Razer Phone is here with 5.7" 120Hz Ultramotion display, 8 GB of RAM, and it's insane!

Razer, a leading gaming tech company, is ready to enter the busy smartphone marketplace with a product of its own. Its debut handset is called Razer Phone, and it is not your average smartphone. In typical Razer fashion, it promises a true spectacle.

Understated looks with no blinking RGB lights

The Razer Phone has a classic, rectangular design. Think the entire Sony Xperia series, or the Nextbit Robin from last year. There are no rounded corners to minimize the footprint here. Just an unapologetic, simple rectangle. If you hold the device in landscape mode (as it's meant to be used for the majority of the time), you'll find sizable bezels along the left and right of the massive 5.7" display with 16:9 ratio. Those bezels do make the handset quite large, but at least there are stereo speakers to justify their presence.

Unlike the Nextbit Robin (Razer bought Nextbit early this year), the Razer Phone has a metal body, finished in matte black paint. It's a very minimalist design, but on the rear side you will find a couple of interesting details: a dual camera with secondary zoom lens, and the Razer logo. While the logo will be silver in the 'regular' model of the Phone, Razer also tells us there's going to be a Special Edition with a classic Razer-green logo. Absolutely no other differences are expected to be found on the Special Edition.

120 Hz Ultramotion display: a first on a phone you can buy

With the Razer Phone, the company remains true to its core audience of hardcore gamers; as you'll see in the specs and features of the product, the Razer Phone is designed to deliver an exceptional performance with video games. It has a massive 5.7" 1440 x 2560 px LCD display with wide color gamut; there is no super-wide-screen aspect ratio here as on the iPhone X or Galaxy S8, and in this case, sticking with the traditional 16:9 format feels like the correct decision, because Razer cannot risk incompatibility with any of the games or apps found in the Google Play Store.

There is a touch of magic with the display, though: it has an ultra-fast 120 Hz refresh rate – all the popular flagships out there right now run at 60 Hz. The 120 Hz display of the Razer Phone, which the company names Ultramotion, means that all kinds of animation and movement you see on the screen will look exceptionally smooth. This should be a great experience not only for media like games and movies, but also for ordinary things like scrolling a web page, for example. The latest Apple iPad Pro 10.5" and 12.9" are the only widely available mobile devices with such screens right now. As for the 'Ultramotion' part, that's Razer's proprietary take on the 120 Hz display, which adds variable refresh rate for both consistent image quality and zero input lag.

Raw power for smooth gameplay... and a humongous battery

There's no shortage of firepower on the Razer Phone – it features the Snapdragon 835, which is currently the most popular high-end Android processor. Now, when it comes to RAM, we know some Android phone makers like to go big, but it's very rare that we see extreme cases such as this one: there are 8 gigabytes of RAM on the Razer Phone! Given the demanding, high-profile games the device is intended to run, having an abundance of system memory probably isn't a bad idea.

You'll also need a lot of space on the phone to keep those games, so the 64 GB of internal memory will definitely come in handy. There's also a microSD card slot, where you can keep your media like photo, video and music content, so that the faster and more reliable internal storage can be used for apps and games.

So, after a large, high-resolution screen, and a cutting-edge chipset, what does a smartphone for games need the most? A massive battery, that's what! Those 3D games know how to drain a phone's juice in no time. Here, the large size of the Razer Phone has allowed the company to fit a truly humongous, 4000 mAh battery. Such capacity should allow consumers to easily exploit the phone's gaming prowess without worrying about running out of battery power before the day's end. Furthermore, the Razer Phone will be the first smartphone to feature Qualcomm's QuickCharge 4.0+ tech – also a crucial asset for a gaming-centric portable device. You want to minimize the downtime between those gaming sessions!

Price and release date

Pre-orders for the Razer Phone open today, Nov 1, at 5 PM Eastern / 2 PM Pacific / 9 PM GMT, and the handset is expected to be officially released on November 17 in North America and Europe. There are no detail about an Asian release right now.

The price, however, is known, and it's $699 in the US, or £699 in the UK. For the rest of Europe, Razer hasn't been as specific, but we're guessing it's going to be around €699.

Baby steps in mobile

Until recently, Razer had made only but a few modest moves into mobile tech territory. It launched a couple of Bluetooth fitness bands and a thick, sporty smartwatch, but it didn't exactly put a dent in the market with these products.

There have been rumors of a Razer phone as early as last year, but the gossip got more serious after the announcement that Razer has acquired Nextbit early in 2017. In Nextbit and its first and last smartphone, the Robin, Razer apparently saw great talent for unique design and capabilities that could serve as a bridge for expansion into the lucrative mobile space. The Robin was designed by Scott Croyle (and team, obviously), who's previous works include some of the more remarkable and forward-looking smartphone designs, such as the HTC One. Following the Razer-Nextbit acquisition, though, Scott Croyle has left his new employer to found a new design firm. It's not clear if Croyle has left any direct mark on the design of the Razer Phone; but either way, it appears Razer's Phone is closely following the general principles behind the Robin, except for the material the body is made from, and the color scheme.

While nowhere as big as its top rivals, which will now include Apple, Samsung and LG, Razer has turned out to be surprisingly successful in other highly competitive markets before. Outside of its core gaming peripherals business, one of the company's most exciting and successful products has been the Razer Blade line of powerful but costly laptops, which have enjoyed considerable success in the US, often being compared head to head with the industry leading Apple MacBook Pro and Dell XPS. This time, it once again looks like Razer isn't just throwing a piece of generic hardware out there for the sake of it. The Razer Phone seems like a product that's ready to compete on every level. Among other things, this is strongly signaled by the presence of a 12 MP dual camera system, which includes a secondary zoom shooter – features that are just now getting into the mobile mainstream.

Welcoming new players to the dangerous game of smartphones is always great, but while new companies come and go almost every day in the wild west (east?) that is the Asian market, it's very rare that we see a newcomer go straight for saturated geos like the US and Europe. Even somewhat experienced phone makers like Xiaomi are finding it very difficult to transition from Far East-only to global distribution. Razer, however, seems to be in a position that allows it to emerge in its home market (the US), seemingly just like that, and remain alive long enough to secure a foothold. The Razer Phone doesn't look like a Galaxy or iPhone killer, but it sure seems to have what it takes to become a stable, successful boutique product for both mobile gamers and just heavy smartphone users in general – the kind of consumers that would buy supersized devices like the Galaxy Note, or the LG V series, or why not even the iPhone Plus. For now, the Razer Phone looks very promising, but we'll see if it truly delivers on all fronts come November 17.

Related phones

  • Display 5.7" 1440 x 2560 pixels
  • Camera 12 MP / 8 MP front
  • Processor Qualcomm Snapdragon 835, Octa-core, 2450 MHz
  • Storage 64 GB + microSDXC
  • Battery 4000 mAh



1. bucknassty

Posts: 1350; Member since: Mar 24, 2017

The Razer Robin 2

3. Ray.S

Posts: 459; Member since: Jul 19, 2011

It's more like Batman.

8. Nine1Sickness

Posts: 896; Member since: Jan 30, 2011

If this is Batman, what would you call the 4gb ram on microsoft’s surface pro series tablets?

35. southernzombie

Posts: 357; Member since: Jan 17, 2017

A Joke(r)?

44. piyath

Posts: 2445; Member since: Mar 23, 2012

ha ha haaaa... 4GB Ram on a MS laptop??? wow I didn't know that. That's pretty sad.

90. Nathan_ingx

Posts: 4769; Member since: Mar 07, 2012

It's still better than Piyath with 512mb of ram.

73. sgodsell

Posts: 7433; Member since: Mar 16, 2013

Clearly the author of this article doesn't know that most OLED displays can easily go past 60 fps. As a matter of fact I know Samsungs AMOLED displays can go past 120 fps. I hope it will get Daydream support as well.

80. Lois13

Posts: 61; Member since: Nov 20, 2015

I'm unsure what part you're referring to, but FPS and hertz aren't the same. If an OLED screen is getting 120 fps on a 60 hertz panel, it isn't any better than it getting 70 fps on that 60 hertz panel. Hopefully there's 120 hz OLED in the future. That'd be sweet.

79. Shubham412302

Posts: 581; Member since: Nov 09, 2011

Killing ssd faster with paging

100. Trex95

Posts: 2383; Member since: Mar 03, 2013

Hahah nice true.

11. Bankz

Posts: 2550; Member since: Apr 08, 2016

it's official, this will be my next android phone. the phone I've being waiting for. The most exciting phone of 2017 and the most exciting phone since the HTC M7. This is probably one of the best phones of all time.

13. kiko007

Posts: 7500; Member since: Feb 17, 2016

Jesus Christ... calm down!

54. LiLLicky

Posts: 88; Member since: Oct 27, 2017

Your saviour.

36. piyath

Posts: 2445; Member since: Mar 23, 2012

Pretty impressed actually. Excellent screen, vivid colors, can't even tell apart from an OLED panel. LOUD speakers. BIG battery. 8GB ram is a welcome addition. Runs on Nova launcher in default thus must be very very smooth. All this for $699! WOW!!! That's pretty impressive. Take notes Google.

50. uncle_gadget

Posts: 1050; Member since: Sep 20, 2017

Haha. Take notes Google? Wrong oem though. Its a gaming device, it should have good specs. 8GB of ram for 699. IPhone X 3GB of ram $999 Note 8 6GB $930 $700 foe a phone wirh a few better specs. Its sure faster than the Note or S8, but its gonna be way faster than the iPhone X, with almost 3 times the ram. But you're saying Google should take Notes? How about Apple, and Samsung take Notes. But if this phone had a 6.2" 18.5:9 display, and many if Note features, it would be a $900 phone, but not a $1000. Look the IPhone X is even more with far less.

70. 47AlphaTango

Posts: 734; Member since: Sep 27, 2015

Faster than the iphone x? LOL! Have you ever consider the fact that it uses android. And unlike android. Majority of ios apps are all 64 bit and metal optimized? Even that 3GB of ram still manage to run the iphone with 256GB of internal storage. So where's your basis that the razer phone is much faster just because it has 8GB of ram?

74. uncle_gadget

Posts: 1050; Member since: Sep 20, 2017

Yeah faster than the iPhone. I dont care about benchmark, i care about overall usage. It has been proven, a device or any computer, even with a slower CPU and more ram have and can outperformed a device or computer with a faster cpu and less ram. Its not slways about speed. When cars are spoken about performance, speed is only one metric of performance. When it comes to phones, what matters is not outright speed, but how much can be done in a certain time frame. Steve Jobs already talked about the megahertz myth. Go see it on youtube. Throwing more processor speed does not always mean better performance. It is assumed thst throwing a faster clocked CPU at a task should make it accomplish faster. It doesnt always do so. The reason the Note or the S and this Razer are faster is because those pbones can do alot more than any iPhone in similar amounts of time and use less battery. This has been proven. IPhone loses 50% of its battery web browsing for 2 straight hours...PROVEN FACT. Galaxy device only used 40% of its battery in similar tasks. S8 can loop a 1440p video for 16 hours, while the iPhone looping 1080 last less. Its not about speed bruh and until you tech wannabes actually learn about tech dont waste your time debating someone who does. You guys suck!

75. uncle_gadget

Posts: 1050; Member since: Sep 20, 2017

On YThttps://youtu.be/yjfVv2RPaGE Tbis video shows rhe Note 8 holding 25 apps before it restarted one. Why? More ram. The iPhone held far less do to less ram. So thst means the Note 8 will perform better because it can multitask better. When Apple had the advantage that all you boys talked about. Just like when Apple had the better displays and higher PPI you all talk about it constantly. As soon as you are no longer on top, you dont say nothing. You try to hold on to any and all nunbers where it is assume the iPhone has some advantage and you ride it until you die. The iPhone 8 at $800 is not on any level or even equal level of the S8 for the same price. The iPhone X is not a $1000 phone no more than you all claim the Note 8 isnt worth $930. Yet samsung offers dual canera first time with dual OIS, and apple has dual cameras for 2 years and it still doesnt. No home button or headphone jack, yet a low IP rating vs the S8 with a jack and other holes. Better bigger display, fast charging with both wired and wireless, gigabit modem, premium headphones and more...but you are worried about speed. Performance is about getting the best overall benefit, without depleting a limited power source. The iPhone has consistently failed here year after year and that is fact.

96. cocoy

Posts: 460; Member since: Oct 30, 2015

Latest Xperia phones with flagship soc are faster than your current Iphones right now. Do you call that more optimized?

72. piyath

Posts: 2445; Member since: Mar 23, 2012

Are you that stupid to compare iPhone to Android??? lol. I can understand how small the size of of your brain is. iPhone is all about optimization and that is why it performs way better than any android phone in the world. It even out performs some windows laptops. Pixel 2 xl is old news. Failed news. A failed product. Not even worth wasting my time talking about it. Trust me, Google should take notes form this awesome Razer phone and make at least a good enough phone next year.

76. uncle_gadget

Posts: 1050; Member since: Sep 20, 2017

U compare iPhone to Android phones everyday. So that much mean you are stupid. Right?

92. RebelwithoutaClue unregistered

It's a fable that iPhone is that more optimized compared to Android. Why it runs faster in many situations, is that the SoC is a lot more faster and the storage is faster on iPhones too. And it outperforms some Windows & Mac laptops in CPU benchmarks, not in real time performance perse. Of course, it will do things faster than a 200 dollar laptop, but that's about it

2. zunaidahmed

Posts: 1185; Member since: Dec 24, 2011

I wonder if the 120hz display would work like the one Apple uses on iPads. Which has variable refresh rate. If not, the battery life and content experience is gonna suffer greatly.

5. mikehunta727 unregistered

It does work like the Pro. Both have variable refresh rate support.. so it's basically like having Gsync/Freesync on both devices, which is absolutely great 120 hz is really exciting and incredibly smooth, a big difference vs 60 hz

77. uncle_gadget

Posts: 1050; Member since: Sep 20, 2017

All i can say id a 120hz display is pointless when most content is 30fps or less. Its like putting premium gas in a car that only needs 87 octane. Sure it will work and yes it will do some things better, but the cost doesnt provide a good enough benefjt to pay extra. So why pay extra?

9. civicsr2cool

Posts: 272; Member since: Oct 19, 2016

Its a SHARP display, its not always in 120hz mode.

12. Ray.S

Posts: 459; Member since: Jul 19, 2011

Yes, it has variable refresh rate for superior battery life and fluidity.

37. southernzombie

Posts: 357; Member since: Jan 17, 2017

"As for the 'Ultramotion' part, that's Razer's proprietary take on the 120 Hz display, which adds variable refresh rate for both consistent image quality and zero input lag."

4. tani24

Posts: 51; Member since: Feb 24, 2015

Seems like a really interesting phone and it's good to see more qualitative competition in teh smartphone market...WELCOME RAZER!

6. Alter

Posts: 232; Member since: Mar 25, 2016

Looks like a promising phone. Can't wait for PA to get their hands on it. I want to mess with it as well but it's probably too big to be my next phone.

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