Revenue from mobile games will top sales of console games in Canada soon

Revenue from mobile games will top sales of console games in Canada soon
It is time for the Entertainment Software Association of Canada to release its annual "Essential Facts" report on the state of the Canadian video game market. When it comes to mobile games, like the ones that you would purchase on your phone, business is strong. While console titles make up 35% of the revenue taken in by Canadian game developers, mobile games now account for 31% and seem poised to take the top position in the near future. Since 2013, mobile game revenues are up in Canada by 20%, compared to a 32% drop in console sales.

65% of the projects completed last year in the Canadian gaming industry, were written for mobile. The average game for a mobile device had a budget of $500,000. That compares to the $17 million budget that the average console game was working with. Additionally, the average mobile game required only 10 people to write, and took just 190 days to complete. Console games required a crew of 45 to 65, and took 485 days to finish. With those numbers, and the rise in popularity of mobile games, you can see why more developers are turning to mobile platforms.

These stats, while covering only Canada, are indicative of what is happening globally. The rise of mobile games explains why a company known for producing console games like Activision Blizzard, felt compelled to spent $5.9 billion to buy King. The latter is the company behind one of the more popular mobile games, Candy Crush Saga.


source: ESAC via MobileSyrup

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7 Comments

1. vincelongman

Posts: 5693; Member since: Feb 10, 2013

I'd like to see global stats IIRC PC gaming tops consoles in terms of revenue in Europe and Asia I wonder how mobile compares

2. Iyaam

Posts: 3; Member since: Nov 22, 2015

Ironic considering IAP was the Canadian devil's idea.

3. B-power

Posts: 258; Member since: Feb 22, 2014

Mobile games suck for the most part.

4. surfboarder

Posts: 168; Member since: Nov 17, 2015

Mobile games taking over?? I don't think so

5. iusshpandeh

Posts: 250; Member since: Jul 23, 2014

I hate playing games on Mobile Phone! PC or Consoles!

6. neela_akaash

Posts: 1239; Member since: Aug 05, 2014

that's good for your health...

7. joey_sfb

Posts: 6794; Member since: Mar 29, 2012

Too bad! The writing is on the wall. With game like Candy Crush Saga bring in more than $1 billion with minimum development effort compare to a main stream AAA title that take an average of 2 to 5 years to develop. Read more athttp://www.phonearena.com/news/Candy-Crush-Saga-brought-in-more-than-1-billion-in-revenue-last-year_id66011#6mXMkZZbuI5XOvQR.99 Worse still, with a heavy investment of manpower, time and money, a AAA title can still flopped so some traditional game company already throw in the towel. http://www.geek.com/games/konami-stops-developing-aaa-console-games-1634483/ This really keep me on the fence as to whether to upgrade my PS3 to PS4 and my Xbox360 to Xbox One.

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