LG G4 benchmarked - how does the Snapdragon 808 fare?

LG G4 benchmarked - how does the Snapdragon 808 fare?
It's time to satisfy your curiosity about the newly announced LG G4's benchmark performance! The smartphone's announcement had us very interested in it too, as the LG G4 ships with an unorthodox spec sheet that sees the hexa-core Qualcomm Snadpragon 808 CPU, Adreno 418 GPU, and 3GB of LPDDR3 ram as its central pillars. No other smartphone that's currently on the market has the same configuration. 

In the first quarter of 2015, the Android competition has adopted four options. Camp Samsung uses its own Exynos 7420 chip paired with the ARM Mali T760 GPU. Camps HTC, Sony, and Xiaomi choose the Snapdragon 810 SoC and its advanced Adreno 430 GPU. And on the eastern front, there are the Meizu and Huawei camps, which rely upon the MediaTek MT6595 (PowerVR G6200MP4) and HiSilicon Kirin 930 (Mali -T628 GPU), respectively. Where does the LG G4 and its Snapdragon 808 position itself in this challenging landscape? And more importantly, does it deliver the expected flagship performance? Let's examine the benchmark results and find out!

Of course, one should be fully aware that synthetic benchmarks measure performance in pre-calculated tasks and scenarios, and are therefore not fully representative of normal everyday usage performance. What they do is form an accurate impression of how different smartphones and their specific hardware components handle themselves under intense load. Trying to assess normal usage performance via tests is not only impossible due to the subjective nature of the "normal usage" term, but it doesn't make much sense either. See, even the low and mid-range Android phones of today have the essential, basic tasks covered. We need to look beyond that to truly see what a smartphone is capable of, and that's where the benchmarks come in.

CPU Performance

We use the Vellamo Metal and Basemark OS 2 tests to assess CPU performance. In these tests, the LG G4's Snapdragon 808 CPU generally performs great, moving slightly ahead of the power-hungry Snapdragon 810 CPU in the HTC One M9, and tailgating the Samsung Galaxy S6 & S6 edge's Exynos 7420 SoC. Although the SD 808 has just two Cortex-A57 cores, whereas the SD 810 and Exynos 7420 both have four, the 808 performs better than expected. Its results suggest that manufacturers could have an easier time squeezing peak CPU performance out of the lowlier SD 808 rather than the SD 810, which is more powerful, but often falls victim to throttling and struggles to live up to its potential. Still, the 14nm Exynos 7420 is the top dog right now, while the Kirin 930 (Huawei P8) and MediaTek MT6595 (Meizu MX4) are unimpressive all-around. Their results boil down to the economical CPU cores used in both. The Kirin 930 utilizes exclusively Cortex-A53 cores modified by Huawei, while the MT6595 uses power-efficient Cortex A17 and A7 cores. Still, it has to be noted that both processors are designed as upper mid-range products, rather than flagship solutions. Hence, their performance is fair, but it illustrates a significant gap between "upper mid range performance" and "flagship performance". One would expect this gap to be narrower today, no?

3D Performance

The LG G4 and its Snapdragon 808 SoC generally position themselves slightly below the Samsung Galaxy Note 4 and its Snapdragon 805 SoC in the 3D performance tests AnTuTu and GFXBench. That's a disappointing turnout for a 2015 flagship smartphone, but it can be easily explained. Hot-headed it is, but the Snapdragon 810, which spearheads the 3D performance benchmarks, has a killer graphics unit - the Adreno 430. It reaches more than double the 3D performance of the LG G4's lowlier Adreno 418 GPU in the GFXBench rendering tests. The Adreno 430 even outguns the Mali T760 found in the Galaxy S6 & S6 edge's Exynos 7420 CPU, while Huawei and Meizu's upper mid-range solutions finish after the LG G4's Adreno 418, which is already behind the Snapdragon 805's Adreno 420 GPU (as measured in the Samsung Galaxy Note 4). However, it has to be considered that the Adreno 430 in the HTC One M9 is powering a 1080p display, which means it doesn't need to deal with as many pixels as a 2K resolution device, such as the LG G4, would have to. We'd assume that the odds would be evened out to an extent, if the Adreno 430 were to handle a QHD screen.

System performance

The AnTuTu test gives a good all-around perspective over system performance under load comparable to that of intense general usage. Unfortunately, the LG G4 is once again unable to stand up to flagship performance expectations. The AnTuTu results position it above the Snapdragon 805 in the Galaxy Note 4, and near general ballpark of HiSilicon and MediaTek's processors, which might be a good achievement on its own, but pales in comparison to flagship silicon performance. The Snapdragon 810 in the HTC One M9 runs significantly faster than the SD 808, Kirin 930, and MT6595 processors, only to be eclipsed by the Samsung Exynos 7420 in the Galaxy S6 edge.


All things considered, the LG G4 can be identified as an upper mid-range smartphone that incorporates flagship display and camera technologies. What does that mean in practical terms? We believe the most noticeable performance impact will be felt in heavy 3D gaming and 4K video recording scenarios, where the LG G4's "not quite there" graphics unit and older memory technology won't be able to deliver consistently smooth, effortless performance. To the strictly specs-minded buyer, the LG G4 probably doesn't seem like a good proposition in comparison to the Galaxy S6 edge at the high-end price point, or to Chinese "affordable flagships" at the low and mid-price point. But if we look at the vast majority of customers, the ones who are mostly after attractive design, a bright colorful display, and a solid camera, we think the LG G4 has what it takes to win their attention.

Related phones

  • Display 5.5" 1440 x 2560 pixels
  • Camera 16 MP / 8 MP front
  • Processor Qualcomm Snapdragon 808, Hexa-core, 1800 MHz
  • Storage 32 GB + microSDXC
  • Battery 3000 mAh(18.5h talk time)



1. bugsbunny00

Posts: 2265; Member since: Jun 07, 2013

lg g4 is clearly the king..and s6.

3. maherk

Posts: 6923; Member since: Feb 10, 2012

The king of 2015 mid-rangers :) Lg just pulled an HTC, made the Flex 2 better than their real flagship in the G4, just like what HTC have done with the m9 and m9+.

14. vincelongman

Posts: 5717; Member since: Feb 10, 2013

True, I don't see why LG didn't include the 810, but disable 2 A57 cores That way they have LPDRR4 and the Adreno 430, without the 810's overheating issues

74. sachouba

Posts: 266; Member since: Jun 08, 2014

Because they want to earn more money. :)

21. Wiencon

Posts: 2278; Member since: Aug 06, 2014

Show me one person that will buy M9+ over regular M9

33. CanYouSeeTheLight

Posts: 1122; Member since: Jul 05, 2012

False, the M9 has much superior GPU performance to the crippled M9 Plus, the GPU in the M9 Plus is barely a match for an iPhone 5S that isn't what i'd call better than an M9.

54. Taters

Posts: 6474; Member since: Jan 28, 2013

That makes it even worse, not better. HTC logic, since it has a higher res screen, let's use a weaker GPU! HTC are geniuses at sucking. They always find a way.

67. samsboy unregistered

One thing caught my attention. Benchmark tests aside. It is known that LG did not include 3 GB DDR4. I am baffled that the screen is made up of Corning Gorilla Glass 3, Chai!!!!. LG is a very greedy company. And they expect me to swap $600 for this? I will wait for 2016 or just get zenfone 2 4GB ram for half that price and finish the year with. The value of money is what money can buy. Simple economic terms, I think I should start putting that into practice.

70. czvezda

Posts: 31; Member since: Apr 21, 2015

Doesn't the M9+ have a mediatek processor?? I might be wrong but I remember rumors before its release stating that, I haven't checked since.

78. j2001m

Posts: 3061; Member since: Apr 28, 2014

They did note even do a geakbenth 3 score but others have and it's got a real crap score just above the g3

23. hellbread

Posts: 309; Member since: Nov 21, 2014

Don't see nothing wrong with G4 results here. Its still fast phone...

25. romeo1

Posts: 816; Member since: Jan 06, 2012

The thing thats wrong is that a yr old flagships do better on screen in the graphics department. So its like going down a step with gaming but with the resolution went up. The 800/801 are more than enough to make the phone lag free but if you go 2k the gpu should be better. So they should've gone with a better soc or lower the resolution to 1080p

64. chenski

Posts: 773; Member since: Mar 22, 2015

My g3 runs well on 801

68. romeo1

Posts: 816; Member since: Jan 06, 2012

I know but if you play a game like oddworld you can't play on the highest quality same goes for the g4 as even the note 4 can't do it and as the benchmarks show its gpu is better. It is the only game i know that is that heavy but i think this game was just the beginning of heavy games on mobile. So the only problem is that it will be sold as a high end phone but it's power is comparable with a yr old flagships while samsung is ahead with their s6

71. czvezda

Posts: 31; Member since: Apr 21, 2015

Well, given the likely high price point, there is something wrong. As stated above, it doesn't have a strong value proposition.

42. waddup121 unregistered

I wonder what will change if it used a 805.

2. TyrionLannister unregistered

Testing on-screen scores to gauge GPU. Typical PA.

6. Cazrack

Posts: 11; Member since: Apr 22, 2015

/agree they need to change this. But at least we can see that it's gpu is slower then Note 4 s805 with adreno 420.

12. vincelongman

Posts: 5717; Member since: Feb 10, 2013

Also Why only GFXBench 3.0 for GPU? (also it only says GFXBench, it should say GFXBench 3.0 or 2.7, I think they used 3.0) What about 3DMark and Basemark X Also why no *GFXBench ES 3.1 and PCMark? *GFXBench ES 3.1 is their newer GPU benchmark which uses OpenGL ES 3.1 (GFXBench 3.0 uses OpenGL ES 3.0)

19. TyrionLannister unregistered

GFXBench 3.1 is too high end for today. I think manhattan 3.0 is more realistic workload for 1-2 years. About PCMark, I have no idea.

77. Niva.

Posts: 440; Member since: Jan 05, 2015

In Westeros, people haul around their 1080 monitors so they can game on their phones!

20. rifat44

Posts: 49; Member since: Apr 29, 2015

what about the battery life's on screen time in this phone?

39. UglyFrank

Posts: 2194; Member since: Jan 23, 2014

The phone isn't even out yet, give them a chance

76. osbert

Posts: 125; Member since: Jul 02, 2014

I get where you're coming from, but it should also be noted that they labelled it appropriately and this gives a much better representation of actual performance you'll see on the device. Unless you're the type to hook your phone up to an external display, and play a touchscreen mobile game (let's be generous and say 1% of the customers will do this), the performance you will see is as they have shown.

4. darkskoliro

Posts: 1092; Member since: May 07, 2012

Complain what you want about the 810, but pair that thing up with 1080p screen and it just completely destroys everyone in onscreen performance

40. Bootutu

Posts: 228; Member since: Jul 11, 2013

Yeah for good 10 minutes, then it becomes a serious mid-ranger, and perhaps a hot plate.

55. Taters

Posts: 6474; Member since: Jan 28, 2013

Meh, might as well go 750p so you can get a solid 60fps...not. Apple tactics should never be encouraged...ever.

61. darkskoliro

Posts: 1092; Member since: May 07, 2012

It has nothing to do with "Apple tactics", do you not believe that 1080p is enough for a smartphone screen of 5 inches? At 441ppi, quality has already been met. The only other thing to go along with it is performance.

5. Neros

Posts: 1016; Member since: Dec 19, 2014

Lower gpu scores than note 4, hahahahha. Well done, LG. 2014 specs too good.

7. matthew1811

Posts: 4; Member since: May 23, 2014

My Note 4 scores over 52000 in Antutu. Liars...

* Some comments have been hidden, because they don't meet the discussions rules.

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