Mobile Final Fantasy VII "years away" because of its size

Mobile Final Fantasy VII
Square Enix isn't making any sense right now, we just want to put out that warning right off the top. Ever since Square Enix began re-releasing the Final Fantasy games on Android and iOS, there has been a constant stream of gamers asking for Final Fantsy VII to be remade. Final Fantasy VII was one of the most popular, and most commercially successful Final Fantasy games in the series' fourteen (plus sequels, etc) game run. There never been any question that if the game were released on mobile platforms, it would sell well (even at the current $15.99 going rate). 

The problem is that Square Enix was apparently caught completely off guard by the fact that people want this game, and has had to constantly come up with less and less believable excuses as to why the port hasn't even gone into development yet. When talking about the upcoming release of Final Fantasy VI onto Android and iOS, Square director and producer Takashi Tokita said that if that game did well, Square would be excited to work on Final Fantasy VII. This is ignoring that FFVII has broken records on the PSN with its re-release. 

Now, the new excuse is that the game is too big. Apparently, the recent PC remake of FFVII clocked in at over 3GB, which would be over the iOS App Store limit of 2GB, but still within range of the Google Play limit of 4GB. Of course, the trouble with that reasoning is that Final Fantasy VII originally came out on PlayStation, and the entire game fit onto 3 CDs, which would make it just about 2GB at the high end. We're sure that the multitude of cutscenes in the game could be recompressed from whatever format was used back in 1997 to take up less space, and hit that 2GB limit. 

It's a game that people want. And, it's a game that people will pay for. At some point Square will have to put aside the excuses and find a way to make it happen. 

source: Shacknews via The Verge



1. ocilfa

Posts: 334; Member since: Aug 03, 2012

I always see FFVII as the "Big red button" for Square. When things are getting bad financially, just push it.

15. bwhiting

Posts: 188; Member since: Jun 15, 2013

that usually how they get the next FF games getting more and more income before it is even out

18. JC557

Posts: 1919; Member since: Dec 07, 2011

I find myself still playing FF VII on the PC. I like the story and gameplay. I also like FF III, IV and Secret of Mana. I really want them to release Einhander on mobile platforms and the PSP.

2. Shatter

Posts: 2036; Member since: May 29, 2013

If within the next 2-3 years smartphones don't offer 128gb/256gb options we riot. 64GB is not enough. They have the cpu, gpu, ram and screen down, just make better batteries and more storage its not hard to spend $15 more and sell a 128gb version.

5. ngo2dd

Posts: 896; Member since: Jul 08, 2011

If 64 is not enough you have problems. Even with music and video there is no reason to use up all 64 gb. God know you will not listen to all that music or watch all those movie. God nand memory is not cheap. SD nand is rejected flash that why they are cheap.

6. Finalflash

Posts: 4063; Member since: Jul 23, 2013

It actually is pretty cheap. Apparently the difference between a 16 GB iPhone 5s to a 64 GB iPhone 5s cost to make wise is about $20 or something (there was an article about it a while ago). So maybe 128 GB might be $60 more, but hey, they make about 300-400 profit on the current price of smartphones, they should be forced to take a hit somehow.

7. Shatter

Posts: 2036; Member since: May 29, 2013

Its the same thing as a micro sd card. A 64gb micro sd is $50. So that means to them its at max like $25-$30. Some phones are literally a micro sd soldered to the motherboard.

8. a_merryman

Posts: 749; Member since: Dec 14, 2011

Not accounting for the more 128 GB memory modules they sell, the cheaper the price will become. And of course the natural progression of technology making things cheaper. Seriously, we are coming up on specs that are pc class a few years ago, and the mobile os's are getting more complex and able to do heavier lifting. And the graphics and games themselves are starting to come up on xbox 360 and ps3 territory. They need to start putting in enough memory for these new tasks and games.

9. ngo2dd

Posts: 896; Member since: Jul 08, 2011

Making higher GB nand memory is hard and more expensive to make. That why in computer the higher SSD are so expensive. Remember that apple can but memory much cheaper then other companies. 20 dollars is a lot for any company per unit

10. Shatter

Posts: 2036; Member since: May 29, 2013

If your phone has 128gb I would pay the $ needed to make it profitable. I would say Samsung actually gets memory the cheapest because they make it. Their solid state drives (giant sd cards basically) go up to 1TB ($650).

3. iorrri3

Posts: 4; Member since: May 08, 2013

i think we can play it via a ps emulator.cant be that hard

4. spectre1006

Posts: 54; Member since: Apr 27, 2011

emulators say hi

11. georaldc

Posts: 5; Member since: Oct 13, 2013

Makes sense if they did a lazy straight port I guess. Isn't the entire game duplicated on all 3 discs? The only reason for multiple discs is because of the CG cutscenes

19. JC557

Posts: 1919; Member since: Dec 07, 2011

It's a really long game even without the cut scenes. I've been playing it on the PS1 and just bought it off Steam for $5 so no more disc swapping annoyance.

21. georaldc

Posts: 5; Member since: Oct 13, 2013

Did you even read what I just said? I wasn't talking about game length but how the whole game is on all 3 discs minus cutscenes. Meaning the whole game fits on a single cd.

12. Sureal

Posts: 38; Member since: Jan 31, 2010

after having played final fantasy xi for 10+ years, i can say with certainty that SE will say anything to get people to shutup, they are a very japanese company and really dont care about anyone outside of japan except for our money, meaning if they are staying financially stable as is, they dont care what we want, now, if japanese people start calling for final fantasy vii, we will see it in days

13. Sureal

Posts: 38; Member since: Jan 31, 2010

i say this because square enix once told us that even though all the servers for ffxi were in japan, people in the US would get the exact same ping as japanese players

14. Shatter

Posts: 2036; Member since: May 29, 2013

If you have fiber optics maybe comparable to the average ping their lol.

16. Sureal

Posts: 38; Member since: Jan 31, 2010

no, i dont care what connection you have, it doesnt matter, the distance is too great, unless they are on dial up and you are on fiber optics monsters would show up to us as claimed, japanese players would be fighting a monster before we could even see it, let alone claim it

17. remtothemax

Posts: 260; Member since: May 02, 2012

...caught off guard by the fact that people still want ff7? were you not on the internet when they released the ff7 tech demo for the ps3 when it launched? maybe you haven't heard of advent children? or the fact that square enix has had to specifically come out and say that they are not in the process of remaking ff7 multiple times? square enix is very much aware that people still want ff7, they are just incompetent. i don't know what else would explain the first version of ff14, completely failing to release a kh title for the last console generation, and never remaking ff7. i just wish they would do the decent thing, close shop, and sell off their franchises to companies more capable of actually making games.

20. livyatan

Posts: 867; Member since: Jun 19, 2013

I call BS too. How big were GTA and Max Payne titles? San Andreas was an enormous game and Rockstar will release it next year on Android and iOS with updated graphics. Heck, in times where recent top shelf pc titles such as Xcom: Enemy Unknown get their almost full mobile versions, and with games like Deus Ex: The Fall showing what is possible on mobile in terms of complexity and size, this excuse from Square is really laughable

22. downphoenix

Posts: 3165; Member since: Jun 19, 2010

Deus Ex: The Fall is from Square Enix.

Latest Stories

This copy is for your personal, non-commercial use only. You can order presentation-ready copies for distribution to your colleagues, clients or customers at or use the Reprints & Permissions tool that appears at the bottom of each web page. Visit for samples and additional information.