This Nintendo smartphone concept is a gamers' dream
posted by Victor H. / Jul 20, 2015, 7:52 AM
Just make it happen, Nintendo! The handheld gaming industry has basically switched over to phones almost entirely and given the powerful hardware available on smartphones now (yes, we have 14nm silicon that can run even games with demanding graphics), we see no reason why Nintendo has not yet made the dream of every (grown up) kid happen: the Nintendo smartphone.
The fact that a Nintendo smartphone for gamers does not exist does not stop artists and designers from imagining what it could look like though, and this latest concept by Pierre Carveau (hit the source link at the end of the article to see more of his work) shows how you can clip on the controller to have the Nintendo experience that you’re used to.
Just make it happen, Nintendo!As much as we love smartphones for gaming, we have to admit that using the touchscreen to control the action is more of a nuisance than a convenience, and hardcore gamers will agree that nothing compares to that tactile feedback and response you get from hitting a real, physical key.
Heck, just seeing these concept images of a Nintendo smartphone, we are already toying with the idea: imagine a phone with a custom Nintendo launcher with different themes and wallpapers for the fans, a couple of ingenious cases, and the tons of possibilities available. Yes, it’s just a niche, but the whole video game industry started as a niche after all. Also, it would be just plain cool having a Nintendo smartphone, don’t you think?
How would you make such a smartphone and would you want one?
source: Pierre Carveau
Posts: 4888; Member since: Apr 15, 2011
Wow, that's definitely something different. PLUS it's running Android, what a WIN!
posted on Jul 20, 2015, 7:58 AM 5
Posts: 326; Member since: Aug 19, 2013
Laggy Mario is not a WIN. "Laggy Boy"
posted on Jul 20, 2015, 8:39 AM 4
Posts: 6794; Member since: Mar 29, 2012
Well, if lag is part of the gameplay than it still a WIN. Besides, i know Nintendo will not release an Android phone because they believe in close ecosystem. They even have a region lock on the Wii U despite their success of Wii that demonstrated the advantage of unlock Wii. Doing a regional lock cap the revenue of non-Japanese player wanting to play Japanese titles. I know a few of those. I grew up with Nintendo but its time to let them go.
posted on Jul 20, 2015, 10:17 PM 1
Posts: 942; Member since: Jul 03, 2013
Should have a proprietary OS, while having the capability of running Android apps and games.
posted on Jul 20, 2015, 8:20 AM 2
Posts: 1066; Member since: Oct 24, 2012
Most good games require Google account sign in, so unless they can find a good work-around, a proprietary OS with just android app compatibility won't cut it.
posted on Jul 20, 2015, 8:40 AM 1
Posts: 1066; Member since: Oct 24, 2012
This concept is no console, just a smartphone with a very handy pad. And talking about a proprietary OS to power the mobile console, getting developers to support the ecosystem would be a very herculean task.
posted on Jul 20, 2015, 10:42 AM 1
Posts: 418; Member since: Apr 10, 2014
I don't think smartphone portable console is good idea. It will become outdated fast. I am happy with my phone and 3ds being separate devices.
posted on Jul 20, 2015, 9:42 AM 1
Posts: 5192; Member since: Oct 28, 2013
How smartphones are usually faster in being obsolete than hand helds or any dedicated console. Please tell me what phone from 2005 can current 360 games....(just using this as an example of console life cycle) FYI 05 android wasn't even code yet for show.
posted on Jul 20, 2015, 12:43 PM 1
Posts: 5; Member since: Jun 09, 2015
Sony attempted this with the Xperia play. Say what you will about the phone itself, but it knew what it was trying to be
posted on Jul 20, 2015, 1:33 PM 0
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