Q4 2013 games revenue doubled on iOS, quadrupled on Android

Q4 2013 games revenue doubled on iOS, quadrupled on Android
Gaming is huge business, there's really no way around that. We can talk all we want about the success and revenue generated by the iOS App Store or Google Play, but what we're really talking about is how much money games pull in. The new numbers from IDC are out and gaming is continuing to boom. According to IDC, in the fourth quarter of 2013, game revenue doubled on iOS and quadrupled on Android compared to Q4 of 2012. 

iOS is still leading when it comes to game revenue. The chart below is awkwardly designed, because 100 is the iOS revenue from Q4 2012 rather than using actual revenue amount totals, which would make far more sense. But, it does show that iOS more than doubled in the past year; and in Q4 of 2013, Google Play generated about 1.25 times what iOS pulled in for Q4 2012. Google Play almost made as much as handheld gaming consoles like the Nintendo 3DS/2DS and Sony PS Vita combined. 

Overall, game revenue made up 75% of all consumer app spending for the quarter, which just serves to prove our original point. As you might expect, two of the biggest revenue generators were the same for both platforms with Candy Crush and Puzzle & Dragons, though rounding out the top three for iOS was Clash of Clans, and on Google Play it was Monster Taming for Kaoko, which is a Korean title. 

Q4 2013 games revenue doubled on iOS, quadrupled on Android

source: The Next Web

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11 Comments

1. toink unregistered

I feel bad owning a smartphone at a later age as I would probably appreciate the games offered in the Play Store. Now, I just use it to browse for my daily tech news and the occasional call and text. Ugh, I'm getting old.

2. xperiaDROID

Posts: 5629; Member since: Mar 08, 2013

If you're tired of using smartphone, I think it's time for you to go simple, and that's switching back to a feature phone but you will feel even boring because it's just a granny and grandpa phone, so there's still one more choice if you're tired of using smartphone, just switch to the simple and affordable Nokia X Or you can try switching to other platform like Windows Phone or BlackBerry.

4. Rocksteady unregistered

Well, I'm 36 years old, and I still enjoy the occasional gaming. I would recommend subtle conservative games, such as : Dots Wheres my water Flow free Real Racing 3 Dominoes Super Stickman golf

7. fireblade

Posts: 717; Member since: Dec 27, 2013

Grow up, dude

8. RebelwithoutaClue

Posts: 5469; Member since: Apr 05, 2013

Says the person who uses dude

9. Rocksteady unregistered

Your response shows how much of a grown up person you are Is it forbidden to enjoy time when in mid thirties?!

6. Shubham412302

Posts: 544; Member since: Nov 09, 2011

i fell bad that play store dosent support all debit and credit cards in india and so cant buy apps and games

3. uchihakurtz

Posts: 424; Member since: Nov 12, 2012

If Google made payment easier in every country you will see a huge number of sales. I spent 40 dollars on apps the first 2 weeks I arrived at a Google Gift Card enabled-country.

5. livyatan

Posts: 867; Member since: Jun 19, 2013

This chart makes no sense. .according to it, handheld console revenue outgrew both mobile platforms. From where and how?

10. jroc74

Posts: 6023; Member since: Dec 30, 2010

What, developers are actually making money on Android? I thought this wasnt possible...good thing I dont listen to all the haters.

11. PBXtech

Posts: 1032; Member since: Oct 21, 2013

Misleading title, growth rates for iOS and Google are near parallel, only volume is different.

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