iOS 6 bug that might have caused data overages was fixed in iOS 6.0.1

iOS 6 bug that might have caused data overages was fixed in iOS 6.0.1
There is no question that the Apple iPhone 5 has had its share of problems, and as it turns out, it was matched by a bug in iOS 6 that might have resulted in users of the platform having to pay for going over their data cap, or having been throttled. The problem lies with the AV Framework which resulted in multiple downloads of podcasts or audio streams and those extra downloads might have put the user, as they say in the NBA, over the limit.

The good news is that the chaps at Cupertino were right on top of this one and iOS 6.0.1 eliminated the problem. The only way this remains bad news is if you haven't yet updated your iDevice to the latest build of Apple's mobile OS. In that case, you need to update immediately to make sure that you are not incorrectly billed or throttled.

Apple's own podcasts have been incorrectly downloaded multiple times and apps that use the streaming audio player have had this same problem. A connection error leads the app to think that the stream has stopped when in reality, it hasn't, and the app starts streaming over from the beginning. A playback of a single 30MB episode resulted in the use of over 100MB of data. Using triple the amount of data than expected will end up with your monthly data plan sucking cash right out of your wallet. Again, it doesn't have to be this way. Just update to iOS 6.0.1 and save your hard-earned cash.

The video below shows the stock podcast player in iOS 6 playing "This Week in Tech". The podcast is loaded up at the 36 second mark and starts over from the beginning. If this happened to you, or is still happening to you on iOS 6, drop us a note in the comment box below!

source: PRXLabs via RedmondPie

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12 Comments

1. networkdood

Posts: 6330; Member since: Mar 31, 2010

Get ready AT&T for a bunch of calls from customers asking why they are over on their data plan when normally they never do go over....let the good times roll!!

4. Mxyzptlk unregistered

Maybe they should stop using so much data. I bet most people just used more data than they should because they're on LTE

9. PhenomFaz

Posts: 1236; Member since: Sep 26, 2012

Or maybe they should stop using iOS :) And its the people's right to use how much ever data they want to use as long as they're paying for it...but its not Apple's right to screw its loyal customers out of data and money! I bet if Apple could put on its pants straight after losing Steve Jobs then we wouldnt be having this problem now, would we?

2. wendygarett unregistered

That was quick lol :)

5. Mxyzptlk unregistered

That's what happens when you have a uniformed ecosystem.

3. Mxyzptlk unregistered

See that's how you fix a problem.

7. rusticguy

Posts: 2828; Member since: Aug 11, 2012

Not exactly. This is known as "Crisis Management" which involves first crerating the crisis then go about managing the crisis in order to show to the flock that ... hey look folks we are working always and improving ... such basic stuff shouldn't have gone wrong in first place :)

11. darkkjedii

Posts: 30955; Member since: Feb 05, 2011

Now that's funny, but how do u know that's wheat they're doing?

12. nwright94 unregistered

Wasn't android just having a bug with google voice crashing texting? It shouldn't of happened in the first place too but they fixed it.

6. christianqwerty

Posts: 467; Member since: May 05, 2011

waiting for android 4.1...........................

8. yingcong6

Posts: 22; Member since: Feb 09, 2012

Apple makes the problems , and Apple fixes these problems. So this is improvement?

10. darkkjedii

Posts: 30955; Member since: Feb 05, 2011

As long as they fix the issue, and AT&T gives a credit it should b cool.

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