ARM says mobile game graphics will catch up to PS4 and Xbox One by 2018

ARM says mobile game graphics will catch up to PS4 and Xbox One by 2018
Gaming enthusiasts know that smartphones and tablets can pull off intense 3D graphics that compare to those seen on consoles like the PlayStation 3 and Xbox 360. But even now, we are hardly reaching anywhere near the ceiling of possibilities. Leave it to renowned chip architects ARM, whose CPU core designs are used (partially or entirely) in virtually every modern Android device, to give you a glimpse of a near future with high polygon counts.

At the Casual Connect conference in Amsterdam this week, ARM's Nizar Romdan announced that, two years from now, mobile graphics chips his company creates in partnership with Nvidia, Samsung, and TI will be able to handle visuals on par with those of the PlayStation 4 and Xbox One consoles.

Dazzling visuals are one thing, but mobile devices generally can't deliver game experiences on quite the same scale as dedicated consoles. Developers must deal with small displays, imprecise touch controls, mostly casual-oriented audience, battery life restrictions, and app stores' data footprint and pricing considerations.

Still, technological advancements could bring more hardcore players into the $30 billion mobile gaming market, and lay a stronger foundation for mobile virtual reality, which tech advisers from Digi Capital say will grow to a $15 billion market by 2020. Speaking of VR, Romdan pointed out that virtual reality headsets eliminate the form factor difference, as wearing a headset on your face is the same, no matter if you have a PC or smartphone. No wonder that the likes of Apple, Samsung, and HTC are being all serious about VR.

source: VentureBeat

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1. FlySheikh

Posts: 444; Member since: Oct 02, 2015

They'll also weigh a ton

20. Nathan_ingx

Posts: 4769; Member since: Mar 07, 2012

And also, by 2018, console graphics will look like movies (or maybe close enough).

33. vincelongman

Posts: 5677; Member since: Feb 10, 2013

I hope not 30 fps is already terrible, can't imagine how bad 24 fps would be

37. BattleBrat

Posts: 1476; Member since: Oct 26, 2011

No, consoles drag gaming graphics down, PC graphics maybe..

50. techperson211

Posts: 1280; Member since: Feb 27, 2014

Nah, still going to play in console.

43. nwright94

Posts: 211; Member since: Oct 14, 2014

I'm sure the PS4 and Xbox One will still be the consoles out then, I don't think they'll improve that much.

44. joey_sfb

Posts: 6794; Member since: Mar 29, 2012

Don't mean s**t. Graphic will drive up the production cost so we may get even less game. More importantly they have to find way to make game to be cost effective.

21. sgodsell

Posts: 7191; Member since: Mar 16, 2013

You are so wrong on weighing a ton especially since the manufacturing is still getting better every year. They are pumping out 14nm chips with 10nm chips starting to be manufactured at the end of this year or beginning early 2017. Considering both the XBox One and PS/4 are using 28nm chips. This just makes sense that Mobile devices are getting faster and using less power all the time. Also when I see Nvidia's X1 mobile chip is already at 1 teraflops, whereas the XBox One is at 1.3 teraflops, and the PS/4 is at 1.8 teraflops. If anyone thinks they can't get there would be an idiot. This will also help out with VR, and now I can see why analysts are saying that Mobile VR will take 80-90% of the total VR market.

34. vincelongman

Posts: 5677; Member since: Feb 10, 2013

The X1 is actually 1 TFLOP in FP16, it's 0.5 TFLOP in FP32 I reckon 2017 will be close, but I think they will come up short due to lack of bandwidth Hopefully we see HBM, HMC or Wide-IO in SoCs soon, will help bandwidth issues Also hopefully Vulkan means we will see more ports of AAA PC games

28. Atrixboyyy

Posts: 595; Member since: Nov 03, 2011

they wont weigh a ton but the battle for thin phones will definitely die down, power consumption and usefulness are the main hurdles for a chip that powerful.

2. Biernot unregistered

i prefer the graphics from real life...

3. aesthetics

Posts: 128; Member since: Oct 02, 2014

And what? There are some devices already capable of rendering ps3 graphics, but 0 games using their potential

14. ibend

Posts: 6747; Member since: Sep 30, 2014

iPad Pro? lol

56. AhmadAlsayegh

Posts: 326; Member since: Jul 18, 2011

I wish I could upvote this dude more than once! the huge lack of quality AAA content in mobile gaming is not worth all the advances chip makers are making in the graphics department! I do understand that new chips are much less power hungry, but battery technology should be a priority now.

4. HonestRealist

Posts: 196; Member since: Jan 25, 2016

There are going to be a couple of old farts, that are going to spread a whole lot of hate for this article.

16. NoToFanboys

Posts: 3231; Member since: Oct 03, 2015

For once I am with you here.

39. ThePython

Posts: 902; Member since: May 08, 2013

Old farts who back up their arguments with facts, instead of pointlessly labeling comments.

48. HonestRealist

Posts: 196; Member since: Jan 25, 2016

How's the fact I point out below? Old fart?

5. ThePython

Posts: 902; Member since: May 08, 2013

Battery life and size restrictions will prevent that from happening anytime soon, no smartphone will be capable of running GTA V or Assassin's Creed Unity with the same graphics as the PS4. At least not in this decade. Bad forecast is bad.

7. HonestRealist

Posts: 196; Member since: Jan 25, 2016

Example 1

40. ThePython

Posts: 902; Member since: May 08, 2013

Instead of labeling comments that disagree with you, why don't you try to prove that you're right?

46. HonestRealist

Posts: 196; Member since: Jan 25, 2016

Progress is a fact of life. The fact that you think it would remain stagnant and not improve. Is not stupid. It is beyond that. Want proof? Look back on the history of humanity, and you will find billions of examples.

17. Shocky unregistered

GTA V can run okay on some fairly low spec systems, you might be wrong.

38. ThePython

Posts: 902; Member since: May 08, 2013

I specifically said it won't happen because of size restrictions and battery life.

53. Shocky unregistered

Repeating the same comments twice won't make people who disagreed with you the first time change their opinion.

22. insyt

Posts: 52; Member since: Sep 16, 2015

True but it's not because the chips are not powerful enough. The problem is the lack of cooling (think fans) and limited power supply.

6. Ghost04

Posts: 517; Member since: May 03, 2014

Graphics level has grown a lot but no game of such level exist . We are still stuck to 10-15 year old PC games in mobile platform .

8. HonestRealist

Posts: 196; Member since: Jan 25, 2016

Example 2

36. MrElectrifyer

Posts: 3960; Member since: Oct 21, 2014

Now you're looking asinine labeling everyone that has a rational reason not to praise this idea as hater...

41. ThePython

Posts: 902; Member since: May 08, 2013

It's easier than writing a counterargument.

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