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Most paid apps in Android Market get under 100 downloads

Posted: , by Victor H.

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Most paid apps in Android Market get under 100 downloads
iOS and the App Store have been in the forefront of monetizing from applications, but is the gap between the Android Market and Apple’s storefront closing? The latest report from market researchers Distimo suggests the contrary. Developers on iOS are enjoying a much more active ecosystem with regularly updated lists of apps by Apple and thus a higher chance to be noticed, while slow updates of app listings are in the core of Android remaining a place where users pick the free apps. To back up those claims, stats show that nearly 80% of paid Android applications can’t reach 100 downloads.

To worsen things further, there were only five games on the Market that have passed the 250,000 download threshold, while in the last two months alone, the App Store has registered ten games with over 250,000 downloads in the States alone.

“It is more challenging for developers in the Google Android Market than in the Apple App Store to monetize using a one-off fee monetization model. We found that only two paid applications have been downloaded more than half a million times in the Google Android Market worldwide to date, while six paid applications in the Apple App Store for iPhone generate the same number of downloads within a two month timeframe in the United States alone,” Distimo summarizes. What's your personal experience with iOS or Android, do you use many paid apps?

source: Distimo via Android Community

Most paid apps in Android Market get under 100 downloads
Most paid apps in Android Market get under 100 downloads

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posted on 27 May 2011, 07:44

1. bluechrism (unregistered)


This is a big problem for Android and they ought to be concerned that developers can make more money not just on iOS but also through Ovi Store and Windows Marketplace. Most developers don't work for free and ultimately, will want to feel that if they create a great app, that people will be willing to pay for it.

posted on 27 May 2011, 17:42 1

26. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


i agree this is a problem... android needs to take their developers more seriously... and this also shows how they need to moniter the marketplace a little better and jude the quality of apps... dont u think if the paid apps were decent people wud actually buy them? also this probably will not help their publicity with devs...

posted on 29 May 2011, 16:00

57. DragonicNight (Posts: 5; Member since: 21 Mar 2011)


You know all i ever see from you lucas is you bashing on android they are both great platforms now as i do agree that Apple does have a higher demand for applications they seem to forget that many android applications still have it so you can buy in game stuff as well as gives you the option to go off and buy the unlock code for the application as well so in essence the android market does still have a little more variety left to offer

posted on 27 May 2011, 07:45 2

2. bossmt_2 (Posts: 449; Member since: 13 Oct 2009)


Android has so many free apps, and the people who make them get a cut in advertising, Android and Apple are taking very different approaches, It's bad for some, but it's good for others. Rovio says they make as much money on Android where Angry Birds is free than on iTunes where it's a paid app. Android can make you a ton of money but you have to provide something good and you have to keep it updated. I also think google does a good job of shuffling the featured apps on their intro page, I just think they should ahve more.

posted on 27 May 2011, 17:39 1

24. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


ur using angry birds, the most popular game... it wud be better to use many smaller apps as examples...

posted on 27 May 2011, 23:39 2

31. bossmt_2 (Posts: 449; Member since: 13 Oct 2009)


I clearly said for some it works and for others it doesn't. If you make a widely popular game or app you're gonna get more downloads and make more money. The igure from last december (before Rio) is Angry Birds made a million bucks a month for Rovio via Android.

A guy who made a task killer one free and one at 99 cents pulled in about 80K in revenue in a year and a half, hardly money to sneeze at.

Some people don't make money and it sucks, but anyone who makes a really good app or game will make money, simply cause of either ad revenue or sales.

Not to say Android is perfect, I do think there's a better way for them to handle the way that the app market works, but there's still plenty of good money to be made out there.

posted on 28 May 2011, 00:31 1

34. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


u didnt say anything clearly... and really ads are annoying... and popular apps will gain a lot of money on all platforms... all i am gonna say is that this gives developers a better incentive to develop for ios...

posted on 28 May 2011, 08:56 1

40. bossmt_2 (Posts: 449; Member since: 13 Oct 2009)


"Android and Apple are taking very different approaches, It's bad for some, but it's good for others"

I guess I should have said apps specifically, so I apologize for assuming that since that was the topic at hand everyone would pick that up.

Ads may be annoying, but given that Android doesn't charge you to get the source code, and you can make a free app available that people will download and you'll make money off of. It's not a bad strategy, now yes you'll have to take to the internet to create buzz for your app if you want it to be really successful and not be just on a handful of handsets.

And apple will almost always have an advantage over Android, to date there are essentially 4 different spec iOS devices, only 2 of which are currently sold still. Sure there are stragglers with the first or second generation iPod touch or iPhone, but not all that many. Android you can build to whatever the current largest OS is (2.2) but you still will have different size screens and some phones will have keypads while others don't etc. You try to make the games playable on all devices but it's pretty impossible to either not make it playable on one, or not take advantage of features on another (like the d-pad on the Xperia play) so apple will always have an advantage especially in games.

posted on 28 May 2011, 16:30

49. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


okay well whatever... we are in agreement...

posted on 27 May 2011, 08:01 3

3. AndroidTroll (Posts: 359; Member since: 05 Mar 2011)


I have some paid apps on my evo. I did not buy them of course. I downloaded the APKs and sideloaded them all for free. It's so easy a caveman can do it! No root necessary. Tons of people do this and if iPhone had the capability to do the same thing with such ease then these numbers would be different.

posted on 27 May 2011, 09:22 2

9. protozeloz (Posts: 5396; Member since: 16 Sep 2010)


FIEND!!!! D:

posted on 27 May 2011, 17:40 2

25. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


now ur just an androidasshole... why not just pay the money and give the developer what they deserve... they spent time and now u r just gonna rip them off... that is just disgraceful...

posted on 27 May 2011, 19:40 1

28. AndroidTroll (Posts: 359; Member since: 05 Mar 2011)


I never said I was a saint...I'm a troll.

posted on 28 May 2011, 00:22 1

32. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


no ur not a troll... ur not even normal... ur just an asshole... basically u r stealing... that makes u a criminal...

posted on 28 May 2011, 01:06

36. protozeloz (Posts: 5396; Member since: 16 Sep 2010)


Man most of these devs eat from that money, and many apps are worth no more that two cups of frozen capuchino at Starbucks, it's OK that you want to test an app but if you like it help the guy that built it, think of it as buying a beer for a good pall. It's your support to development, an its not like you will lose the app when you change phones

posted on 27 May 2011, 21:44

29. taco50 (banned) (Posts: 5506; Member since: 08 Oct 2009)


Typical android user

posted on 28 May 2011, 00:56

35. protozeloz (Posts: 5396; Member since: 16 Sep 2010)


Typical ignorant

posted on 28 May 2011, 02:37 2

38. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


no, he has a point... why do u think android apps are mostly free and ad supported? people can download them much more simply than on other oses...

posted on 28 May 2011, 10:11

42. protozeloz (Posts: 5396; Member since: 16 Sep 2010)


so you saying its normal behavior to steal apps? one thing is ad supported app and another thing is app theft, people steal apps on most OS's because they have no clue whats the effort

posted on 28 May 2011, 16:32

50. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


no... i am not saying its android users in all... but u have to admit they make it very easy to download apps... many more people do on android than on other platforms... and yes, i understtand how hard devs work to make good apps and i dont download in respect to that

posted on 28 May 2011, 16:44

51. protozeloz (Posts: 5396; Member since: 16 Sep 2010)


idk tacos claims that's typical for android users and you said he has a point, so i get confused... most android community I visit have this sort of going against app piracy so i don't believe its typical android user behavior... again thats just me

posted on 28 May 2011, 13:16 1

48. NeXoS (Posts: 288; Member since: 03 May 2011)


He has a good point though. People know it's much easier to "jack" apps on Android so that's why Android is dominating market share right now. You don't even have to root (jailbreak in the IOS world) your phone to do this. So, even if some developers won't want to develop for Android because of this fact, someone else will take their place since the audience is NOW WAY BIGGER than IOS. Those developers will make money off ads, so they won't care if people side load them.

posted on 27 May 2011, 08:01 3

4. KingK (unregistered)


Probably because android users get their paid apps for free.......duh.

posted on 27 May 2011, 08:08 1

5. Knicknevin (Posts: 150; Member since: 18 Mar 2011)


I think Amazon's app of the day deal is a nice marketing thing, but Google could do something similar; on the paid apps, offer 1 a day at half off, I realize it's only a dollar or two that would be saved, but it could easily draw attention to a few lesser known apps.

Or, the way of making an app free w/ Limited functionality is actually a pretty handy way to draw interest. Make a great app, but lock down a couple of really great features until a person makes a nice 'donation'

The App 'Shelves' is free or paid (to remove ads). A little while back, an update tried to limit uses to 12 before requiring a payment to continue use. This update was followed maybe a day later with another one, announcing an end to that experiment, where the developer introduced the ad based version.

Then again, both devs and google make some serious bank off of the advertising for the free ones. Perhaps someone doesn't want a market with that many paid apps.

posted on 27 May 2011, 08:17 1

6. Sniggly (Posts: 7305; Member since: 05 Dec 2009)


Now that in app purchases are possible in Android, I bet there's going to be a huge boost in developer revenues. I know I've made in app purchases on "free" apps. Also, the more open ecosystem means that on a lot of games you can find a free knockoff of a paid app. This also doesn't take into account advertising revenue.

posted on 28 May 2011, 00:25

33. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


so ur resorting to knock offs as good apps?... and idk i dont think in app purchases really matter that much... i tend to stay away from them because u shud get ur app when u pay for it...

posted on 28 May 2011, 01:22 1

37. Sniggly (Posts: 7305; Member since: 05 Dec 2009)


The in app purchases I have seen so far are in the free apps. I pay for apps too. (Fuck you very much, Taco, for insinuating that a typical Android user will pirate a paid app). I don't mind paying for true quality. But when I was tight on money of course I wasn't going to piss my money away on paid apps.

posted on 28 May 2011, 02:39

39. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


ya idk i sont like the idea of in app purchases on any os.. i think subscriptions wud be better... but whatever...

posted on 28 May 2011, 11:48

47. Sniggly (Posts: 7305; Member since: 05 Dec 2009)


I like them because they're one off things. As long as they're reasonably priced and actually help my gameplay I don't mind.

posted on 27 May 2011, 08:21 2

7. _Aurel_ (unregistered)


I purchased a lot of apps, but I'm holding off lately because most of the paid apps are pretty worthless, like simple widget toggles that do one thing but cost $1.00 or so, or clearly pirated goods. To me, if developers want to get paid for their work, they need to bring the same A-gade polish and depth that iOS users get and then they'll get more of my money.

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