GameBench hits the Play Store: the first 'uncheatable" Android benchmark

GameBench hits the Play Store: the first 'uncheatable
Leave it to a former ARM Holdings engineer to develop an "uncheatable" benchmark that lounges peacefully in the background while you are playing your favorite game, for instance, then spits out a smorgasbord of performance measurements that can't be tinkered with. Recently, it's been somewhat of a low-grade scandal with popular benchmarks like AnTuTu and the rest, which often get tricked by major phone makers to pad the scores for a specific handset.

Benchmarkgate usually exhibits in the CPU and GPU cores of the respective handsets going into overdrive when a popular benchmark app is launched, thus squeezing the maximum possible score out of the otherwise throttled chipset. GameBench will actually stay running while you play an Android game, and will continuously monitor and log performance, as well as battery drain. Devices get points for maintaining high frame rate, while penalized for unusually fast battery drain. 

The overall score is thus impossible to be cheated on, as any artificial boosting of the clock speeds (i.e. Benchmarkgate) will immediately result in a higher toll on the battery, so the final score will even the points out, and reflect the true state of your phone's chipset performance/power consumption ratio. This is closer to the real-time usage scenarios, and, best of all, GameBench is already live in the Play Store, so you can hit it up, and check your device's score for yourself.


source: GameBench (PlayStore)

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19 Comments

1. AfterShock

Posts: 4146; Member since: Nov 02, 2012

Needs a PC connection for first set up? Bummer, was going to give it a spin here.

6. GameBench

Posts: 6; Member since: Jul 11, 2014

Hi AfterShock, There are two parts to the GameBench app. One part needs a connection to the PC. The App doesn't have enough privileges to start this service unfortunately. Apologies for this step. But one of our main motto was to provide this ability to non-rooted devices. And with a PC Connection you can get performance information by starting the GameBench Service.

9. TheGenius

Posts: 339; Member since: Mar 06, 2014

You official? I mean.. this is the first time I have ever seen a company commenting on articles.! Bdw.. its good.! :)

11. GameBench

Posts: 6; Member since: Jul 11, 2014

Hi TheGenius, Yes - we are from GameBench. We try looking at most posts about the company just to make sure we address issues faced by the people who use our app.

16. zacsaturday

Posts: 262; Member since: May 09, 2014

What if you are rooted?

17. GameBench

Posts: 6; Member since: Jul 11, 2014

Hi zac, If you are rooted, you dont need a PC Connection. We will start the GameBench service using root privileges. Regards Karthik, GameBench

2. hung2900

Posts: 966; Member since: Mar 02, 2012

Can anybody test on the king-of-cheating phone HTC One M8? LOL

3. MrAnonymous

Posts: 94; Member since: May 25, 2014

What if i connect my phone to my computer and play??? The charge won't get down na... So will my benchmark increase or if i connect it to a charger???????

7. GameBench

Posts: 6; Member since: Jul 11, 2014

Hi MrAnonymous, There is a strict testing mode where we check if you have plugged your phone. If so, we do inform that the battery ratings might be inaccurate. Please look at the settings in the GameBench app.

4. j.khan95

Posts: 51; Member since: Nov 09, 2013

It doesn't work on mediatek phones

8. GameBench

Posts: 6; Member since: Jul 11, 2014

Hi Khan, we use standard Android infrastructure for the app. Unfortunately Mediatek disable the infrastructure we use. As a result even some Google developer tools (systrace) break (not only our app). We are in touch with MediaTek to enable tracing. We are really sorry about this. We can do much about it.

12. j.khan95

Posts: 51; Member since: Nov 09, 2013

So it means this tool will work in future with my device, glad to hear that

19. GameBenchJake

Posts: 9; Member since: Feb 13, 2015

Khan, We've fixed the issue and now support all Android devices running 4.1.2 and higher. Cheers, Jake Daynes Head of Web Development GameBench Ltd

18. GameBenchJake

Posts: 9; Member since: Feb 13, 2015

@j.khan95 - We've fixed the issue and now support all Android devices running 4.1.2 and higher.

5. renz4

Posts: 319; Member since: Aug 10, 2013

so does it mean we will have to wait for a while before seeing the score?

13. toushiro

Posts: 5; Member since: Jun 25, 2014

"Device not compatible" xperia z2

14. GameBench

Posts: 6; Member since: Jul 11, 2014

Ho Toushiro, We are working on supporting the Z2. We know that its a very popular phone. We will update the APK in the next few weeks to include support for Z2. Please check back later.

15. toushiro

Posts: 5; Member since: Jun 25, 2014

OK thanks

20. GameBenchJake

Posts: 9; Member since: Feb 13, 2015

Toushiro, We now support all Android devices running 4.1.2 and higher. Cheers, Jake Daynes Head of Web Development GameBench Ltd

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