Apple's App Store has more than 1.5 million apps now, but the Play Store is still in the lead


During Apple's most recent keynote at WWDC, Apple CEO Tim Cook broke the news that App Store has topped a 100 billion app downloads for the 6 years it's been around. That's a lot of app downloads, isn't it?

Yet, there was no word on the total tally of apps available on the repository, but fortunately for all the curious souls out there, we might be able to shed some light on the matter. A quick visit to AppShopper, one of the more popular and reputable app directories for iOS apps, will reveal that there are currently more than 1.5 million items in the App Store. 1,507,779 at the time of writing, to be exact.

More than a million of these (1,010,928) are tailored for the iPhone, some 481,970 are iPad-exclusive, and roughly 545,000 are universal apps available for both device lineups. There are also 23,423 apps for the Mac. 

As a whole, AppShopper's statistic reveals that 2,316,413 apps have been approved ever since the App Store's inception. Why the higher number, though? It's simple, many apps have been withdrawn of the repository after they've been on the shelves for a while, hence the different tally.

Meanwhile, if one of the most trust-worthy directories for Android apps (AppBrain) is to be believed, Google's Play Store is home to 1,609,064 apps (last updated on July 16, 2015). It is estimated that 13% of them are of the low-quality type, deeming them of little to no use to users.

One thing is certain though, the multifaceted war between Apple and Google certainly spans to their respective app stores, and while it's easy to pinpoint a winner judging by numbers alone, the quality-quantity ratio should also be considered.

Thanks for the tip, Dawid!


source: AppBrain, AppShopper via Tablety.pl (translated)

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15 Comments

1. gaming64 unregistered

Yeah but about superior app quality on iPads than Android tabs......you can't ignore that.

2. yoosufmuneer

Posts: 1518; Member since: Feb 14, 2015

Yeah. Only weak point of Android in tablets.

7. vincelongman

Posts: 5691; Member since: Feb 10, 2013

Also no multi window in stock Android It might be in 5.2, its kind of in M Preview, but very experimental

12. waddup121 unregistered

Lets go playstore...*Cheers!*

3. yoosufmuneer

Posts: 1518; Member since: Feb 14, 2015

I bet Windows has more apps than Mac in the Appstore.

4. gaming64 unregistered

If you compare them together via app stores but in total both of them have almost the same amount of apps including ones downloaded from websites. Still, yeah you're right.

5. durrav

Posts: 25; Member since: Mar 13, 2014

When these comparisons are made, do they count every single item in the stores? Because Android has tons of themes launchers that iOS doesn't have which makes it unfair.

6. TylerGrunter

Posts: 1544; Member since: Feb 16, 2012

Why is it unfair? It allows Android to do something iOS can't, so it is perfectly fair to me.

8. Martin_Cooper

Posts: 1774; Member since: Jul 30, 2013

When every single major company is rushing to do an iOS app first, when every single game developer is rushing to do first a version for iOS, numbers don't matter much. The most money is being made in the app store and most, not all but most developers still prefer app store just cause of the MONEYZ and easier platform to build on. Google play is amazing but even with its 80% world domination it still cant make most of the developers to care more for them than apple since the developers make much more on the app store/ And that trend doesn't seem to want to die after all this years of android domination. A huge plus for iOS owners something that most of hard core android fans seems to ignore when you compare the two platforms. As an example. The new fallout game came out first on iOS and is considered one of the best mobile games ever made. Android? Its coming 3-5 months after. Of course the opposite happens too, thing is it happens much less.

11. Macready

Posts: 1821; Member since: Dec 08, 2014

"When every single major company is rushing to do an iOS app first, when every single game developer is rushing to do first a version for iOS".... Followed by the fully contradictory: "Of course the opposite happens too"... And then the unsubstantiated (and you know you can't support it with statistics, so more of a gut feeling anyway): .."thing is it happens much less." Another post that fell apart in seconds. Good try though.

9. darkkjedii

Posts: 31034; Member since: Feb 05, 2011

People are actually gonna argue about this.

10. Simona unregistered

All SPAM

14. HildyJ

Posts: 338; Member since: Aug 11, 2012

Who cares? On either store, less than 0.1% are worth installing.

15. MrElectrifyer

Posts: 3960; Member since: Oct 21, 2014

There are already more than 10x more apps in the WIndows Store (585,000) than the Mac App Store...no surprise.

17. AlikMalix unregistered

I dont know why we're still measuring this statistic. Especially when it's was extremely irrelevant about few hundred thousand apps ago regardless which platform. Come to think of it, Apple has been removing dumb/useless apps now these days - further shows that this isn't something to brag about anymore.. If apps are to be measured at all - it should be based on who has more apps that exceed 10,000 or 100,000 or 10,000,000 or w/e downloads that also have 80% or higher positive rating and disregard the rest of apps - basically counting apps/games that are popular and show quality... otherwise, put this race to rest - it's irrelevant now... just like lag on android flagships when they're new, and how much ios "sucks" for a person who clearly likes OS that delivers bloatware instead of updates... (sorry haven't trolled in a while)... +1 if you agree.

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