Google to filter out Android apps with artificially inflated ratings and install numbers

Google to filter out Android apps with artificially inflated ratings and install numbers
It's a tough app economy and Google is well aware that app developers sometimes resort to illicit practices like manipulating the number of installs, publishing fake reviews and racking up incentividized ratings. In order to protect users from installing apps based on such unrealistic information, Google is deploying improved detection and filtering systems in the Play Store to prevent such cases. 

According to Google's publication, if an install is made with the intent to manipulate an app's placement on Google Play, these systems will be able to detect and filter it. Moreover, developers who continue such practices might get their apps removed from the app store indefinitely.

Hopefully, this will put an end to apps that scam their users with fake reviews and download numbers, although we can't fathom how Google will prevent paid reviews from being published, as there's no way to reliably determine whether a review is legitimate or not. But if the company is able to put an end to artificially inflated install numbers and ratings, it's still a commendable move towards a better, trustier Play store.

source: Google



1. sgtdisturbed47

Posts: 970; Member since: Feb 02, 2012

All because of greed. Not sure why honesty is such a difficult concept for app companies to grasp. Anymore I'm just plain disgusted by the way apps are stuffed with ads, and the apps themselves all about buying crap to level your stuff, because the game is designed to be an abnormally long, tedious process if you don't. What kind of crap game entices people to keep buying the game over and over? Seems like all of them now.

2. xondk

Posts: 1904; Member since: Mar 25, 2014

The good old, "getting people hooked" method works well enough that they earn money, and as long as enough people keep buying they do not care. Give user some starting consumables (that they can buy) show them how they can use them, teach them the game, let them play for a bit, and they run out of those they started with, and then have to pay to speed up the suddenly very slow game.

Latest Stories

This copy is for your personal, non-commercial use only. You can order presentation-ready copies for distribution to your colleagues, clients or customers at or use the Reprints & Permissions tool that appears at the bottom of each web page. Visit for samples and additional information.
FCC OKs Cingular's purchase of AT&T Wireless