Apple getting sued over iOS apps monopoly

This means that third-party developers couldn't sell apps through their own app stores legally. Therefore, Apple took a 30% cut for every legitimate app purchase out there. According to the law suit, this increased prices for apps and excluded competitors from the “aftermarket” of apps.
If all this sounds familiar, it's because that same case was dismissed by a lower-court judge, and it has now been revived by a federal appeals court in San Francisco. The case was originally dismissed, since Apple argued that “it does not sell apps but rather sells software distribution services to developers”, citing a 1977 Supreme Court ruling that bars consumers from recovering damages from a company that doesn't directly sell its product to consumers.
“Apple's anology is unconvincing,” the court said. “In the case before us, third-party developers of iPhone apps do not have their own stores.”