How to scale the LG G6 display for apps and games that don't fit in 18:9

LG got none other but the inventor of the 2:1 format on stage during the G6 unveiling to explain why it comes with a screen in the unorthodox 18:9 aspect ratio. When LG announced this brand new 5.7" display panel with 1440 x 2880 pixels resolution, we thought "Oh, that's just LG being LG, they are always doing something with modular phones or extra ticker screens like on the V-series, so that might be it."

It turned out that LG had a deeper meaning when it crafted a 2:1 Dolby Vision-certified display for the G6. This standard is called Univisium, and is not widespread yet. As the name implies, it strives to unify the current widescreen 1.78:1 (16:9) HD standard, aimed at digital TV broadcasting, with the theatrical release 2.20:1 (70mm) standard of films shot for movie theaters. According to its founder, the cinematographer Vittorio Storaro, in the future all releases will boil down to those two formats, thus he proposed Univisium as closest to the mathematical average of the 2.20 (70mm) and 1.78 (HD) formats, so that no cropping or artificially keeping the action inside one rectangle would be needed while filming for any purpose.

The vast majority of today's smartphone displays, however, use the more common 16:9 ratio, which is the widespread widescreen 1:78:1 HD standard you see on your TV. That is why you may see cropping in apps, games or YouTube vids that aren't developed with 2:1 in mind, which is not the actual issue, but rather apps whose interface goes completely mismatched due to the new resolution. Thankfully, LG has provided different settings to somewhat remedy this on the G6, here's what you need to do:

Related phones

  • Display 5.7" 1440 x 2880 pixels
  • Camera 13 MP / 5 MP front
  • Processor Qualcomm Snapdragon 821, Quad-core, 2350 MHz
  • Storage 32 GB + microSDXC
  • Battery 3300 mAh(20.5h talk time)



1. UglyFrank

Posts: 2194; Member since: Jan 23, 2014

I'm surprised that they haven't just enabled it by default. Given many casual users don't customise their phones much. The amount of people i've seen with the default background on their phones?!?!

2. IosDroid

Posts: 117; Member since: Dec 03, 2015

Daniel, why don't you wait with this article until people are actually holding the device in their hands?

5. LumiaLover

Posts: 237; Member since: Sep 27, 2012

Some people are never happy haha

3. monoke

Posts: 1185; Member since: Mar 14, 2015

With games and videos, it's best imo to leave it in its native aspect. Just get used to the letter boxing, it's not that bad. Much better than a zoomed in and cropped image resulting in lesser resolution n missing content. Or even worse a stretched image, now that just awful.

4. trojan_horse

Posts: 5868; Member since: May 06, 2016

I reckon it won't take too long before this 18:9 aspect ratio becomes the norm in the smartphone industry.

7. KingSam

Posts: 1492; Member since: Mar 13, 2016

If apples does it, it'll be the norm like tomorrow. Sad fact.

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