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3DMark for Android arriving in 2012: helps you benchmark 3D performance, duh

Posted: , posted by Victor H.

3DMark for Android arriving in 2012: helps you benchmark 3D performance, duh
Now, you can’t really complain from a shortage of benchmarks for Android - the platform is well equipped with measuring software starting from the point of view of overall performance and going down to specifics like the browser and JavaScript. Do you need another one? Why not, says Futuremark, as it revealed that its 3DMark for Android benchmarking application is set to arrive on Google’s platform sometime in 2012.

3DMark wants to differentiate from the other by allowing you to:
  • Measure gaming performance using rendering, CPU and physics tests.
  • Push the OpenGL ES API to the limit with real-time graphics.
  • Compare device via a complementary online service.
  • Comparable results with 3DMark for Windows 8.

The benchmarking app is currently being developed, and the process is reportedly happening in close cooperation with hardware manufacturers, which should translate into more precise measuring. Android has already started catching up with iOS when it comes to games, but it still has to attract developers to publish their titles first on its platform.

Other common graphical benchmarks for Android include BaseMark for measuring OpenGL performance and GLBenchmark which also focuses on graphics and OpenGL.

source: Futuremark via GSM Arena

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