Hands-on with the RayNeo GT Max AR: the widest FOV yet

A lot of "firsts" with these glasses!

Closeup of person wearing RayNeo GT Max AR
Big upgrades in RayNeo's AR experience | Image by PhoneArena
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AR glasses are still an evolving niche in the market and, unsurprisingly, there were plenty of those to check out at IFA 2026. Among them, RayNeo stood tall with a bold claim — the widest FOV in the market.

Yes, the new and updated RayNeo GT Max AR glasses offer a 59-degree FOV, and the virtual screen you get to enjoy is about the size equivalent of a 267-inch TV if it were in the living room next to you.

So yes, I put them on, of course!

Design and comfort


There are no two ways about it — these glasses are jam-packed with tech, therefore they are still on the bulky side. I wouldn’t say they look socially unacceptable, many people may not even notice there’s something off about them as they glaze past you with their peripheral vision.

On the other hand, we are not exactly to the point where we can game in the same room with our boss and have them not notice.

But, the glasses are light and comfortable. I didn’t have a huge amount of time with them, but for what it’s worth, I can’t report any pinching feelings or fatigue.

Screen experience



OK, so we hooked it up to a Steam Deck playing the opening scenes in Red Dead Redemption. Was it big and colorful? Yes. Was the contrast on point? Also yes.

In fact, the RayNeo GT Max AR supports Dolby Vision AR for your HDR content, if you have such. And the quad speakers have been tuned in partnership with Bang & Olufsen, though I couldn’t really immerse myself in the sound at the loud convention floor.

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However, it’s still not an isolating set of VR goggles. The bright lights and people moving around me were still in my peripherals. If you intend to game or enjoy a movie with those glasses, you will need to ensure that you are in a peaceful spot, maybe even in the dark.

All that said, the screen quality has my interest piqued. Thus far, I’ve only casually tried AR glasses, only to give up on them soon after. What I saw with the RayNeo GT Max AR has me wanting to go back to them.

Finally, a stabilized mode


Thus far, RayNeo’s goggles have had a very basic “follow” mode, meaning the image on screen was consistently in one position in front of your eyes. You tilt your head, the image tilts. You walk and bob, the image bobs with you — some (like me) find that a very jarring experience.

The RayNeo Max AR come with three modes — the classic “follow”, a new “steady” mode that will be more stabilized and not be affected by your micro-movements, and a “pinned” mode that will stick the virtual screen in one spot in the virtual space around you for a more realistic and less disorienting experience.

Price and expectations


The RayNeo GT Max AR are glasses of a few “firsts”. First large 59-degree FOV, first Dolby Vision AR glasses, and also RayNeo’s first expensive set of goggles.

Their MSRP is $429, though they are currently discounted to $399 for the launch period. I think an AR enthusiast should definitely give these a try, as the tech inside makes them worthy of the attention.


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