Apple is developing a standalone AR & VR headset complete with 8K displays: report

Apple is developing a standalone AR & VR headset complete with 8K displays: report
Apple is working on a new headset that will utilize both VR and AR technologies. The introduction of the iPhone X saw a very limited entry into the AR world by Apple, while in terms of VR, the Silicon Valley-based giant is yet to release any products. According to a new report, however, both technologies be the basis of the brand’s next big product.

More specifically, Apple is reportedly working on a brand new standalone headset that would integrate both VR and AR support, although it is still in the early stages of development. The tech product will reportedly sport two displays, one for each eye, with an incredible 8K resolution, or 7680×4320 pixels. For reference, the HTC Vive Pro VR headset features a 1400 x 1600 resolution per display and the Galaxy S9 boasts a 1440 x 2960. In addition to the displays, Apple’s headset will also come equipped with a number of cameras that will observe the user’s surroundings while all of this will be powered by a new processor developed by Apple itself that will utilize the upcoming 5-nanometer technology – the A11 processor inside the iPhone X uses the 10-nanometer process. As an added bonus to users, the whole package will reportedly support wireless use, with high-speed wireless connection support currently being developed in order to ensure high-quality imagery at all times.

At this point in time, the new project is codenamed T288 and is currently set for release during 2020. If this is the case, Apple could potentially announce the product ahead of time towards the end of next year, with a launch following several months later. Regardless of Apple’s launch plans for the product, it appears the iPhone giant certainly sees both AR and VR as a core part of its future, with CEO Tim Cook previously stating that the technology could be as important as the iPhone.

source: CNET



1. kucma

Posts: 87; Member since: Feb 01, 2017

Humans are really interesting beings. We don’t even understand our own reality (if such a thing even exists) yet we spend tremendous amount of time and resources creating artificial (augmented, virtual) realities. As if current technologies don’t disconnect people enough from themselves yet. Go figure!

7. Klinton

Posts: 1409; Member since: Oct 24, 2016

While agree with you, - the is business is business, and ppl want such devices! But, having this i''Rumor'' about Apple, means only that they found out, that Samsung is working on such device, and hurry up, to secure a time position. Remember iWatch rumor? ?LOL

14. iushnt

Posts: 3124; Member since: Feb 06, 2013

So that if Samsung brings out this device any time soon, their followers can say it copied from Apple’s idea.

19. sgodsell

Posts: 7456; Member since: Mar 16, 2013

Google has already such a device (Mirage Solo). Well not with an 8k display. But they are using a QHD display instead of an 8k display. It even supports 6 degrees of freedom. It's totally standalone. But others are working on such devices as well. The higher the resolution the more ram, storage, cpu, and GPU is needed. For instance a QHD (2560x1440) display uses 3.8 MB per image frame. An 8k (7680x4320) display uses 33 MB per image frame. If you want to get up to 60 fps, then the QHD display for just 1 second of screen data works out to 228 MB. An 8k display for just 1 second of screen data works out to almost 2 GB. It's a ton of data needed for 8k. Also 8k could mean just 2 4k displays side by side. Which works out to 7680x2160 or 16 MB of data per image frame or 1 second is almost 1 GB of data. Plus VR was always needed, because it's the only way to give the user immersion. AR doesn't give you the immersion that VR gives you. It's funny how Tim told everyone that AR is the future. However VR is also needed. Clearly this was a distraction to stop people from buying any VR headsets. But VR will hold the vast majority of games while AR does other stuff.

10. Phullofphil

Posts: 1823; Member since: Feb 10, 2009

It’s entertaining. It’s not understanding more it’s a distracting.

13. iushnt

Posts: 3124; Member since: Feb 06, 2013

@kucma These words are suitable for philosophical thoughts only. In practice, those words doesn’t make sense.

17. sleepypandaeyes

Posts: 377; Member since: Apr 12, 2015

Disconnecting from reality and having an outlet to take you out of it can be quite a healthy form of escapism, providing you don't do it to the excess. Deviating away from your daily routines, rituals and troubles can eventually grind you down or leave you stagnant. Doing things that you enjoy and take your away from that isn't necessarily a bad thing. VR/AI It's no diffrent from going to the cinema, gym, art classes etc, I'd consider it heightened/more refined form of escapism.

2. sgodsell

Posts: 7456; Member since: Mar 16, 2013

Geez laweez. It's a VR headset with cameras in front to give it AR capabilities. The only way you can get VR is to have full immersion. So the displays cover your entire vision. The AR part comes with the cameras displaying what they see on top of that display(s). The other thing is AR headset development is treated just like VR development (split view for left and right eyes). I guess PhoneArena doesn't want to admit that VR is not going anywhere. Especially with the vast majority of apps being games. A lot of games require immersion, which VR is the only option. With so many Apple zealots telling everyone that VR is dead and AR is going to take over. Those users need to eat some crow.

3. Back_from_beyond

Posts: 1440; Member since: Sep 04, 2015

2020 seems highly optimistic for this concept.

4. Martineverest

Posts: 521; Member since: Oct 27, 2015

iglass X $,9999 too late...hololens 4 would have been the talk of the town by then

5. kiko007

Posts: 7518; Member since: Feb 17, 2016

Hololens is cool but nobody in their right mind expects MSFT to get a hardware product to consumers in any relevant capacity moving forward. Apple, Samsung, and the gang are much more realistic.

9. Nimbus

Posts: 442; Member since: Apr 02, 2018

Only thing i see this is happening in 2020 is because apple don't want to get behind microsoft Hololens so they want to catch up with them since google is sleeping now in this market with their dead Google glass.

22. sgodsell

Posts: 7456; Member since: Mar 16, 2013

You clearly don't know what you are talking about, and can only see Apple in your eyes. Google's Mirage Solo is a VR headset with 2 cameras in front to give you full 6 degrees of freedom tracking. But there is nothing stopping developers to get access to one or both of those camera in front to overlay the real world onto the VR headset. Therefore giving you an AR experience as well. Oh, wait kind of what Apple is going to do with their headset that will arrive in 2020. Where as Google's Mirage Solo you can order right now for $399, and is fully standalone. Apple and Tim have to backtrack a little and except VR as well. Or they would never get off the ground. Because the vast majority of apps will be VR apps, especially the gaming apps. Like it or not Nimrod VR is here to stay.

6. KingSam

Posts: 1480; Member since: Mar 13, 2016

If they can't even release a wireless charger on time will they make an 8k vr headset?

15. iushnt

Posts: 3124; Member since: Feb 06, 2013

It not that they r not realeasing coz they can’t, but they don’t want to.

8. Nimbus

Posts: 442; Member since: Apr 02, 2018

5th nanometer is not a suprise considering 7nm will be in iphone 2018 & 2019 models after 10nm in iphone 7,8,x models previous 2 years 2016,2017.Android will get in 2021 with windows.

11. jacky899

Posts: 431; Member since: May 16, 2017

No way a mobile processor can run that by 2020. Even the fastest desktop GPU will not be able to run a single 8k screem by 2020. This is two 8k screens

16. mootu

Posts: 1530; Member since: Mar 16, 2017

Exactly what i was thinking. 2 X 8K will need some serious GPU firepower.

18. Back_from_beyond

Posts: 1440; Member since: Sep 04, 2015

Apparently it's powered by a seperate system that wirelessly connects to the headset, but you can bet with the computing power required it's gonna be over a $1000 to buy.

12. gamehead unregistered


20. rkoforever90

Posts: 466; Member since: Dec 03, 2011

probably will cost 50000$

21. TerryD

Posts: 554; Member since: May 09, 2017

7680×4320. believe that when I see it. maybe they're planning for a 2025 release.

23. Sammy_DEVIL737

Posts: 1529; Member since: Nov 28, 2016

Well according to some people here VR is dead and AR is the only future. LOL.

24. cmdacos

Posts: 4267; Member since: Nov 01, 2016

Those same people said 4k an inch from your eyes was overkill and ridiculous...

25. xchatter

Posts: 44; Member since: Mar 25, 2013

By "developing" you probably mean "taking something already developed, give it some tweak, give it also some stupid engineering flaw, some premium price(not in match with the cheap materials) and put a different name on it". Am..... not much interesting..... :)

26. jasaero

Posts: 46; Member since: Oct 20, 2014

It could be done really well, but it's always a big question mark who will work with the Apple product?? iPhone and iPad have been huge...but Apple TV still isn't supported by as many as various other similar devices. Apple's closed ways don't always help it's products.

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