HTC U Play Review
Slippery is the first impression that comes to mind when you pick up the U Play. The phone is made with the trendy glass sandwich design, where two sheets of thermoformed cover glass are pressed against a metal frame. HTC has done this in a pretty symmetric manner, and the U Play leaves a quality feeling both when you look at the device and when you hold it. For its size, the handset is light enough. The back has been treated to a fancy paintjob which gives it a hue-shifting reflection. In the case of our white version, that results in a nacre, mother-of-pearl visual effect.
As we mentioned in the beginning, the glassy finish makes the phone a bit slippery to hold, and the tapered sides don't actually facilitate the grip, either. You get used to the exact pressure required to hold onto your precious U Play with time, but this thing would certainly be more manageable with a case on, as it's also a bit wide for its screen size. Speaking of which, screen-to-body ratio of 70% is nothing to write home about these days, and the U Play could have benefited from some slimming of the bezels all around.
With a 5.2” LCD panel at 1080 x 1920 pixels resolution, HTC leaves little to be desired in the display department. The screen is sufficiently bright, vivid, and with more than enough pixel density for any task you might throw at it.
It leans a bit on the cold side, though, and you are getting some oversaturated greens in the process, but it does have a color tone adjustment slider in the settings, if you want to bother. Outdoor visibility is about average, since the brightness is high enough, but reflectivity is a bit too high for enjoying the panel under direct sunlight.