Smartphones are “the new PC," says Infinity Blade developer

Smartphones are “the new PC,
Smartphones are “the new PC.” This is what struck us most in a speech by Niklas Smedberg, senior engine programmer of Infinity Blade. The developer thinks so because smartphones are just like PCs when one looks at the vast variety of GPUs, CPUs, and memory available.

Smedberg further suggested that because of this, smartphone games should come with options for tweaking performance and controls, just like on a PC. Having this would allow developers to no longer code for the least capable in a range of similar devices like the iPhone.

"Because of the disparity in hardware, everything on iOS has to be built with the lowest settings in mind. On Xbox 360 you can try and get everything out of the console, but on mobile you have to scale performance for a wide range of device,” the programmer explained at this year's annual Games Developer's Conference event in San Francisco.

This would make titles future-proof and allow developers to bring the best out of a platform without having to sacrifice mid-range devices support. Ultimately, this would hand users the power to choose how to run a title.

Just recently, Epic demonstrated the full power of the latest Unreal Engine with DirectX11 support, giving us a peek at the future of gaming.

source: Develop via Pocket Gamer



1. Bluesky02

Posts: 1439; Member since: Dec 05, 2011

Has anyone played Mass Effect 3 on PC? It too dark, and there's that dark edge also hurting my eyes. I try to adjust setting and mod tool nothing work.

2. thebikerboi2

Posts: 144; Member since: Apr 01, 2011

Hmm is may have some truth to it, phones certainly are becoming a lot more powerful and getting more and more functionality, but the smartphones still have a bit to go befor they can take over as a main device

3. SuperAndroidEvo

Posts: 4888; Member since: Apr 15, 2011

Agreed, the smartphone needs to improve in many areas. For instance they need to improve the battery life, because if a smartphone is to become a console they need to be able to last hours on end during long play sessions. Everything is going wireless. Now every HDTV that is being made has DLNA abilities. If the battery life is subpar then the play experience will suffer. Also Bluetooth needs to be used because playing a hardcore game with touch screen controls are completely useless. To use a smartphone as a console you definitely need a Bluetooth controller. Now if you add up the DLNA & Bluetooth controller at the same time you are talking about some SEROIUS battery drainage. I know you can use a HDMI cable but who is always going to be carrying that anyways. For a smartphone to become a console replacement the battery life needs to improve drastically & by improvement I mean that is has to last with DLNA & Bluetooth simultaneously for 6 hours during heavy usage. I mean like a hardcore multiplayer play session of Gears of War 3. That is why I think consoles will be safe for years to come.

4. bbblader

Posts: 590; Member since: Oct 24, 2011

you dont say

5. xq10xa

Posts: 810; Member since: Dec 07, 2010

Obviously this guy has an ACER or Toshiba ..... something like that. Or smoking crack.

6. Jyakotu

Posts: 867; Member since: Dec 12, 2008

Uh, NO.!

7. djg71087

Posts: 70; Member since: Oct 10, 2010

i disagree, for e-mail and getting status feeds on the go it works great, but many apps are really just condensed versions of websites/web pages (Ex: bank apps, IMDB, social apps).

8. garz_pa

Posts: 154; Member since: Nov 03, 2011

One does not simply compare the PC to a smartphone, Niklas Smedberg. You kidding me?

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