Apple iPhone 6 said to have 960 x 1704-pixel resolution, Apple A8 chip details unveiled
posted by Victor H. / May 15, 2014, 3:48 AM
By now, you've probably heard that Apple is planning to release an iPhone 6 in two sizes, both larger than the current 4-inch iPhone 5s. First, a 4.7-inch iPhone 6 is expected to go official in August, and shortly after, in September, a 5.5-inch phablet-sized iPhone is said to be in the cards. What you have not heard about that much is the actual resolution of the two.
9to5Mac now lifts the cover off that secret, saying that the new iPhone 6 will have a screen with a resolution of 1704 x 960 pixels, much higher than the current 1136 x 640 pixels on the iPhone 5s. How did it arrive at this strange number, though?
For this, we have to look at the evolution of the iPhone series starting with the very first one, introduced way back in 2007. The original iPhone had a 3.5-inch display with a base resolution of 320 x 480 pixels, and Apple kept this resolution for three generations.
Then, the iPhone 4 launched, introducing the first mobile ‘Retina’ display to the world: it was still a 3.5-inch phone, but the resolution had jumped to 640 x 960 pixels for a pixel density unseen before - 326ppi. What Apple did to handle the transition smoother is simply double the base resolution, allowing developers to double-scale their graphics and app visuals.
Fast forward two years, and with the iPhone 5, Apple increased the 3.5-inch size of the iPhone to 4 inches, introducing the new 16:9 aspect ratio that iPhones have up to this day. But while the resolution made the jump to 1136 x 640 with the iPhone 5 (and 5s), the effective pixel density did not change and remained at 326ppi.
Now, there are reasons to believe that just like Apple effectively ‘doubled’ the base 320 x 480 screen resolution with the iPhone 4, it will triple it with the iPhone 6, but preserving the 16:9 aspect ratio of the iPhone 5. That’s where the 1704 x 960-pixel resolution idea comes from: if you triple a base 16:9 resolution of 568 x 320 pixels (half the 1136 x 640-pixel res of the iPhone 5), you arrive at this new number.
This triple scaling will allow an easier transition for developers who will allegedly get the software tools to scale graphics and update their applications.
The new resolution is said to be tested at Apple already, and if the two new iPhones launch with it, here’s how they’d look like:
- iPhone 6, 4.7-inch display pixel density: 416ppi
- iPhone 6, 5.5-inch display pixel density: 355ppi
In terms of the looks of iOS, though, not much will change. Apple is expected to simply make icons appear bigger, keeping the same overall aesthetics.
Apple A8 details
Apple A8 chip to bring battery life improvementsMost interestingly, the new iPhones are also said to get Apple’s new A8 system-on-a-chip that will bring only slight speed improvement, but will instead receive a big efficiency power-up to improve battery life.
The Apple A8 will be key to this new iPhone preserving the buttery smooth speeds that iOS is well known for, as the new and higher resolution will certainly put more strain on the system and battery.
Finally, Apple is also said to include voice-over-LTE support in the iPhone 6, as well as change hardware components like the display to a sapphire one that is even tougher, less prone to scratches.
Posts: 399; Member since: Nov 09, 2013
Lol my Lg G3 will have a QHD display.
posted on May 15, 2014, 3:54 AM 15
Posts: 3718; Member since: Nov 03, 2012
And iP6 will have weird resolution where iFans would say its better than QHD. ;)
posted on May 15, 2014, 4:41 AM 30
Posts: 6740; Member since: Mar 16, 2013
Apple is no dummy. They know if they went with a resolution lower then even FHD (1920x1080). That graphics tests and other graphics intensive applications will run faster because they are pushing less pixels then FHD display. Never mind a resolution of a QHD (2560x1440). 1136x640 = 727040 pixels, 2908160 bytes 1280x720 = 921600 pixels, 3686400 bytes 1704x960 = 1635840 pixels, 6543360 bytes 1920x1080 = 2073600 pixels, 8294400 bytes 2560x1440 = 3686400 pixels, 14745600 bytes Pushing more pixels means pushing more bytes and with most displays push 16M colors, this means 3 bytes for colors, plus alpha and other controls making it 4 bytes per pixel. Now if you are playing a game at even 30fps. This means Apples new resolution 1704x960 will be pushing 196300800, or almost 200mb per second for 30fps. The new QHD (2560x1440) at 30fps will be pushing 442368000, or almost 450mb per second. If you try to go 60fps at these resolutions then Apples would almost be pushing 400mb a second and the LG G3 will be almost pushing 900mb a second. For me personally I will stick to 1920x1080. Its good enough for me and at the 30fps means it's pushing 250mb a second, and 500 at 60fps. QHD is nice but I will look for better features like longer battery life, more ram, more sensors.
posted on May 15, 2014, 9:27 AM 6
Posts: 6474; Member since: Jan 28, 2013
Eh? It was totally expected. I was expecting only doubling the resolution and not tripling it though. Their entire empire depends on their apps so you know for a fact that they would use a scalable resolution. Tripling it instead of doubling it is risky though. If they only doubled it then the CPU/GPU would perform better. Tripling it would make it lose a lot of benchmarks to their rivals.
posted on May 15, 2014, 11:27 AM 0
Posts: 6023; Member since: Dec 30, 2010
Yea the article is comparing it to the orig iPhone....not the iPhone 4. If thats the case....every time an Android OEM goes to a higher screen res....it needs to get compared to the screen res of their phones in 2008, 2009.
posted on May 16, 2014, 9:05 AM 0
Posts: 212; Member since: Jun 25, 2012
If the Oppo find 7 is anything to go the QHD looked worse than the 7A in picture and color quality, on top of that I doubt you will be able to tell the difference from a FHD display when looking at it at a normal viewing distance! Personally I think the G3 should have stayed with the FHD display instead as they could have increased the battery life even more! On top of that there won't be any QHD content to take advantage for and will most likely jump straight to 4K! Still regarding the iPhone 6 resolution is the main for reason for the unusual resolution, due to apps being able to scale properly without needing to change much for app developers?
posted on May 15, 2014, 5:30 AM 0
Posts: 4888; Member since: Apr 15, 2011
STILL not 1080p... :-(
posted on May 15, 2014, 8:24 AM 3
Posts: 399; Member since: Nov 09, 2013
Apple is the new underdog
posted on May 15, 2014, 3:55 AM 4
Posts: 4062; Member since: Jul 23, 2013
Welcome to 2010, you're a bit late I think, lol.
posted on May 15, 2014, 4:07 AM 20
Posts: 1345; Member since: Nov 12, 2011
The last ground breaking iPhone was the iPhone 4. No one had a better screen than the retina display at that time. This new iPhone won't even match any of the phones on the market today and we are still months away from launch. The LG G3 looks so much better.
posted on May 15, 2014, 5:09 AM 7
Posts: 1276; Member since: Mar 22, 2014
You actually dont need 1080p.... This resolution is " just right" for watching, errr... 960p videos. But who encodes @ 960p? Lol
posted on May 15, 2014, 4:10 AM 9
Posts: 843; Member since: Oct 23, 2012
960p? More like a "never before seen resolution" on a mobile device.
posted on May 15, 2014, 6:24 AM 2
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