Hitman Go review: a stealthy yawn

Hitman Go, a puzzler featuring everyone’s favorite barcode-tattooed stealth killer, is making waves on Apple’s App Store and Android’s Google Play store, but is it really any good? Coming from a developer that we’re used to seeing feed our nostalgia, Hitman Go by Square Enix, is in fact a mix between a board game and a stealth game. This is important to know from the onset, since you might be fooled to think that a stealth game involves a lot of action. Quite the opposite: in reality, this is not even a real-time game, instead - it’s a very typical turn-based board release.
What’s the game all about, though? In Hitman Go, you have a charted path and villains running on it, and your goal is to reach the end point where you either leave a level, or kill someone (you’re a hitman, remember?). It’s a gameplay that is no different than Pac-Man - just imagine Pac-Man being played in a turn-by-turn fashion, not real time. The whole presence of the Hitman in this environment seems artificially implanted - all the characters of the game are as soulless as it gets - you could have easily replaced them with pawns without feeling any difference.
All in all, our journey in the shoes of the stealth killer Hitman did not feel particularly adrenaline-pumping, nor could we feel very involved as any kind of backstory is practically missing. As a board game/puzzler Hitman Go picks up in complexity and offers a decent amount of playtime, but even then it feels grossly overpriced. Should you try it? If you’re a fan of the stealth genre, you could, but be fast - you might quickly grow disappointed in it, and then - only if you’re fast enough, you could still fit in that 15-minute cash-back window on Android.
Pros
- Plenty of replay value
Cons
- Repetitive levels and gameplay that quickly gets tedious
- Grossly overpriced
- Hitman could have easily been a pawn, no backstory whatsoever
- Fake plasticky looks are hard to relate to
- Flat soundtrack
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