iOS

New interface shows how your phone can adapt to the environment


Can you imagine a phone that would actively react to your environment and change subtly and realistically to every little change in light and surrounding conditions?

This is exactly what we are seeing here: a truly innovative interface that changes dynamically with the environment. The name of the UI is "Project Erasmus" and it is developed by Bob Burrough, former top-level Apple engineer who was involved in some of the company's biggest breakthroughs.


The effect is actually somewhat similar to the parallax effect that is available in many phones and that gives a three-dimensional sense of depth to the experience, only here this is achieved with light and reflection, and you have much more depth to it. In fact, the user interface elements here appear like physical objects that reside just beneath the surface of the screen and it feels like you can reach out and physically touch them. Impressive stuff.

And yes, the look of the interface on the demo does look rather dated (with that skeuomorphic style), but we imagine the same principle could easily be applied to more modern visual styles as well. Also, this dynamic rendering will surely be taxing on the battery, but Burrough actually claims that the effect can be achieved very efficiently.

The way this all works is via a fish-eye lens on the front that captures a wide-angle shot of the environment. The software then projects this as an environment map into the specific scene and this is used to construct the realistic lighting and reflections.

Of course, this is nothing but a patented theoretical project at the moment, but it sure does look impressive. Would you like to have this level of realism on your phone, provided this did not drain the battery too quickly?

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6 Comments

1. ahmadkun

Posts: 508; Member since: May 02, 2016

the thing is.. I'm a UI designer and the industry is heading to flat design with no shading or lighting effects, but it can be used to switch between dark mode and light mode, like when i'm out side or in a lit environment the UI will be white, when i'm in a dark environment then it switches to dark UI, developers now using the time to get this result if their app support night mode and you selected ( Auto ) Option means from 7:00 AM will be light then switches to Dark when it's 6:00 or 7:00 PM, Over all it's a nice tech and useful.

4. worldpeace

Posts: 3077; Member since: Apr 15, 2016

Right, material UI FTW. 3D shading interface is so... windows XP.

5. Taphius

Posts: 89; Member since: Aug 20, 2018

Think you mean WP7. Flat started there for mobile.

2. cmdacos

Posts: 3767; Member since: Nov 01, 2016

I want a pure black interface across the device and certainly don't want anything like this.

3. TheOracle1

Posts: 1822; Member since: May 04, 2015

He should share his "top-level" knowledge with the current Apple engineers to get wifi and mobile data working on the iPhone. You know, get the basics right first.

6. JCASS889

Posts: 422; Member since: May 18, 2018

can be cool for games but thats it.

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