The Note 10 having "only" a 1080p screen is not a big deal

This article may contain personal views and opinion from the author.
The Note 10 having
Samsung’s new duo of Note 10 phones is shiny, powerful, and quite hot. But they didn’t come with their own share of controversy. For one, Samsung has done away with the headphone jack. That’s a hard hit for fans and powerusers that used to praise Sammy for sticking by the “old school” jack in times when almost every other major manufacturer is also taking it off.

Secondly, the smaller Note 10 does comes with “only” a 1080 x 2280 pixel (FHD+) resolution while the all-out Note 10+ retains QHD+ (1440 x 3040). Now that’s an annoying hit since the Note 10 does start at $950 and Samsung has installed QHD panels on its Note phones ever since the Galaxy Note 4. It just feels less like “corner cutting” that was done to decrease the price point and more like Samsung making a conscious effort to push powerusers to shell out for the $1100 Galaxy Note 10+.

Don't panic, it'll still look sharp

Fret not, I am here to argue that 1080p is not bad one bit and you wouldn’t be bothered by it. See, even with the “inferior” FHD+ resolution, the Galaxy Note 10’s 6.3-inch display still has a pixel density of 400 pixels per inch. That’s well over the “standard” which claims that the human eye can’t discern individual pixels once you hit 320 ppi and it will look sharp enough.

Now that that’s settled, the main argument that’s going to come up is “But it does matter once you put the phone in VR goggles — 1080p is clearly worse than 1440p then!”. And I agree. But here’s another set of bad news: both the Galaxy Note 10 and Galaxy Note 10+ will not support Samsung’s Gear VR goggles. That is reported by tech pundit Anshel Sag, who allegedly asked Samsung straight up whether or not the Gear VR will run with a Note 10 in it.


So yeah, the VR argument is kind of moot when Samsung itself is trying to put the VR efforts to sleep. Yes, you can argue that there are still generic VR goggles out there, based on the Google Cardboard model, which you can still use. But let’s be honest here for a bit — those never worked quite good and were nowhere as near as functional as Sammy’s Gear VR. In the words of my colleague Victor, “Mobile VR is dead”. Fans of the technology have moved on to the much more powerful, dedicated gaming machines.

It will be fine

Back to the 1080p argument — it will be fine. In fact, back in 2014 when manufacturers were slowly making the jump from FHD to QHD, many users, critics, and pundits were against that change. It was simply too much strain on the phone hardware for not much of an upgrade in sharpness. Yes, the difference between 720p and 1080p is definitely visible. 1080p to 1440p — not that much. Law of diminishing returns in full effect.

In current times, we are used to our incredibly expensive phones to have overkill specs. And, if you want to be annoyed at the fact that Samsung purposefully "downgraded" the display just to make the Note 10 "inferior", I can absolutely see the reasoning there.

But, all that said — if you want a compact Note phone, get the small Note 10 with confidence. Hey, it might even work out better for that smaller, 3,400 mAh battery. Less pixels to push = the less stress for the hardware!



1. User123456789

Posts: 1200; Member since: Feb 22, 2019

So ... Okay Apple using HD. Okay Samsung using FHD. Does it also apply to other brands?

2. josephnero

Posts: 789; Member since: Nov 16, 2011

actually it's a big deal. a pentile Amoled is as sharp as 720 lcd.

5. Icent55

Posts: 81; Member since: Nov 02, 2017

Stfu what do you who told you it uses pentile

15. User123456789

Posts: 1200; Member since: Feb 22, 2019

Except old Nokia Lumia 808, all other phones with oled use pentile.

23. midan

Posts: 3131; Member since: Oct 09, 2017

He’s right, so clearly lot more than you

56. Back_from_beyond

Posts: 1475; Member since: Sep 04, 2015

Except that he is wrong. The subpixel count on the Galaxy Note 10 is higher than the iPhone XR so it is technically still the sharper display. You're all still basing it on older OLED screens anyway the diamond pentile structure used by Samsung actually improves the image sharpness. Add to it that the physical size of the pixels is also smaller, there's no question that the Diamond Pentile AMOLED screen used in the Note 10 is still, far sharper than the iPhone XR.

57. edit1754

Posts: 2; Member since: Mar 31, 2017

Do you mean Diamond PenTIle increases sharpness just compared to older PenTile, or compared to full RGB too? As far as I understand, the total number of each color of subpixel is the same as it is in older PenTIle, and is certainly less than in full RGB. But I'm interested to hear your thoughts.

31. danny_a2005

Posts: 365; Member since: Oct 06, 2011

Besides it's a $950 phone. Completely overpriced. Next Samsung

3. midan

Posts: 3131; Member since: Oct 09, 2017

If it’s AMOLED it means it looks as sharp as iPhone XR screen, and let’s all remember what Android boys been saying about XR screen ;)

9. oldskool50 unregistered

No. It's not as sharp. It's better because it has a higher PPI.

18. midan

Posts: 3131; Member since: Oct 09, 2017

You need to understand what AMOLED means.. higher PPI doesn’t mean anything. Why would you think AMOLED screen res always been so high compared to LCD? Because it has to be lot higher to look as sharp as LCD screen.

14. Vancetastic

Posts: 1798; Member since: May 17, 2017

Does that mean that the XR screen is just as good as the way more expensive XS Max screen?

34. Mike88

Posts: 438; Member since: Mar 05, 2019

The XR has a Liquid Retina display which is a very high quality next gen LCD display. It’s no way inferior to the oled displays found in other phones but apple understood the need of perfect blacks and high contrast ratio of amoleds and decided to use it in their higher end models and tweaked it to make it as close as the best LCD display in accuracy. So iPhone XS display is better than XR display having the best of both worlds but XR display is better than note 10 full hd display.

35. User123456789

Posts: 1200; Member since: Feb 22, 2019

Retina is just fancy Apple name. No difference to LCD made by other like LG or Sharp

36. Mike88

Posts: 438; Member since: Mar 05, 2019

It’s the most advance type of LCD so there’s a difference

4. Predict

Posts: 19; Member since: Apr 11, 2017

60Hz screens? No thanks.

10. oldskool50 unregistered

Really? Why does it need to be faster? This isn;t a toy phone, its a business phone. If you want a toy, you can go get a One Plus or a ROG. a 90/120hz display when movies are still only 30FPS, and games don't exceed 60FPS, and you can only record videos up to 60fPS, having 90/120hz displays which are now very expensive and nothing more than a battery drain; would be a complete waste of time and money. If they had actually put such a display, you all would be saying why is Samsung putting gimmicky useless features. Then when they don't you get mad still. Samsung just can't win with some of you.

17. User123456789

Posts: 1200; Member since: Feb 22, 2019

Movies are 24fps

37. oldskool50 unregistered

That is false. Yes some movies are 24fps? What speed are the ones you record with your phone? Todays phones record video at either 1080p@30 or 1080p@60. Some phoens can also record 1440p@30/60 and even 4K @30/60. Here are the facts: Here is the info about an weep -m Accroding to the link: Slient films were 16-24FPS. When was the last time you watch one. Wait, I bet you both aren't even old enough to even know what those are. Sound films are up to 26FPS Some animated files may be 24FPS. Modern Video Standards - these would be movies that are at leats 720p: Quote: "oday, video transmission standards in North America, Japan, and South Korea are still based on 60÷1.001 or ≈59.94 images per second. Two sizes of images are typically used: 1920x540 (1080i) and 1280x720 (720p); Confusingly, interlaced formats are customarily stated at 1/2 their image rate, 29.97 FPS, and double their image height, but these statements are purely custom; in each format, 60 images per second are produced. 1080i produces 59.94 1920x540 images, each squashed to half-height in the photographic process, and stretched back to fill the screen on playback in a television set. The 720p format produces 59.94 1280x720 images, not squeezed, so that no expansion or squeezing of the image is necessary. This confusion was industry-wide in the early days of digital video software, with much software being written incorrectly -- the coders believing that only 29.97 images were expected each second, which was incorrect. While it was true that each picture element was polled and sent only 29.97 times per second, the pixel location immediately below that one was polled 1/60th of a second later -- part of a completely separate image for the next 1/60 second frame." BluRay movies are 60FPS. Many console games are between 30-60FPS. You guys are wrong, you are clueless, and you both need to shutip. See how easy it is to prove a clueless troll wrong? Now shut with your zero knowledge of what you are talking about. You are both complete clueless as per usual.

39. oldskool50 unregistered

Newer video standards support 120, 240, or 300 frames per second, so frames can be evenly multiplied for common frame rates such as 24 FPS film and 30 FPS video, as well as 25 and 50 FPS video in the case of 300 FPS displays.

19. midan

Posts: 3131; Member since: Oct 09, 2017

”a 90/120hz display when movies are still only 30FPS” Oldskool strikes again with his ”knowledge” :D

38. oldskool50 unregistered

He clueless, read teh above post and see how stupid and clueless you are. The Note 9 can record video in either 1080p, 1440p and 2160p in both 30 and 60, Blu-Ray movies which are UHD 3840x2160 play at a frame rate of 60FPS...which is a round number from 59.97. Just like 30FPS is 29.97. Most video games are at least 30FPS The framerate of Fortnite on all consoles and smartphones is 60FPS. Asphalt race games are all 30-60FPS. You are both a bunch of tech illiterate clueless trolls who don;t don;t a frikkin thing about technology. I just gave your clueless butt another lesson in facts. I always know exactly what I'm talking about and as I stated, Apple fans never do. You don;t even know what your own phone can do. Even the iPhone X models all can record 1080p, 1440p and 2160p video at 30 or 60 FOS. What would be the point of being able to record at such speeds if the frames rates were only 24FPS? I get so tired of having to argue with stupid people who don't know jack and claim something they don't even know correctly, and then tell someone else they are wrong. Now go back to your stoneage TV and watch your 24FPS movies, while I go watch Avengers Endgame at a full 6)FOS on my Blu-Ray capable laptop that Macs can't even do...LMAO!!!

48. midan

Posts: 3131; Member since: Oct 09, 2017

You make yourself look like total dumb with your comments. Why you talk about videos? you said MOVIES are 30fps. They aren't and you are wrong, no-one didn't say anything about videos or games which you now talking about. Movies are 24fps. it's a fact, end of story. "The Filmmaker’s Guide to Video Frame Rates in 2019"​-rate/ "Standard Frame Rates The standard frame rate for cinema is 24fps, which means you will want you shutter speed set at 1/50th of a second. "Cinema determined that films should be captured at 24 fps, and then displayed by double and triple shutter projectors at 48 fps or 72 fps. This allowed the motion in the recordings to remain smooth and natural." "You are both a bunch of tech illiterate clueless trolls who don;t don;t a frikkin thing about technology. I just gave your clueless butt another lesson in facts." no it's still you who is clueless, you are mixing so many different things and it's so funny :D And we are giving lessons to you. Seriously do some research sometimes and try to understand the subject you are talking about, almost always you are wrong with your comments, or should i remind you how Samsung is selling OLED TV's ;)

40. oldskool50 unregistered

Newer video standards support 120, 240, or 300 frames per second, so frames can be evenly multiplied for common frame rates such as 24 FPS film and 30 FPS video, as well as 25 and 50 FPS video in the case of 300 FPS displays.

25. skips

Posts: 489; Member since: Oct 04, 2015

its a thousand dollar phone. if they want to ask for a price that high, it better be justified with 'toy phone' features.

6. rsiders

Posts: 2018; Member since: Nov 17, 2011

It's a big deal because it's Samsung and it's supposed to be a flagship and the Note used to represent the best they had to offer. If you're telling me that suddenly going down in resolution in a flagship phone is cool after years of holding the standard of 2k screens is not a big deal you are the problem. Technology is supposed to move forward not backwards especially on a high end line.

11. oldskool50 unregistered

I agree 100%

7. maherk

Posts: 7029; Member since: Feb 10, 2012

If you're used to qhd displays, then it is a big deal. The only thing I dislike about my P30 Pro is the screen, I can easily notice the loss of sharpness every time I look at the screen, especially after coming from the S10+ and previous devices with QHD AMOLED displays. My nephew just bought the Y9 Prime, and because it has an LCD 1080 panel, it looks a lot sharper than my 1000 dollars phone.

32. middlehead

Posts: 468; Member since: May 12, 2014

Yeah, I can tell the difference between the 1080 on my S10e and the 1440 on my old S7. It's the one complaint I have on the S10e.

54. LiveFaith

Posts: 493; Member since: Jul 04, 2015

I have the Note8 and always use it at 1080. I've never been able to tell a bit of difference when testing it. The extra battery used is therefore worthless, so it's of no value to push all the extra pixels constantly. I'd love to see someone do a blind test on this like Pepsi did in the 80s w Coke. That outed the preconceived biases people had. 1440 over 1080 on a 6.3 19:9 display only matters for techies wanting to have a d**k measuring contest.

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