Google Play dwarfs Apple’s App Store in downloads, but the App Store owns the revenue
posted by Maxwell R. / Jan 28, 2015, 11:47 PM
When it comes to the revenues generated from the Apple App Store, however, Apple downright “pwns” Google Play app revenue, by more than 60%.
Based on analysis by App Annie, both Google Play and the App Store experienced healthy growth last year. Apple’s App Store revenues grew to more than $10 billion overall. In just the last year, the Apple App Store generated as much revenue as 40% of all revenues brought in since it launched in 2008.
The majority of those revenues come from just three countries, the United States, Japan, and South Korea. In terms of demographics, it probably comes as no surprise that men are more likely than women to download and play games, while woman have the edge on downloading social networking and photo-base applications.
App Annie analyzed data from more than 90 of the top 100 app publishers, as well as information sourced from more than 700,000 applications.
Posts: 30833; Member since: Feb 05, 2011
Precisely why devs choose Apple first.
posted on Jan 29, 2015, 12:28 AM 1
Posts: 6794; Member since: Mar 29, 2012
Very true. I would choose to develop for iOS first. Makes more business sense.
posted on Jan 29, 2015, 1:49 AM 1
Posts: 1544; Member since: Feb 16, 2012
Depends what you need/strive for. If you only care about money it makes sense, if you care more about getting your software to as many people as possible it makes a lot more sense to develop for Android. EG: all the GNU software goes first to Android, and then (if ever) to iOS.
posted on Jan 29, 2015, 3:19 AM 0
Lol true, I know a few Android devs and most of them have a regular job as well. Although most of those devs are into customisation packs, like icons & zooper widgets, which are not likely to create a big income anyways.
posted on Jan 29, 2015, 3:49 PM 0
Posts: 1544; Member since: Feb 16, 2012
Sure it does, but wills can change the world and make it better. Converting your real world in a better future. As the saying goes: The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. You seem to be a reasonable man.
posted on Jan 29, 2015, 8:49 AM 0
Posts: 103; Member since: Sep 25, 2014
Revenue is lower because, there are so many hacked app for those who dont want to pay.
posted on Jan 29, 2015, 12:30 AM 1
Posts: 16; Member since: May 12, 2014
it's also much easier to block ads on android than it is on iOS
posted on Jan 29, 2015, 12:56 AM 0
Posts: 182; Member since: Oct 30, 2013
As an Android user but not a fan boy, I admit that the App Store has more useful and attracting apps rather than Google Play. So I will be happy and satisfied if I bought it in the App Store. What about Google Play? Bunch of junk apps, fake clone apps, bad designed games. And the installer is widely available in some sites, so they wouldn't need to buy it in the Google Play. I'm sure this is the main cause why some devs prioritize App Store as their market.
posted on Jan 29, 2015, 12:36 AM 1
Posts: 17131; Member since: Jun 17, 2009
The actual reason revenue is lower is that there are other sources besides the Play Store to get Android apps. Probably over a quarter of my apps are from Amazons store. A few are from the actual devs on xda (I donate to them directly, and get more and quicker updates).
posted on Jan 29, 2015, 3:13 AM 0
I think there are many factors that one should take into account. * More than one source of legal apps (like the amazon store) * Easier to sideload apps (legal or illegal) outside the Playstore * Also a buttload of free apps that have similar function like (other) paid versions, so why get an app that is not for free * Quality of apps.. a lot of them (especially in the beginning) were just buggy ports from iOS, with the same look (usually skeuomorphism). * Willingnes to buy apps. Not necessarily depended on rich/non-rich They all matter in some degree
posted on Jan 29, 2015, 6:16 AM 0
Posts: 85; Member since: Jan 07, 2015
Deny it all you want, but some app developers have already made available the results of their sales on iOS and Android. The developer of some game that I can't recall the name right now has said that 60% of iOS users who have the game installed have actually paid for it, while 85% of Android users who have the same game on their phones have NOT paid for it. It IS easier to side load cracked apps on Android, there is nothing more to it, and that will likely never change. That doesn't mean that Android will never get the cool apps first, because in a couple of years the difference between Android and iOS users will be so big (android will obviously grow more) that EVEN IF 85% of the users on Android have not paid for it, it will still get the developer more money because 15% of a million is still more than 60% of 100000 (one hundred thousand). So yes, Android WILL eventually become the first choice for developers, without Google having to lift finger.
posted on Jan 29, 2015, 6:07 AM 0
Posts: 33; Member since: Jan 28, 2015
Do you believe that posting the exact same message twice in the same thread will make your message more believable? ... not arguing about the *correctness* of your message, just annoyed that I saw it twice.
posted on Jan 29, 2015, 10:46 AM 1
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