64-bit Intel Bay Trail chips to be in Windows tablets next year, maybe Android

64-bit Intel Bay Trail chips to be in Windows tablets next year, maybe Android
We've all known for a while that 64-bit processors are coming to Android soon enough, and of course it won't just be Qualcomm and Samsung getting into that chipset arena. Intel wants to be part of the conversation when it comes to mobile processors, even though it hasn't been in many devices outside of Windows 8 tablets.

At an investor meeting today, Intel CEO Brian Krzanich said that next year there will be Windows tablets running on its 64-bit Bay Trail processors. The first to market will be tablets running the 64-bit version of Windows 8.1, and after that will come Android tablets although it is unclear if those will be using the 64-bit processors. Krzanich says the Android tablets could start at just $150, which doesn't sound like a device that would use a 64-bit processor. In all, Intel is hoping to see 40 million tablets shipped with its processors in 2014. 

This whole move started with Apple's 64-bit A7, and 64-bit optimized iOS 7, although very few iOS apps are optimized and of course the biggest benefit of 64-bit is in allowing for more than 4GB of RAM, and iOS devices have just 1GB. On the other side of things, the Android kernel is optimized for 64-bit because it inherited that from Linux. But the OS and apps aren't optimized yet (though Intel says it is working on a 64-bit version of Android 4.4), and no Android devices have hit the 4GB RAM mark, although that should happen soon enough. 

The company best set up for the 64-bit push in mobile is Microsoft, because it is bringing down full Windows to tablets. Windows RT and Windows Phone aren't 64-bit optimized (and don't really need to be just yet), but Windows 8 certainly is and there are tons of legacy apps for Windows that have been optimized for 64-bit processors for years now.

source: PCWorld

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17 Comments

1. Droid_X_Doug

Posts: 5993; Member since: Dec 22, 2010

Hopefully there will be 4+ Gb of RAM along with the 64-bit chips.

4. mturby unregistered

4? thats not enough! what abut 6 or 8 or 10. will that be enough for ur device? or u just want to buy something new?

7. Droid_X_Doug

Posts: 5993; Member since: Dec 22, 2010

You need a minimum of 4 Gb for the addressing advantage of 64-bit to kick in. Notice my reference to 4+. The real requirement is for the O/S to support 64-bit hardware and application developers to write 64-bit apps. Until 64-bit O/S and apps are available, 64-bit really isn't a benefit.

11. Shatter

Posts: 2036; Member since: May 29, 2013

To update an app to 64bit all the developer has to do is recompile it.

13. Droid_X_Doug

Posts: 5993; Member since: Dec 22, 2010

What about adding functionality that takes advantage of additional memory addressing available?

14. joey_sfb

Posts: 6794; Member since: Mar 29, 2012

64 bits are just bigger buckets so if your data element is more than 32 bits the benefit is immediate but in most real world example they hardly reach 32 bits most just around 8 bits and 16 bits. Therefore, most 64 bits app are actually slower than their 32 bits counter part with a bigger memory foot print and more resources is require to move data around the system.

17. nmentley

Posts: 2; Member since: Dec 26, 2013

For iOS that's true. android and wp8 are java and .NET. Those a bytecode languages... and will run 64bit without recompiling. For example, If you write a java program on a pc. Compile it on 32bit windows... and execute the JAR file on 64bit linux it'll run fine and in 64bit. The same is true for android. Jars run 32bit with a 32bit java runtime. The same jars will run 64bit on a 64bit runtime.

16. nmentley

Posts: 2; Member since: Dec 26, 2013

The vast majority of android apps are java and, I believe, every windows phone 8 app is .NET. Java and .NET binaries are compiled to bytecode instead of machine code and as a result are architecturally independent. If the OS is 64bit and the bytecode runtime. The apps will fully support 64bit. The reason Apple had to jump to 64bit first is because their apps are machine code.. and will need to be updates or at the vary least recompiled to be 64bit.

2. apexKBC

Posts: 92; Member since: Dec 10, 2012

Waiting................................

3. mturby unregistered

so? this is boring...is it going to make the phone faster? will it be faster than a 1.2 dual or quad or octacore processor? is it gonna make android faster than what it is already? will the apps open faster that what we already have? stupid manufacturers trying to play with our mind to get our money. screw u.

5. brrunopt

Posts: 742; Member since: Aug 15, 2013

But baytrail chips are already 64bits, just running windows 32bit because of Connected standby support..

10. jove39

Posts: 2147; Member since: Oct 18, 2011

you are right...but I am not sure many people are aware of it :)

6. ArtSim98

Posts: 3535; Member since: Dec 21, 2012

I would love to see more Intel processors in smartphones one day!

8. Droid_X_Doug

Posts: 5993; Member since: Dec 22, 2010

Patience. Intel knows their future is the low power mobile market.

12. Shatter

Posts: 2036; Member since: May 29, 2013

Baytrail is better performance/per watt than a15 its just a matter of making them appealing to smart phone makers. They cost about 2x as much as a snapdragon 800.

9. jove39

Posts: 2147; Member since: Oct 18, 2011

@Michael H. Wrong title? "64-bit Intel Bay Trail chips to be in Windows tablets next year..." 64bit baytrail is already running windows...just that windows version is 32 bit...64bit windows doesn't have connected stand by...just yet. A7 is first arm based 64bit chip...not first mobile chip with 64bit architectire.

15. aryanfr1

Posts: 125; Member since: Jan 24, 2013

Apple though bought the 64 bit on mobile device but m it won't be disappointed to see Android phones will capitalise on that and breed much more advanced processors as like they have lost the ridiculous display war.

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