Sony looking to create "fully-fledged" gaming experiences for mobile

With smartphones and tablets slowly becoming as powerful and more accessible than your average laptop out there, it's only natural that mobile gaming is on the rise, becoming one of the prime sectors for growth when it comes to software. Mobile games are easy to learn due to the simple and intuitive controls a touchscreen provides, and there is no better testament to this than the wild success that casual games, such as Candy Crush Saga (and its derivatives), Clash of Clans, Angry Birds, etc. have been having over the past years. Even a major gaming company, such as Konami, has expressed that it's much more willing to develop small, freemium mobile games, than take risks on expensive AAA console and PC titles.

It's only natural that console manufacturers would also like to try and get in on the mobile market in order to remain relevant in the coming years. Just a few days ago, Nintendo launched an app to test the waters with. Granted, it's a glorified chat client, many believe that this is just a first step and that we may see a Mario gamo on our smartphones in the near future (no, Kill the Plumber doesn't count).

Sony is also looking to get in on the mobile gaming market, Japan Times reports, and there will be no testing the waters there, it seems. Spokesman Masaki Tsukakoshi flat-out said that Sony sees how the mobile market has grown enough to be able to rival traditional gaming consoles, and the company is looking for ways to deliver "fully fledged game titles that emphasize playability". While nothing concrete has been announced yet, this statement sounds to us like we should be looking forward to games that are more than just "tap and swipe" titles, and would possibly require us to own a controller in order to enjoy.

The PlayStation 4 is currently the hottest gaming console out there, outselling its Microsoft- and Nintendo-made competitors. Sony has tried to capitalize on this by enabling features for Remote Play on its flagship Xperia smartphones, allowing users to play their PS4 from any room in the house with no need for TV (granted, it's a bit of a laggy experience). There are controller clamp accessories for mounting one's Xperia on a standard PS4 controller, and pairing the gamepad to a Sony phone is an extremely easy process. In short, the company certainly has a foundation for a gamer-oriented ecosystem and solid enough experience in the business to be able to create some alluring titles. All that remains to be seen is how "serious" of mobile games Sony is willing to make.

source: Japan Times



1. ibend

Posts: 6747; Member since: Sep 30, 2014

what about reviving xperia play line :-/

6. submar

Posts: 713; Member since: Sep 19, 2014

Sadly, it's dead.

7. S-R-K

Posts: 304; Member since: Mar 15, 2016

It was underpowered and had crappy Gpu.

11. romeo1

Posts: 823; Member since: Jan 06, 2012

Yet it could play every game on the playstore back then and the experience was much better even compared to the new phones. I loved the xperia play as you had a controller with you everywhere you went. If you had to wait you could play games and have a full experience instead of only the touchscreen based experience

14. vincelongman

Posts: 5746; Member since: Feb 10, 2013

A 8" Xperia Play tablet would be awesome Hopefully with a custom SoC with a huge custom GPU, like a Mali T880 MP24 or PowerVR 7XT Plus with 12 Clusters or Nvidia's Pascal SoC

2. Trakker

Posts: 283; Member since: Feb 11, 2016

Sony failed badly with the Xperia Play and the Vita so I'm not expecting much.

3. vuyonc

Posts: 1091; Member since: Feb 24, 2014

Move all indie game development from the Playstation 4 onto mobile gaming so people will stop calling it the "Indiestation 4".

4. Dr.Phil

Posts: 2482; Member since: Feb 14, 2011

I honestly believe they should give the Xperia Play another chance. When the Xperia Play first released, the hardware and software of that time was still in it's infant stages. I believe it ran a single-core Snapdragon processor and an Adreno 205 which barely put out graphics that would be comparable to a PS1. The screen size of the device was also 4 inches. I think if they were to try it again, they would have more success. Both the hardware and software of modern phones is up to snuff to at least be on par with last gen's gaming consoles (Xbox 360/PS3). And with the age of phablets, they can finally justify having a larger screen that gamers love. I think they should go for it. The ball is in their court.

12. Dee79

Posts: 307; Member since: Jun 19, 2014

I believe it would be an amazing gaming phone. It would definitely put me back on the mobile gaming

5. KonaStang4.6

Posts: 285; Member since: Nov 04, 2011

*cough* *cough* VITA. Sony can't even keep their handheld alive, why would anyone take them seriously when they killed off the 3G Vita and put the wifi only Vita on Indie game life support?

10. Dr.Phil

Posts: 2482; Member since: Feb 14, 2011

While I do not agree with what they've done to those that own the Vita, I can give you a reason why they would choose to do this: potential market for millions upon millions of people versus the smaller game market they have with the Vita. The reality is that Sony sold about 3.5 million Vita's from 2011 until 2014. Compare that to the Xperia line, which even in it's worst quarter sells about 7.2 million units. That's 7.2 million units within 3 months compared to the 3 years it takes to sell 3.5 million Vita's. So, the potential market for gamers in that segment are much higher. Also consider this: even without the hardware division, Sony can tap into the billions of Android users worldwide through releases of games on the Google Play store. Gameloft, the maker of Modern Combat, earned $256 million in mobile game revenue for 2014 alone. That number could easily rise over the coming years. It's a huge market and one that Sony would be smart to try to take part in.

8. xondk

Posts: 1904; Member since: Mar 25, 2014

Sorry, but this is purely software limitation on sony's park, it doesn't really mean that other phones can't do this, and they certainly can easily get around the limitation if you want to.

9. xondk

Posts: 1904; Member since: Mar 25, 2014

Part, obviously, typo day today..

13. darealist

Posts: 107; Member since: Feb 25, 2015

Sony is not even trying... This looks like a ghetto DIY with a phone attached to a dualshock 4 controller just to play those upcoming PlayStation ONE ports. Sorry boys... mobile games are still all about those awful Clash of Clans and Angry Birds until someone brings real AAA quality gaming.

15. mixedfish

Posts: 1565; Member since: Nov 17, 2013

"Real AAA quality gaming" will always be "ghetto DIY" because it involves either the latest technology unavailable to the mainstream of utilise accessories to full practicality rather than fashion. That is the reason the best AAA graphics belongs to ugly and huge PC rigs just for games.

16. xperian

Posts: 421; Member since: Apr 10, 2014

Sony should release a phone case that slides and has controls like xperia play

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