Super Mario Run for iPhone and iPad: official gameplay video surfaces
posted by Victor H. / Sep 08, 2016, 7:44 AM
80's and 90's kids, Apple and Nintendo have got something special to scratch that nostalgic itch: Super Mario Run, a brand new and modern take on the Super Mario series, will be coming to the iPhone and iPad by the end of the year (hopefully, not on December 31st).
iPhone 7 unveiling to speak about the upcoming game and what new features it has, but nothing gives you a better idea of what the new Super Mario Run looks like than an early look at the gameplay.Apple had no other, but the creator of the iconic series, Shigeru Miyamoto up on stage at the
Nintendo has posted the first official Super Mario Run gameplay video and the graphics do look pretty sleek, without losing that Mario DNA, which is nice, and the gameplay is said to be perfectly optimized for one-hand play. The new game will come with no need for in-app purchases, so you'd be able to pay for it when you buy it and not deal with such annoyances while you play. Check out the gameplay video right below.
Posts: 1306; Member since: Aug 31, 2016
I thought it was going to be another temple run clone but it's refreshing that it's more like a classic Mario game. Although the fact that Bowser seems to provide very little to no challenge ruins it a little.
posted on Sep 08, 2016, 8:42 AM 2
Posts: 1345; Member since: Oct 05, 2011
Nice, this must have cost a pretty penny for this timed exclusive. I am not surprised as Nintendo needs to create some traction and interest early as it prepares to lunch its NX console. Good job Apple in landing this early ( i believe it will also come to Android later on )
posted on Sep 08, 2016, 8:44 AM 1
Posts: 424; Member since: Jan 10, 2015
It would be nice if Apple/developers can start to use the new home button in games. In Super Mario it could double as a jump small/jump big button depending on how much force is applied. Hold the button for longer than 3 seconds will go home. Or a gas button in racing games or a fire button in shooters. All with rumble effects.
posted on Sep 08, 2016, 8:59 AM 0
Actually the 3D Touch screen is already used in games exactly as you described. Nearly all of my apps use force touch in one way or another. Games are taking advantage of it by using it as primary/secondary weapons press light or hard for different weapons, or in strategy games you either release troops one by one or by the Masses by pressing harder (older devices you had to switch or no option at all). But my favorite part is scrolling cursor to select text with keyboard and of course drawing - it really feels good to draw using appropriate pressure with any input device (including your own finger).
posted on Sep 08, 2016, 1:09 PM 0
Posts: 68; Member since: Oct 31, 2012
I am ready to pay up to $20 on this title. Nintendo will see great success with bringing AAA titles to mobile. Mario Run will diminish Pokemon GO numbers!. I hope they announce Mario Kart soon!!! That would be the ultimate mobile game! I'd pay $30 for that title alone.
posted on Sep 08, 2016, 10:26 AM 1
Posts: 631; Member since: Sep 23, 2013
Holy moly... this is dope and the graphics!!! The gameplay is pure Mario. Hope Android version is also released in 2016. Can't wait. I'll play this all day long similar to how I play NES Super Mario again and again all day! Will be Apple's and Play Store's Top Game!
posted on Sep 08, 2016, 1:01 PM 0
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