The iPhone 11 may replace key display feature with inferior alternative

The iPhone 11 may replace key display feature with inferior alternative
Apple iPhone 11 CAD-based render

Apple first introduced 3D Touch four years ago on the iPhone 6s and it has since become an important part of almost every subsequent iPhone model. But starting this year, that may no longer be the case.

Say 'goodbye' to 3D Touch and 'hello' to Haptic Touch


After previously predicting the removal of 3D Touch way back in August of 2018, Barclay’s latest research note (via MacRumors) verifies previous information by claiming 3D Touch “will be eliminated” from all iPhone 11 models this September. In its place, Apple will reportedly use its Haptic Touch system that essentially pairs a long press with haptic feedback.

Apple previously removed 3D Touch from last year’s iPhone XR in the hope of creating an almost edge-to-edge LCD display. But on the company’s premium models, it has proven capable of creating edge-to-edge panels paired with the feature, so it’s unclear at this point why 3D Touch is being removed. It could, however, have something to do with the company’s plans for future devices.

According to recent reports, Apple’s 2020 iPhone lineup will introduce an all-screen Touch ID implementation that’ll complement the company’s existing Face ID technology. It remains to be seen how this will interfere with Apple’s existing displays, but combining it with 3D Touch could potentially be difficult. If this is the case, the removal this year could simply be an effort to prepare consumers.

Circling back to the company’s 3D Touch replacement, Apple may announce some upgrades next week alongside the introduction of iOS 13. After all, as things stand Haptic Touch is largely inferior because it's limited to fewer places and doesn’t support Quick Actions app menus or Peek and Pop for previewing content. 

The iPhone 11 will bring other hardware & software upgrades


Accompanying the changes mentioned above should be a variety of other hardware modifications. Specifically, the iPhone 11, iPhone 11 Max, and iPhone 11R are all expected to feature larger batteries of up to 3,322mAh, 3,650mAh, and 3,089mAh respectively. These should be combined with reverse wireless charging, a feature previously found on the Galaxy S10 and Huawei P30, and one that should charge AirPods and Apple Watch units when placed on top of an iPhone 11 unit.

As reported earlier today, the iPhone 11 trio is also rumored to include Dual Audio support. This feature has been around for a few years but still hasn’t been used inside Apple’s devices. It allows audio to be streamed through two Bluetooth devices simultaneously. Also, because it’ll presumably be included in iOS 13 natively, it could make its way to older devices dating back to the iPhone 8 series.

While on the topic of iOS 13, it’s worth pointing out that this software update is expected to bring major new features too. The biggest and most anticipated is the dedicated Dark Mode that’ll invert colors and rely heavily on dark greys rather than deep OLED blacks. This should be paired with updated animations and an updated widgets panel towards the left of the home screen.

Accompanying all of this should be upgrades to a wide range of apps. These reportedly include iMessage, which will be gaining profile picture and display name support, Keyboard, which looks set to receive support for typing by swiping over keys, and an upgraded version of Safari that’ll integrate a new downloads manager.

Also rumored to be receiving updates are Maps, Reminders, and Health. Lastly, an upgraded Screen Time feature is apparently being developed alongside revamped Books and Mail apps and a totally new app that combines Find my iPhone and Find my Friends into one.

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30 Comments

1. sgodsell

Posts: 7032; Member since: Mar 16, 2013

"It remains to be seen how this will interfere with Apple’s existing displays, but combining it with 3D Touch could potentially be difficult. " I hope you guys know that all of that tech is already in the new Samsung Galaxy S10's. Besides it's already well known that Apple buys Samsung AMOLED displays, and has now kissed backed up to Qualcomm that has the tech for Apple's new acoustic finger print scanner. Plus the 3D touch is basically long touch on other platforms.

2. joshuaswingle

Posts: 508; Member since: Apr 03, 2018

The Galaxy S10 doesn't include a 3D Touch home button like previous flagships. It also doesn't feature an all-screen fingerprint scanner. So care to explain how that tech is already present in the Galaxy S10? My whole point was that combining 3D Touch with the all-screen fingerprint scanner could prove to be problematic, hence why removing it this year could just be to prepare customers.

4. sgodsell

Posts: 7032; Member since: Mar 16, 2013

If you actually read what I posted. I said "3D touch is basically long touch on other platforms.". Maybe I should have specifically stated Android, and yes I know it doesn't have the different levels that 3D touch gives you. But long press (touch) is basically on Android, and is doing almost the same thing. Now I agree the Samsung Galaxy S10 doesn't have an all-screen fingerprint scanner. But it has an acoustic or ultrasonic finger print sensor. And where do you think that tech is coming from? It's Qualcomms tech.

5. sgodsell

Posts: 7032; Member since: Mar 16, 2013

Joshua take a look at this https://www.qualcomm.com/news/onq/2019/02/20/samsung-galaxy-s10-taps-qualcomm-3d-sonic-sensor-top-notch-security-and-accuracy You can see that Qualcomm's ultrasonic sensor can work over the entire display, if need be. So if Apple wants to implement Qualcomms sensor over the entire display, then they can, but at the end of the day, this is Qualcomm's ultrasonic finger print sensor. Not Apples.

7. Dr.Phil

Posts: 2314; Member since: Feb 14, 2011

I don't see in the link you copied where it shows Qualcomm's ultrasonic sensor can work over the entire display. It only works over a specific part of the display, hence the finger being detected directly over the acoustic transducers. While it is true that Apple is teaming up with Qualcomm to introduce ultrasonic fingerprint technology, it remains to be seen if Apple is going to use their own patent that allows the entire display to be used. The difference in what Qualcomm offers and what Apple has patented is that Apple places the acoustic transducers all around the display so you can tap anywhere to unlock. https://pocketnow.com/apple-sonic-imaging-touch-id-patent

14. sgodsell

Posts: 7032; Member since: Mar 16, 2013

That link does show that Qualcomms ultrasonic sensor mentions that it can work over the entire display. Plus there are other doc's that mention the same thing from Qualcomm. All you would have to do is a Google search. "and can be implemented under a device’s full display," Clearly you didn't read even half of the data I posted in the link

19. Dr.Phil

Posts: 2314; Member since: Feb 14, 2011

I believe you are misinterpreting what they are saying. They are saying the device can be implemented under a full display, but not that it will detect a fingerprint over the full length of that display. In other words: you don’t have to stick this right under the glass or have to worry about parts sticking out from under the display. Again if you watch the video or even look at a picture you can see that clearly it only works in a certain area of the screen.

20. Dr.Phil

Posts: 2314; Member since: Feb 14, 2011

In fact, here is the full quote you are leaving out: "Our ultrasonic fingerprint sensor has a thickness of less than 0.2 millimeters and can be implemented under a device’s full display, allowing for a thin, button-less device design. Its convenient location also makes the sensor less obtrusive to use than other biometric options." So tell me why would the next sentence say "It's convenient location also makes the sensor less obtrusive to use than other biometric options"? I'm telling you that Qualcomm's technology right now only works over a certain area of the screen. If you have documentation that proves otherwise then just share it.

21. sgodsell

Posts: 7032; Member since: Mar 16, 2013

Look at the Qualcomm site itself. Even Qualcomm claims that their sensors can work over the full display. Now if Qualcomm claims that and cannot deliver, then Qualcomm can get sued for fraudulent claims. Come on man.

8. Leo_MC

Posts: 6935; Member since: Dec 02, 2011

"But long press (touch) is basically on Android, and is doing almost the same thing." Maybe if you actually used an iPhone ever, we wouldn't have had to read all the stupid things you write about them. Long press is like Apple's haptic touch.

15. sgodsell

Posts: 7032; Member since: Mar 16, 2013

Omg, so to sum it up Apple is now going to do what Android has been doing for many years with what Apple calls haptic touch. Thank you Leo_MC.

23. Leo_MC

Posts: 6935; Member since: Dec 02, 2011

Apple implemented long press since forever (iOS 3 or even earlier; maybe I am mistaken, but in iOS 5 it surely was present), it just added haptic responses in XR and gave it a name. To this day, Android has nothing similar.

26. oldskool50

Posts: 962; Member since: Mar 29, 2019

Dude, don;t waste your time with someone who is purposely stupid. Wait, I honestly think he isn't doing it on purpose anymore. he is simply being himself. You don't have to waste time explaining something so simple to someone who's brain is incapable of comprehending something so simple. He's stupid. You can\'t fix stupid. Stop trying. Just like the fools here keep claiming that fast charging batteries degrade them. Even after posting Qualcomm FAQ on the fact that it does not, stupid fool keep repeating it. Apple fanatics are stupid bruh. It's not even worth it to talk to them.

25. oldskool50

Posts: 962; Member since: Mar 29, 2019

Your brain is broke. How does Force Touch work? You have to increase the pressure of your finger on the hardware. Right? In order to increase pressure, you would need to press for a longer time in order to get the pressure needed. A short press won't have much pressure at all. Android phones implemmeted this same in software. In fact Samsung did it first on the S4. Hold your finger down longer simply cause a certain effect, while s shorter quick press got a different effect. this has NOTHING to so with using an iPhone specifically, other than instead of Apple using software for somethign classically simple, they wasted space inside the phoen to use hardware rhat did the samwe thing. You have zero technology education dude. you are simply here to troll and attack Samsung or any Android OEM you hate simply because you use an Apple device. You are so incapable a coherent thought of your own, until it isn't even funny. You are just impossibly dumb.

13. mikedemoda

Posts: 127; Member since: Mar 19, 2010

sorry to tell you if you mistake 3D Touch with long-press then you ain't used an iPhone in your whole life... as iOS has different functions for long-press and 3D Touch in the same app

27. oldskool50

Posts: 962; Member since: Mar 29, 2019

He was stating the similarity in the gesture. In order to get a long-press on what Apple is using, you simply apply more pressure, which means you would press longer. try just pressing hard as you can as quickly as you can, and you will NOT get the exact same effect as if when you hold your finger on the screen longer. You guys are so tech-illiterate until it isn't even funny anymore. Not that it ever was funny. It's sad that you can't even understand what your own fingers are doing.

3. Knownhost

Posts: 86; Member since: Nov 13, 2017

I appreciated the author correcting sgodsell until I read this line: "So care to explain how that tech is already present in the Galaxy S10?" Dude, seriously, wtf? Leave that one line out, and the response reads as a professional, courteous response from an informed author. With it, the response is confrontational, almost insulting. You sound like a playground know-it-all that attacks anybody who knows less than he does. Not cool, bro.

6. sgodsell

Posts: 7032; Member since: Mar 16, 2013

All I was saying is all the new tech that is going in the 2020 iPhones is already in the Samsung Galaxy S10'S today. Plus Android has had long press since like forever, which is similar to Apple's 3D touch, except it doesn't have the different levels of touch. Also the same ultrasonic or acoustic finger print scanner that is going in Apple's 2020 iPhones is already in Samsung's Galaxy S10's. It's Qualcomms technology. So Apple is going to be buying Qualcomms ultrasonic sensor technology. Read my notes after Joshua's comment.

9. Leo_MC

Posts: 6935; Member since: Dec 02, 2011

"except it doesn't have the different levels of touch." Which means long press has absolutely nothing to do with 3Dt.

16. sgodsell

Posts: 7032; Member since: Mar 16, 2013

Apple's new haptic touch is basically what Android is has been doing for years. So yes, the Samsung and other Android smartphones are already doing what Apple is going to bring in the 2019 and 2020 iPhones. The new iPhones that don't have 3D touch.

24. Leo_MC

Posts: 6935; Member since: Dec 02, 2011

No, it's not; not even close.

28. oldskool50

Posts: 962; Member since: Mar 29, 2019

False. The level of touch don't mean anything. The levels have to do with pressure sensitvity and nothing more. Again you are the one who doesn;t understand. In order to get different level of pressure, your finger would need to make contact with the screen for a certain amount of time. So for example, in order to get MORE PRESSURE, you would need to press LONGER. you can not get the edxact same pressure simply from quickly trying to press hard andf removing yoru finger. if you can't realize something so simple. I bet you believe rainbows are made by unicorns too. Don't you? Or that sea horses are actually horses.

30. Leo_MC

Posts: 6935; Member since: Dec 02, 2011

You have no idea how 3Dt works, little troll... :)))

11. joshuaswingle

Posts: 508; Member since: Apr 03, 2018

This has nothing to do with who supplies the technology. 3D Touch is totally different to long press on Android. The latter is more like Apple's Haptic Touch, something that doesn't interfere with the display at all because it simply adds haptic feedback to the experience. 3D Touch is an added physical layer below the display and I wouldn't be surprised if it interfered with an in-screen fingerprint scanner. And even if Apple could get the two to work together, it would probably create a noticeable thicker phone, something they probably aren't a fan of either.

22. sgodsell

Posts: 7032; Member since: Mar 16, 2013

Sorry that I didn't convey what I was trying to get across from the beginning. But Haptic Touch and even 3D touch have similarities to Android long press. Samsung's Galaxy S10's today already have an acoustic finger print sensor, and Apples new Haptic touch. I know why Apple is dropping 3D touch because developers never really embraced 3D touch and the different level of touch. Plus developers still had to code for non 3D touch devices. To top it off there is the added expense for every iPhone with 3D touch, and with very little benefit in return.

29. oldskool50

Posts: 962; Member since: Mar 29, 2019

Totally different? Slightly different is a better way of saying it. With the software solution, you don't need pressure, you simply touch longer or shorter. With 3D touch the sensor will only activate with pressure.

10. joshuaswingle

Posts: 508; Member since: Apr 03, 2018

I understand what you're saying, you have a point. To be honest, adding such questions into my responses isn't something I do often, but we all make mistakes. Thanks for pointing that out to me, appreciate it.

12. Iodine

Posts: 1474; Member since: Jun 19, 2014

I do not think this is happening. 3D touch was a bulky array of capacitors behind LCD backlight in iPhone 6S. It was thick and heavy. The rumors that Apple is going to kill it persist since 2017 rumors of bezzel less iPhone, that would be incompatible with capacitor aray that has to sort of envelope the whole display from behind. But we got an iPhone X with display that weights 5 g and has 3D touch on whole display area. Nobody talked about it, even Apple has no mention of what had to be done to enable it, but there is definitelly a higher level tech in there that was expansive to develop and implement. And rumors about 3D touch removal persisted in 2018 and now 2019. The iPhone XR has full LCD, thet would require the old style cpacitor array which would add like 20 g of weight, thickness and larger bezzel. I think the 3D touch removal is justified there. Regarding full screen touch ID it might be incompatible with the mysterious 3D touch implementation Apple is using with OLED. But I just do not see Apple just throwing it away now when they had to invest a lot just to make an OLED with 3D touch, at least till “incompatible ?” touch ID is implemented. If the touch ID on whole display will be based on capacitive sensing like old buttons, there is no reason for it to be incompatible with 3D touch - the display already has capacitive touch sensing. It just needs WAY higher density to read the fingerprint. It will be problematic, but it is the only practical way I could think of to make something like full screeen touch ID possible. What about 3D touch being for some reason incompatible with underwater mode ? We will see.

18. sgodsell

Posts: 7032; Member since: Mar 16, 2013

Qualcomms Ultrasonic or acoustic finger print sensor, can read your fingers even if they are wet, or you are wearing surgical gloves. Qualcomms Ultrasonic sensor is the best by far, and allows users to scan under conditions not possible using other finger print scanners.

17. monkeyb

Posts: 404; Member since: Jan 17, 2018

If we ignore all the haters trying to make everything about "anti-Apple". There is one important piece of information we all forget and Joshua can perhaps talk about this in an article as well: - Adding 3D Touch to the OLED screen was apparently much more expensive than adding it to the LCD. I have read a post about how 3D Touch in OLED is costing Apple a lot of money. - Trump's tariff war might put a burden on the iPhone sale price. If Apple removes this component, they "might" end up selling the phone for the current price without making a dent on their profits nor hurting customer's pockets even more. I mean, 3D Touch is really amazing but a software alternative is not a bad choice in the worst case scenario.

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