'Free with in-app purchases' vs 'Paid': which model do you prefer?

'Free with in-app purchases' vs 'Paid': which model do you prefer?
The 'free with in-app purchases' model has been pretty popular among app developers for quite a while now, but it has also managed to win itself a considerable number of opponents among users. It's very difficult to judge who's right and who's wrong in this dispute, and that's mostly because the 'value' of each model can vary greatly from title to title. We guess both sides in the argument have their reasons - those who dislike the freemium model aren't into pay-to-win stuff, and would rather pay a fixed price once and know that they have access to the whole product with no further limitations. On the other hand, we don't expect developers to abandon the in-app purchases strategy any time soon, considering that most app revenue comes from IAPs.

What's your take on the matter, considering both models (freemium and paid) as a whole, and not just specific titles? Would you rather pay a few bucks for a complete app/game, or you'd prefer getting your apps for free, even though you're likely to be required to pay in order to have a truly satisfying experience? Let us know what your reasons are in the comments!

Which model do you prefer?

Free with in-app purchases
28.25%
Paid with no in-app purchases
71.75%

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31 Comments

1. QuadFace

Posts: 179; Member since: Aug 19, 2013

I prefer to pay one time.

11. LetsBeHonest

Posts: 1548; Member since: Jun 04, 2013

Me too... These freemium stuff is to damn expensive once you started to pay. I was playing asphalt 8 which was free , enjoyed it first and then it became impossible to play without buying cars and upgrades with real money(in app purchase). So i simply uninstalled it:))) its the same with Six Guns.

23. steedsofwar unregistered

Too right. It's a scam that's legal, is all.

28. SuperAndroid507

Posts: 361; Member since: Jan 06, 2014

Don't forget the insane amount of ads you get in order to annoy you up to buy something.

19. Vexify

Posts: 570; Member since: Jun 16, 2014

Why if you can get the app for free then spend countless and unlimited money on IAPS? I must have spent at least $30,000 on IAPS in the last 5 years thanks to IAPFree (jailbreak tweak).

21. Wiencon

Posts: 2278; Member since: Aug 06, 2014

iAPFree sucks, LocallAppstore rulezz :P But if extension is worth money I buy it. I prefer paid, You pay once and can enjoy fully working program, I hate when I click an option and it says me that I HAVE TO pay.

26. Vexify

Posts: 570; Member since: Jun 16, 2014

Thats what I meant. So many years using IAPFREE lol. Stuck in my head. LocalIAPstore rocks!! I got a one year subscription from Dropbox for mad space before they patched it hahaha. Plus a bunch of other shlt.

22. Jommick

Posts: 221; Member since: Sep 10, 2013

Agreed. Tiny Wings is the best because I still get new content THREE years after its release for the initial dollar or so I paid for it in 2011.

2. hmd74

Posts: 540; Member since: Jan 31, 2013

Paid... But if i was a developer...Free with in-app purchases :D it makes more money

3. ArtSim98

Posts: 3535; Member since: Dec 21, 2012

I prefer free without ads or in app purchases :)

7. Daniel.95

Posts: 89; Member since: Sep 20, 2012

A developer don't buy Visual Studio for fun.

8. ArtSim98

Posts: 3535; Member since: Dec 21, 2012

Yeah I know that too. Quality doesn't come free.

12. LetsBeHonest

Posts: 1548; Member since: Jun 04, 2013

Lol... Then better download pirated apps/games with free malwaresss:-) :):):):D

16. ArtSim98

Posts: 3535; Member since: Dec 21, 2012

Lolllol :D I rather won't. I'm just without the apps or games :p

17. nodes

Posts: 1160; Member since: Mar 06, 2014

A normal android user.

4. frydaexiii

Posts: 1476; Member since: Dec 01, 2011

It doesn't really matter what we, the minority think. Majority of smartphone gamers these days are: 1) Spoilt kids with rich parents who can waste their parents money on IAP. 2) Working Adults, who have enough money, but not enough time to invest in games. 3) Dumb people, who are too dumb to play a game without cheats. It also doesn't help that the games that are paid are either priced crazily *cough*Square Enix*cough* or still have in-app purchased (Like the TMNT Movie game, most of the Adventure Time games). Modern gaming sucks, simple because the casuals suck.

27. theguy2345

Posts: 1216; Member since: Jun 24, 2014

That is why we have handhelds to the rescue in the gaming on the go space. No IAPs, buy it once and get a good game that is worth playing.

29. remtothemax

Posts: 260; Member since: May 02, 2012

are they crazily priced though? i think that is part of the problem here. everyone wants free games, or if they pay for them, .99 for a regular game 4.99 for a really good game, maybe 9.99 if it is a ridiculously epic game. i don't think it should be unreasonable to pay 20-40 for a full, console/handheld quality game. you are not going to get a new legend of zelda-esque game for .99. not ever. because people balk at 7.99 for an app, instead we are stuck with free apps that cost 15.99 a month in .99 installments. until people grow up about pricing, the problem will not be solved.

30. theguy2345

Posts: 1216; Member since: Jun 24, 2014

The problem is, phone games are lame. They aren't worth the $40 you would spend on a vita or 3DS game. Those are made to be good. Not a cash grab

5. itsdeepak4u2000

Posts: 3718; Member since: Nov 03, 2012

In-app purchases are frustrating.

6. domen151

Posts: 34; Member since: Sep 13, 2012

I prefer paid apps, because freemium ones with in-app purchases can be much more expensive than paid ones.

9. LindsayLohan

Posts: 1; Member since: Aug 21, 2014

Most in-app purchases in game are actually like 'cheats' where you buy them and your gameplay significantly gets a lot easier, or it speeds it up, like with Candy Crush, Asphalt 8, and Subway Surfers. But they can reach hundreds of dollars real quick if you're a happy clicker. I have yet to encounter games that can't be played without buying in-app so free+in-app is best for developers, and gamers who thinks games isn't worth the money.

10. Tarzan

Posts: 63; Member since: Feb 26, 2012

Actually NONE. I love Paid model with full free trial first.

13. 14545

Posts: 1835; Member since: Nov 22, 2011

This was what I was thinking. I don't mind IAP's as long as it is just *once*. I have bought the full versions of many apps with an IAP. But I don't have to continue to pay after using it the first time.

14. AquaBaron

Posts: 7; Member since: Jul 25, 2014

i like in-app purchase games from gungho and gamevil, and they always giving a lot free gems to players

15. gigaraga

Posts: 1454; Member since: Mar 29, 2013

Pay once, get it over and done with. IAPS are sometimes so expensive you can buy a smartphone instead

18. GreekGeek

Posts: 1276; Member since: Mar 22, 2014

You want the true Freemium experience? Try playing GT Racing 2 Freemium is actually good IF they let you finish the game using your wits alone.

20. buccob

Posts: 2968; Member since: Jun 19, 2012

In my opinion it depends on the app in question.... There are apps that I am perfectly OK paying a one time fee, and there are apps that are also just fine to use free with i.a.p. but you don't feel the need to actually buy anything... and then there are apps that are free but the experience is very lackluster unless you pay constantly... I like the first 2 scenarios... (GOOD) Example 1: Apparatus... I bought it early on a high price ($7) and in my opinion it was totally worth it... (GOOD) Example 2: Dead Trigger 1... Absolutely great, and perfectly fine to play without paying... but I was actually having such great experience that I did pay for some game currency. (BAD) Example 3: Dead Trigger 2... It is also a great game... but to actually enjoy fully you will need to pay, otherwise be prepare to face zombies with small caliber for a long while...

24. theguy2345

Posts: 1216; Member since: Jun 24, 2014

Paid. But if I am going to pay for a game, it might as well be for a real gaming console or handheld

25. nodes

Posts: 1160; Member since: Mar 06, 2014

Paid ones. IAP ruins the game(for games). For apps, freemium with IAP is fine.

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