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Q4 2013 games revenue doubled on iOS, quadrupled on Android

Posted: , by Michael H.

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Q4 2013 games revenue doubled on iOS, quadrupled on Android
Gaming is huge business, there's really no way around that. We can talk all we want about the success and revenue generated by the iOS App Store or Google Play, but what we're really talking about is how much money games pull in. The new numbers from IDC are out and gaming is continuing to boom. According to IDC, in the fourth quarter of 2013, game revenue doubled on iOS and quadrupled on Android compared to Q4 of 2012. 

iOS is still leading when it comes to game revenue. The chart below is awkwardly designed, because 100 is the iOS revenue from Q4 2012 rather than using actual revenue amount totals, which would make far more sense. But, it does show that iOS more than doubled in the past year; and in Q4 of 2013, Google Play generated about 1.25 times what iOS pulled in for Q4 2012. Google Play almost made as much as handheld gaming consoles like the Nintendo 3DS/2DS and Sony PS Vita combined. 

Overall, game revenue made up 75% of all consumer app spending for the quarter, which just serves to prove our original point. As you might expect, two of the biggest revenue generators were the same for both platforms with Candy Crush and Puzzle & Dragons, though rounding out the top three for iOS was Clash of Clans, and on Google Play it was Monster Taming for Kaoko, which is a Korean title. 

Q4 2013 games revenue doubled on iOS, quadrupled on Android

source: The Next Web

11 Comments
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posted on 27 Feb 2014, 00:46 1

1. toink (unregistered)


I feel bad owning a smartphone at a later age as I would probably appreciate the games offered in the Play Store. Now, I just use it to browse for my daily tech news and the occasional call and text. Ugh, I'm getting old.

posted on 27 Feb 2014, 00:57

2. xperiaDROID (banned) (Posts: 5629; Member since: 08 Mar 2013)


If you're tired of using smartphone, I think it's time for you to go simple, and that's switching back to a feature phone but you will feel even boring because it's just a granny and grandpa phone, so there's still one more choice if you're tired of using smartphone, just switch to the simple and affordable Nokia X

Or you can try switching to other platform like Windows Phone or BlackBerry.

posted on 27 Feb 2014, 01:19

4. Rocksteady (unregistered)


Well, I'm 36 years old, and I still enjoy the occasional gaming.
I would recommend subtle conservative games, such as :
Dots
Wheres my water
Flow free
Real Racing 3
Dominoes
Super Stickman golf

posted on 27 Feb 2014, 04:45

7. fireblade (Posts: 717; Member since: 27 Dec 2013)


Grow up, dude

posted on 27 Feb 2014, 04:52 4

8. RebelwithoutaClue (Posts: 3579; Member since: 05 Apr 2013)


Says the person who uses dude

posted on 27 Feb 2014, 06:40

9. Rocksteady (unregistered)


Your response shows how much of a grown up person you are
Is it forbidden to enjoy time when in mid thirties?!

posted on 27 Feb 2014, 02:34

6. Shubham412302 (Posts: 453; Member since: 09 Nov 2011)


i fell bad that play store dosent support all debit and credit cards in india and so cant buy apps and games

posted on 27 Feb 2014, 01:18

3. uchihakurtz (Posts: 404; Member since: 12 Nov 2012)


If Google made payment easier in every country you will see a huge number of sales. I spent 40 dollars on apps the first 2 weeks I arrived at a Google Gift Card enabled-country.

posted on 27 Feb 2014, 01:51

5. livyatan (Posts: 867; Member since: 19 Jun 2013)


This chart makes no sense. .according to it, handheld console revenue outgrew both mobile platforms.
From where and how?

posted on 27 Feb 2014, 07:44 2

10. jroc74 (Posts: 6019; Member since: 30 Dec 2010)


What, developers are actually making money on Android? I thought this wasnt possible...good thing I dont listen to all the haters.

posted on 27 Feb 2014, 10:07

11. PBXtech (Posts: 1032; Member since: 21 Oct 2013)


Misleading title, growth rates for iOS and Google are near parallel, only volume is different.

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