Epic Citadel arrives on Android, shows off Unreal Engine 3 and comes with a built-in benchmark

Epic Citadel arrives on Android, shows off Unreal Engine 3 and comes with a built-in benchmark
Epic Games has just released Epic Citadel for Android and it is not just a demonstration of the true game engine that is the Unreal Engine 3, but also includes a benchmarking tool. Epic has also updated Epic Citadel for iOS, but it still lacks benchmarking mode.

Why is this important? First of all, you get to see a real-world game engine perform on Android, an engine that is used in games like Gears of War 3, Infinity Blade 2, Medal of Honor, Mass Effect 3 and many more.

Epic Citadel on the other hand is just a demonstration, a tool that is mostly good for developers to showcase how different hardware can handle the engine. The platform supports both ARM and x86, so current and future Intel-based Androids will also be able to run it.

Interestingly, now nearly all the high-end devices tested scored framerates in the 50s and even 2011’s Galaxy Nexus scored 40 frames per second. This could mean two things - either hardware has advanced too fast or Epic was a bit late released Citadel for Android.


source: AnandTech

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10 Comments

1. cezarepc

Posts: 718; Member since: Nov 23, 2012

High-end devices hitting the 60fps ceiling means next-gen SoCs are too powerful for the task they are going to perform. Although my Nexus 7 eats dust when compared to other quads and A15s, I'm pretty confident it can atleast render 30fps on upcoming titles (which is more than playable enough for me).

2. GhostBear

Posts: 25; Member since: Feb 01, 2013

30.5 FPS benchmark highest settings on my Motorola Atrix 4G MB860. 1000mhz Dual Core Nvidia Tegra 2 with 1GB Ram. Not bad, Impressed with the Optimization of the engine.

3. md227a

Posts: 229; Member since: Mar 20, 2012

My AT&T LG Optimus G is getting 60 frames a second. I hit 62 one time after a restart of the phone.

4. Darkerm

Posts: 322; Member since: Jan 31, 2012

My Xperia S (ICS) get 28.1 FPS with High-Graphic Setting and 29.7 With Performance Setting. Now, I am just Waiting for some Game to Test out how well they work.

5. Dr.Phil

Posts: 2488; Member since: Feb 14, 2011

I must say that when I downloaded this application and used it I was just in awe by the graphics. I couldn't believe that technology has advanced this far from a decade ago. To just think you could have all the power of what a computer had a few years ago in the palm of your hand is just amazing. It also made me wish that Epic Games created an actual game from this demo. I like the idea of it being an open world that you get to explore. Perhaps they could get to work on creating a small version of a game like Assassin's Creed. Just remember: this game was created a few years ago (and it can run on older hardware like my Galaxy Note). Imagine the possibilities that Epic Games has in developing games or applications for even the current hardware we have.

6. GALAXY-STORM

Posts: 328; Member since: Oct 13, 2012

My S3 hit 47fps. Future Gaming is gonna be simply stunning on smartphones.

7. jroc74

Posts: 6023; Member since: Dec 30, 2010

My Maxx HD hit 49 high performance, 100% res

8. remixfa

Posts: 14605; Member since: Dec 19, 2008

My Nexus 4 just bounces on the 60fps artificial limit. They need an offscreen test to show just how many FPS it really gets. :)

9. mrblah

Posts: 577; Member since: Jan 22, 2013

i wonder what the iphone would score?

10. Shubham412302

Posts: 592; Member since: Nov 09, 2011

my old atrix 2 hit 53.3 average and was popping at 61 many times

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