45% of those in the stands used Verizon's network during the Super Bowl
by Alan Friedman / Feb 07, 2017, 4:47 PM
According to the carrier, Verizon customers' top five uses of wireless data while at the game included uploading and watching video, social media, web browsing, uploading to the cloud, and sports apps (NFL Mobile, etc.). The top three social media sites accessed by the same users included Facebook, Instagram and Snapchat. Peak wireless use by Verizon customers took place during the halftime show, when Lady Gaga dropped onto the stage. During the 9-days of festivities related to the Super Bowl, Verizon customers attending these events used 86TB of data, a 25% increase over last year.
Verizon beefed up its network for the game, increasing network capacity by 450%. A total of 220 small cells were in use, increasing wireless capacity 18 times in the downtown areas around the stadium. A portable cell site at NFL Live used a new technology turning one unit into 8 cell towers. And to make sure everything was running around the clock, Verizon staffed a 24/7 command center with engineers, vendors and technicians.
Posts: 7081; Member since: Mar 04, 2015
So, who cares
posted on Feb 07, 2017, 4:56 PM 0
Posts: 837; Member since: Jun 23, 2012
You did; enough to comment on an article you 'SEEM' not be concerned with.
posted on Feb 07, 2017, 5:40 PM 6
Posts: 52; Member since: Dec 07, 2010
I believe it was brought up in the comment section of the speed test article from the game that although T-mobile was faster at the stadium there was probably more Verizon customers which would explain the difference in speeds. So there are some who care...
posted on Feb 08, 2017, 5:25 AM 0
Posts: 1476; Member since: Jan 27, 2015
I love how Verizon is so intimidated by T-Mobile that they felt the need to share such a useless stupid statistic. Verizon customers attending the event used 86TB of data....big woop! A majority of them also had to worry about using too much data, due to Verizon's epic greediness of no longer offering truly unlimited data unless you're grandfathered in...
posted on Feb 07, 2017, 6:06 PM 4
Posts: 1318; Member since: Aug 31, 2016
11TB from within the stadium during the entire event is not that much. If they had a 45% user base that averages out to 339.5 MB per user. T-Mobile and Sprint users probably had more average data usage.
posted on Feb 07, 2017, 6:30 PM 2
Posts: 196; Member since: Aug 28, 2012
But that T-Mobile user was watching 480p videos at 3g speeds. Seriously though, it wouldn't matter if most of these stadiums beefed up their wi-fi. A lot of special features in the official Buccaneers app require you to be on wi-fi. Thing is the wi-fi at Ray Jay sucks and your phone drops it in favor of 4G. Go figure.
posted on Feb 07, 2017, 6:57 PM 0
Posts: 4359; Member since: Sep 01, 2012
Am not surprised, mainly because if you have money to throw away on something like this superbowl you are also likely able to throw it away on Verizon.
posted on Feb 07, 2017, 8:53 PM 1
Posts: 613; Member since: May 16, 2013
obviously those who can afford to go to the superbowl can also afford to overpay for what they consider more "reliable" network. verizon is trying to start class war with this statistic. guess what F U C K Y O U TOO VERIZON!
posted on Feb 07, 2017, 9:38 PM 0
Posts: 1400; Member since: Dec 28, 2012
Question about Data usage and Snapchat.... sorry if it's a little unrelated, but the talk of data usage got me thinking.... If you send a snap to 10 people vs 1 person, does it use more data to send to the 10 or does it just send it once to Snapchat servers before spreading out?
posted on Feb 08, 2017, 8:52 AM 0
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