LG Optimus 3D MAX Review
The LG Optimus 3D MAX is the second edition of the world's first 3D phone announced – the Optimus 3D – and it is more of a refresh than anything else. The processor is clocked higher and we have 1GB of RAM now, but most else stays the same, save for one important detail.
This season's 3D phone from LG is much more compact and light than its 2011 predecessor, which was a heavy hitter. LG has also thrown in a bunch of new 3D-related content in it as well, like a 3D Converter and video editor, as well as cubicle icons, but are these enough to lure you into the third dimension? Read on to find out...
In the box:
- Travel charger
- microUSB cable
- In-ear stereo headphones
- Sleep Mode, Car Mode and Office Mode NFC tags
- Warranty and information leaflets
With full 2mm thinner and 20 grams lighter than its predecessor, the Optimus 3D MAX hasn't maxed out on size, bringing its chassis in line with the average non-3D Android crowd out there, but not in line with the ultrathin high-ends of today.
You can compare the LG Optimus 3D MAX with many other phones using our Size Visualization Tool.
It feels pretty solid in the hand, as it's not very thin nor light, and the palm grip is improved by the patterned back, which has a slight hump at the bottom where the speaker grill is. Two 5MP cameras with LED flash in the middle are the crown jewel of the Optimus 3D MAX, as they serve the third dimension to your pictures and video.
Speaking of screens, the 4.3-inch LCD on the Optimus 3D MAX stays with the same 480x800 resolution as last year, but it is covered with this year's Corning Gorilla Glass 2 edition. Its colors seem a bit dull, and it sports about average brightness, meaning that outside on a bright day visibility will be an issue. Viewing angles are good, and pixel density is tolerable at 217ppi.
The screen's biggest virtue is the parallax barrier overlay on top of it, of course, which makes you enjoy the 3D content without glasses by sending different sets of pixels to your right or left eye, fooling the brain that it is seeing things in perspective. We wish the screen resolution was higher, though, since together with brightness and contrast it is diminished when the parallax barrier overlay is switched on, making the view appear grainy as in a stereoscopic postcard bought from a flea market.