Gionee Elife S8 spotted in GFXBench result with record-breaking display PPI

A new Gionee smartphone was recently spotted in a leaked GFXBench result, complete with most of its hardware specifications. The new Gionee handset is codenamed GN-9008, meaning that this could well be a successor to the Gionee Elife S7 GN-9006. At the moment, it unknown if the smartphone will be branded as the Gionee Elife S8, but this seems very likely given the similarity in code names. 

According to the leaked GFXBench result, the Gionee Elife S8 will come with some of the hottest specs in the smartphone market. This includes a 4.6-inch display with a resolution of 1440 by 2560 pixels (QHD). If the benchmark is accurate with these measurements, then the Gionee Elife S8 could become the smartphone with the world's crispest display, thanks to its PPI of 639. At the moment, the two smartphones with the crispest displays are the Samsung Galaxy S6 and the Samsung Galaxy S6 edge, both of which feature a PPI of 577.

The benchmark result also lists internal components such as an octa-core MediaTek 6795 chipset, 3GB of RAM, and 32GB of integrated storage space. In the camera department, the Gionee Elife S8 could come with a 24MP primary camera and a 8MP front-facing shooter. 

Obviously, the benchmark result doesn't tell us anything about the design of the smartphone, but Gionee's Elife smartphone line-up is well known for extreme slimness. The Gionee Elife S7, launched back at MWC 2015 in Barcelona, measures just 5.5mm across its waist, and we expect a continuation of this trend with the upcoming Elife S8. Before we get the chance to take a look at the S8, we invite you to take another look at the current-gen Elife S7.

source: GFXBench



8. TheStanleyFTW

Posts: 252; Member since: Feb 20, 2013

Wait 24mp? The new OmniVision sensor? and dem specz looks tempting :)

6. Tooluka

Posts: 66; Member since: Nov 27, 2014

Galaxy S6 true PPI is 449, not 577.

7. TyrionLannister unregistered

How exactly did you get to that number. Even if you take into account the penTile matrix and multiply the number of pixels by 2/3, it comes out to be around 472 PPI. And that penTile matrix uses sub pixel rendering, so the real life PPI should be somewhere between 471 or lower and 577 or higher depending on the content. For example, on a webpage(black on white), you'll get an even higher pixel density than 577 PPI due to subpixel rendering. But if you go to the worst case(red on black), you'll get about 410 PPI. I tried very hard but couldn't get to the number you described.

9. Tooluka

Posts: 66; Member since: Nov 27, 2014

It has RGBG matrix, so: 577 green subpixels, 2/3 as much of red and blue subpixels - 577*2/3=384.6(6). Now sum them all and divide by 3 - (577+384.6+384.6)/3=448 or 449, depending on the rounding errors. PS: I'm not bashing this display, it is one of the best right now. I'm just arguing the math from sammy marketing department. PPS: and I'm really not sure but I would think that RGB LCD matrix display should also use subpixel rendering for antialiasing in general (just like PC displays we usually use do).

12. TyrionLannister unregistered

Lol. Subpixel density isn't calculated that way. There are half of red and blue Subpixels . So the sub pixel density of red will be 577/sqrt(2) = 410 PPI. you need to keep in mind that pixel density isn't linear. 4 times the pixel means 2 times the pixel density. It varies in square roots. So half the pixels mean 1/sqrt (2) or 0.7 times the pixel density. The real calculation will be this (410 + 410 + 577)/3 = 466 PPI which matches my 470 PPI. you can get rid of all that by a simple method though. We know that there are 2/3 total Subpixels. So just multiply 577 by sqrt (2/3). Hope this helped :) About the subpixel rendering, that doesn't happen in phones. Even in PC, it only happens in Linux or Mac. Though windows introduced it done time ago.

13. Taters

Posts: 6474; Member since: Jan 28, 2013

Eh, 577 is right. Samsung is counting the pixels, not the pixels within the pixels. Whether they are hollow pixels or whether they have 20 sub pixels, they are still pixels. Sort of like shaders vs textures in graphics. Who cares if they use shading instead of real textures, if it looks the same, fine. That's called technology.

4. TyrionLannister unregistered

Good luck powering QHD resolution with a powerVR G6200.

5. vuyonc

Posts: 1094; Member since: Feb 24, 2014

But it has coooooooooorrrrrrrrrrrreeeeeeeeezzzzz, so it should do fine.

11. mobiledroid

Posts: 9; Member since: Apr 10, 2015

I'm glad someone said it! Very similar in power to the Adreno 330 as found in the LG G3 and arguably, that didn't work very well...

2. Captain_Doug

Posts: 1037; Member since: Feb 10, 2012

4.6"?... You have my attention.

1. sunjay140

Posts: 118; Member since: Mar 19, 2015

...And record breaking bezels.

3. Captain_Doug

Posts: 1037; Member since: Feb 10, 2012

I'm hoping it's an angles thing.

10. xperian

Posts: 421; Member since: Apr 10, 2014

why is everyone so obsessed with bezels

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