Samsung exec says 4K-resolution smartphone screens will become more mainstream

Samsung exec says 4K-resolution smartphone screens will become more mainstream
Last year, Sony showed the industry and consumers that 4K-resolution screens on smartphones can be done. But although it managed to showcase its display facility's strengths, it couldn't set an example for the rest of its peers. 2016's flagship smartphones are still shipping with 1080p and 1440p-resolution displays, and it looks like both users and mobile technologists are content with the screens we have today. This doesn't mean smartphone top dogs such as Samsung aren't looking to push 4K-resolution screens when the time comes. Samsung believes that the technology does have a future, and could play a key role in improving its portfolio.

"Eventually, 4K screens will become more mainstream," Kyle Brown, head of technology, content and launch management at Samsung told TechRadar. He did admit that there isn't "enough of a noticeable difference" at the typical smartphone screen size to "make it really stand out and be worth the extra cost to users."

The Samsung Gear VR could benefit from a resolution increase.

The Samsung Gear VR could benefit from a resolution increase.

At the moment, 1440p resolution is widely considered overkill, as the difference with 1080p screens of the same size is difficult to notice. There's not a lot of content to make actual use of it, either, but that's about to change. Virtual reality experiences are becoming a thing of interest among consumers, and mobile VR headsets could benefit from 4K resolution screens to provide a sharper picture and deeper immersion.

Samsung is pushing hard into the area with its Gear VR headset and Milk video streaming service. Brown confirmed that 4K resolution "would be a benefit for VR, as the size of the pixels would be less and you wouldn't see them on the screen as closely." Samsung is indeed looking at the technology, with the executive explaining that 4K screens will happen at the "right time," which would be the "point we can mass-produce a 4K screen that will be enough of a consumer benefit to make it worthwhile." Brown didn't give any time frame or other hints when this might happen.

source: TechRadar

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51 Comments

1. Trakker

Posts: 283; Member since: Feb 11, 2016

4K is a waste of pixels, battery and processing power since no one on Earth besides the handful using VR can tell the difference between 2K and 4K

8. hoomanPeasants unregistered

Totally agree. Though there is no phone with 2K resolution. So it makes little sense.

13. Trakker

Posts: 283; Member since: Feb 11, 2016

I meant QHD

14. vincelongman

Posts: 5628; Member since: Feb 10, 2013

Or maybe 1080p 2K is 2048x1080 1080p is 1920x1080

26. TechieXP1969

Posts: 14967; Member since: Sep 25, 2013

Theer are phone with 2K displays. The 1440x2560 is 2K and 1920x1080 is also a 2K resolution. Look it up. These are support and considered 2K resolutions: I've posted this so many times before. Peopel are too lazy to verify facts and rather lie or purposely give misinformation and have other believe them and make others as stupid as they are: DCI 2K (native resolution) 2048 × 1080 1.90:1 (256:135, ~17:9) 2,211,840 DCI 2K (flat cropped) 1998 × 1080 1.85:1 2,157,840 DCI 2K (CinemaScope cropped) 2048 × 858 2.39:1 1,755,136 PC 2K (1080p) 1920 × 1080 1.(7):1 (16:9) 2,073,600 If the display you are using is 1920x1080 and uses a 16:9 aspect ration, then it is a 2K resolution display. 1920 is a rounded number. As long as you have 2,000,000M+ pixels in any one direction (usually acrss...then it si 2K.) Why si thsi so hard to understand. The Note 3/S5 both are 2K resolutions. The S4 also is a 2K display phone. if the iPhone 6 Plus and 6S Plus use 16:9 there display is also 2K, though a crappy oen compared to LG and Samsung.

31. marorun

Posts: 5029; Member since: Mar 30, 2015

VR headset with there own screen are the future quality wise. Those lense based VR using a cellphone as a screen are crap.

42. iushnt

Posts: 3066; Member since: Feb 06, 2013

crap because it's made by Samsung right?

47. mrmessma

Posts: 271; Member since: Mar 28, 2012

Samsung is far from the only company making them, and yes, they're pretty inferior, but have a far lower pricepoint making them popular for now. Standalone VR experiences are most likely the future.

50. JumpinJackROMFlash

Posts: 464; Member since: Dec 10, 2014

f**k no, you bonehead! Samsungs VR is the ONLY mobile VR worth using. Cardboard and the myriad versions are junk, but Samsung, as usual, deliver quality and show why they're the mobile leaders in all aspects.

35. jasrockett

Posts: 120; Member since: Oct 05, 2011

As you said VR. In the note 5 the pixels are sooo obvious that it spoils the whole experience for me. My mate is a front line developer of VR content and all I can see is pixels. I'm 46 with dud eyes and the pixels are still so over powering. 4K will only make them a tiny bit smaller. 6 to 8K will start to get there. So stop saying 4K is over kill even though it's less than 5% using it for VR. Bring on 4K already

38. joey_sfb

Posts: 6794; Member since: Mar 29, 2012

4K will be the standard, this is a trend. As soon as, 4k screen price normalise every OEM will include they as a selling point. Just like every modern TV has 3D features, at least every 65" model I have checked out.

48. mrmessma

Posts: 271; Member since: Mar 28, 2012

That is software and hardware limitations. Try an Occulus or Vive (both 1080x1200 per eye) and tell me about the immersion breaking pixel problem. I'm not saying that 4k won't make it look better, but comparing a phone VR experience (not on its native resolution) and using that as an argument for higher res screens doesn't compute.

45. jessyi

Posts: 325; Member since: Jan 08, 2015

Let samsung unviel thier next flagship with a 4k screen millions will go about exited and buying it..so dont come here and say its waste.people will still buy it.

2. Arschsalat

Posts: 158; Member since: Feb 29, 2016

That´s good for the VR experience. But the Battery.... ?!?

9. jack123

Posts: 278; Member since: Jan 07, 2013

Should VR can charge the phone and operate at the same time?

16. vincelongman

Posts: 5628; Member since: Feb 10, 2013

Just do what Sony did with the Z5P and what Google recommend 1080p during normal use (or 1440p) 4K in gallary and VR apps (or 5K)

27. TechieXP1969

Posts: 14967; Member since: Sep 25, 2013

What about it? When 4K displays come mainstream, batteries will be larger in a smaller space as Samsung has already worked on and has shown they can do with the S7 and also 4K will be more efficnet. I dont think a 4K display will every use less power vs a 1080p display. But so what. You need to remember that the only content that woudl require 4K resolution would have to be native. If you tke a 1080p image or video and just stretch it to fit the screen, its not a 4K piece of media and wouldn't use any more battery power than it would on its own native display. Or if it does use more, it wont be as much as content in native 4K. If you want to enjoy 4K, plug your device into a wall. I have a Gear VR. When my phone is fully charged and I play a game for 30 minutes, I still have 80% of mt charge left. My eyes can only handle maybe an hour of 4K Virtual Reality before my head hurts. Only an idiot would sit there and play a VR game for hours and hours without taking a break and considering that charging a recent Galaxy device with Quick Charge 2.0 and 3.0 will charge a phone from 0% to 50% or more in 30 mins is good enough to enjoy the VR headset. How much more time do you actually need? Those VR games are OK, but aren't better than Xbox or PS games.

33. marorun

Posts: 5029; Member since: Mar 30, 2015

Your head hurt because of the crappy tech used. Real VR dont make you feel bad like this. a few year back i played Quake at a VR stand here in Montreal played for hours and had no problem and head did not hurts ( and thats was using older tech ) I want the Playstation VR here thats will be amazing.

43. iushnt

Posts: 3066; Member since: Feb 06, 2013

you have no idea what you r typing

3. DoggyDangerous

Posts: 1028; Member since: Aug 28, 2015

I am more than happy with 1080p, if the screen size is upto 5.5". I dont want extra strain on performance for a unnoticeable difference. Sony made a good decision by going with 1080p. 1440p is good for note series and other phones with similar size.

4. Subie

Posts: 2303; Member since: Aug 01, 2015

4K Note 6 is coming!

6. SuperAndroid507

Posts: 361; Member since: Jan 06, 2014

This was the very first thing that came to my mind just by reading the title of the article.

21. TerryTerius unregistered

"Samsung will keep an eye on both the price to implement the tech and the ultimate benefit the change promises to bring consumers – and that it won’t move forward until it’s clearly the right time to do so." That doesn't appear to mean it's something they're doing anytime soon. But who knows.

39. joey_sfb

Posts: 6794; Member since: Mar 29, 2012

I will buy a Note 6 with 4K screen for my VR Goggle otherwise no point for me to upgrade.

10. jack123

Posts: 278; Member since: Jan 07, 2013

Maybe the only a reason for me to wait for Note 6 instead of S7 Edge. Hopefully, it's coming with quick charge 3.0. Pls, Sammy should take a note for the note.

20. MrHate

Posts: 314; Member since: Feb 09, 2015

Yeah give me a phone with 16k because why not. /s

24. GTNavy

Posts: 55; Member since: Oct 13, 2014

Yes, give me a phone with a 16k screen, 16GB of RAM and 1 TB of storage. All so I can post on Facebook and play Clash of Clans. /s

5. submar

Posts: 713; Member since: Sep 19, 2014

Next time PA will write an article 4K isn't overkill.

40. ibend

Posts: 6747; Member since: Sep 30, 2014

maybe next year... or several years, when iPhone 9 Pro feature 4K screen, lol

41. submar

Posts: 713; Member since: Sep 19, 2014

When the first 4K iphone comes out for sure.

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