on 31 Aug 2013, 13:39 1

1. PunyPoop (Posts: 714; Member since: 18 Jan 2013)


SWEET! Sugar Rush!

posted on 31 Aug 2013, 13:57 4

2. ANANDALTER (Posts: 123; Member since: 07 Feb 2013)


Please bring this awesome game to windows phone!!!!!

posted on 31 Aug 2013, 14:13

3. palmguy (Posts: 215; Member since: 22 Mar 2011)


DELICIOUS!

posted on 31 Aug 2013, 14:20

4. deathgod (Posts: 119; Member since: 23 Nov 2011)


Im in a love/hate relationship with this game. I love to play it, hate the way it Gobbles down my battery and the way it's setup. You have to buy lives after losing 5 times or wait an increasing set amount of time (starting at 5 or 10 mins), and some of the stages you basically have to get lucky to pass, or buy powerups. That's bad news for people trying to get 3 stars, as it gets really infuriating (even at the low levels). Still its a fun game if you can put up with all the restrictions.

posted on 31 Aug 2013, 14:55 2

6. Goldeneye (Posts: 348; Member since: 22 Jan 2011)


Attention Android users:

You don't need to wait or pay for lives once you played your 5 lives, if play it syncd with Facebook all you need to do is go to the app manager and clear the data and... Voila! 5 new lives, don't pay a dime ever to these copy cats!

posted on 31 Aug 2013, 16:53 1

10. av911 (Posts: 126; Member since: 19 Nov 2012)


Or change the time on your phone.

posted on 01 Sep 2013, 01:00 1

13. Goldeneye (Posts: 348; Member since: 22 Jan 2011)


Which in turn might mess with your calendar, alarms and other apps.

posted on 31 Aug 2013, 14:25 2

5. TheLolGuy (Posts: 483; Member since: 05 Mar 2013)


I still don't see how this game is any better than the others. It's just a jewel game -- and there are literally tens of thousands of them on the Play Store, many of them aren't bad at all.

I guess the punchy colors and very buttery/fluid play is a strong point. Still though... really?

The game is well-optimized and zippy but totally uninspired. Replacing jewels with candy is... well, I don't know. It feels irritating that something like this is bringing in millions a month in revenue.

posted on 31 Aug 2013, 17:20

11. g2a5b0e (Posts: 2099; Member since: 08 Jun 2012)


I feel the same way. I tried it a while ago to see what the big deal was. Uninstalled 15 minutes later. Nothing special about it.

posted on 31 Aug 2013, 15:05 4

7. Bernoulli (Posts: 1433; Member since: 01 Sep 2012)


Stupid game, I just cannot believe this game is a deal breaker for some people when they purchase a phone o.O coming from a T-Mobile sales rep

posted on 31 Aug 2013, 15:07 3

9. Shatter (Posts: 1967; Member since: 29 May 2013)


Wow people really ask if there phone can run candy crush? Thats pathetic.

posted on 08 Sep 2013, 13:58

17. Bernoulli (Posts: 1433; Member since: 01 Sep 2012)


yes dude! like for instance, our cheapest 4G phone is the Lumia 521, and when you have bad credit T-Mobile hits you hard, so these people would rather not get a plan nor buy the phone outright simply because they can't afford a cheap android (LG L9) and pay the deposit, they can with the lumia but it doesn't have candy crap

posted on 31 Aug 2013, 15:07

8. blazee (Posts: 251; Member since: 02 Jan 2012)


i cant get past lvl 140

posted on 31 Aug 2013, 18:29 1

12. roscuthiii (Posts: 1785; Member since: 18 Jul 2010)


I can't play this game. Not due to any technological, physical, or mental limitations... I just cannot bring myself to play this game.

posted on 01 Sep 2013, 08:54 1

14. daniel_bargs (Posts: 323; Member since: 27 Nov 2010)


Even the 50 year old father of my classmate is hooked to this.

posted on 01 Sep 2013, 23:37

15. ECPirate37 (Posts: 83; Member since: 14 Jul 2011)


I'm glad the app is up to 410, but I'm on level 416 on Facebook. I've been ahead of the app for about 2 or 3 months now. I wish it could catch up to the facebook levels so I would have a reason to play it. :-/

posted on 02 Sep 2013, 17:34

16. downphoenix (Posts: 2267; Member since: 19 Jun 2010)


To those that play Candy Crush Saga: Have they ever played Bejeweled 1-3? Seems to be a no, since they are essentially the same game, its just that the CCS makes it to where you have to pay to win in some cases.

posted on 05 Jan 2014, 20:09

18. foreveryoungforever (Posts: 1; Member since: 03 Jan 2014)


if you want to cheat this game, just check it :D i love that method

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