Blizzard evaluating the prospects of bringing StarCraft to mobile

VentureBeat held an interview with Blizzard president and co-founder Michael Morhaime, senior vice president and co-founder Frank Pearce, and senior vice president Chris Metzen on the company's plans for future game development, VR, and mobile. While the huge game developer is definitely following virtual reality and all the “funny helmets” that are coming out, it doesn't feel like its franchises are going to benefit much from the 360-degree immersion just yet. Blizzard's games rely more on the social experience, the community aspect, according to Metzen.

However, the company is certainly interested in further tackling the mobile scene and is toying with various ideas. As you probably know, Blizzard's Hearthstone collectible card game is available for Android phones and tablets, iPhone, and iPad, and is quite successful — it still holds a solid spot in the top 40 grossers on iOS.

According to the interview, the company doesn't have another mobile title in the works right now, but is considering on how it could translate some of its popular IPs to the platform. Mobile games need to be fast-paced to allow for play sessions in quick bursts, which is a requirement that often limits developers into building casual, one-tap titles. Blizzard, however, wants to evaluate the possibilities of bringing its “deep heritage” to the mobile platform, possibly in real-time strategy format. And yes, the StarCraft name was dropped, as Frank Pearce said that there is a big opportunity in mobile beyond just casual gaming, but “[StarCraft's] space needs to be reinvented” since people wouldn't be willing to sit down and play 45-minute sessions.

While the latter may sound troubling to conventional console and PC gamers, we're willing to assume that Mr. Pearce was talking about mobile gaming there. And, in that context, it certainly rings true. Blizzard does have a couple of titles that could lend themselves great as real-time strategy or MOBA titles – StarCraft, Heroes of the Storm, even the good-old WarCraft, if one is to dream.

Would you be interested in sending out zergling rushes against your buddies in a mobile StarCraft title?



21. chenski

Posts: 793; Member since: Mar 22, 2015

My phone running 810 wont break a sweat

20. Deadeye37

Posts: 314; Member since: Jan 25, 2011

I'm hoping for a full RTS for mobile. I haven't found any really good RTS that's akin to StarCraft for Command & Conquer.

14. xq10xa

Posts: 810; Member since: Dec 07, 2010

I hope they put alot of time and research into this. The only game I like on mobile is hearthstone. When you have a killer PC's hard to play games on mobile.

10. hado86

Posts: 177; Member since: Oct 15, 2014

Please! I'm rocking a 6s plus and iPad pro! Both should easily handle it.

8. downphoenix

Posts: 3165; Member since: Jun 19, 2010

Blizzard's take on mobile strategy akin to Clash of Clans or Game of War is incoming. And I agree on the commenter that mentioned Diablo, I think that would be a better fit for mobile.

5. Commentator

Posts: 3723; Member since: Aug 16, 2011

Bring WoW to mobile, would probably bring me back (for a month or two at least).

6. Unordinary unregistered

You know just as well as I do that this will never happen lol. Everyone would die by standing in fire while their phones lag out.

9. Arch_Fiend

Posts: 3951; Member since: Oct 03, 2015

That's not true there are some GUPs that could handle it bruh.

11. Unordinary unregistered

The 6S lags once in a blue moon playing NFS ever since their new update for better graphics, and it has the best chip in the market. If a game like WoW came to mobile that needs to load/render everything in real time, our phones would burn lol. I also said "most" because I'm bending over to that "most market share" statistic lol, which means most people playing it on mobile would die. Over. And over. And over again. /humor.

12. Arch_Fiend

Posts: 3951; Member since: Oct 03, 2015

My iPhone lags.....never but it has a 1080p screen so its not suppose to. I couldn't see anyone playing wow on a sub 6in phone anyway there is some much going on idk how you would be able to see everything on a cramped 4.6-5.2in screen. They could make it a tablet only game and tablets like the iPad air, Surface and if nvidia ever makes an X1 powered tablet could play it easily without getting to hot.

13. Unordinary unregistered

Without a doubt. Let alone being able to accurately tap a spell on the long spell bar haha

18. Arch_Fiend

Posts: 3951; Member since: Oct 03, 2015

So much*

15. Commentator

Posts: 3723; Member since: Aug 16, 2011

Step 1: Bring it to Android Step 2: Google merges Chrome OS with Android Step 3: I buy the next Chromebook Pixel no questions asked

16. Arch_Fiend

Posts: 3951; Member since: Oct 03, 2015

IKR bruh.

17. Unordinary unregistered

Lmao. If you think a Chromebook could smoothly run WoW, I want some of that stuff you're smoking lol.

19. Commentator

Posts: 3723; Member since: Aug 16, 2011

Yeah, it ran smoothly on my 11 year old mid-range PC so it would OBVIOUSLY suck on an i7 @ 2.4 GHz with 16 GB RAM. What was I thinking... (And obviously in this fantasy world of mine they would downscale it appropriately for mobile, as well as optimize the UI. This isn't a straight port after all.)

22. Doakie

Posts: 2478; Member since: May 06, 2009

Hey! Don't use logic here! This is a comment thread of pure hatred towards anything non-Apple. Take your sense elsewhere. Jeez...

4. Chuck007

Posts: 1420; Member since: Mar 02, 2014

Diablo will be more suiting for mobile.

3. Joulukas

Posts: 115; Member since: Jun 05, 2013

I would love it! SC is something I grew up with, and even tho I suck nowadays, my heart still beats to the game.

1. Unordinary unregistered

Do it. My 6S won't break a sweat.

2. Arch_Fiend

Posts: 3951; Member since: Oct 03, 2015

I wouldn't be so sure about that lol but considering you can use game tuner, you should be able to play any game without a problem.

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