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Unnecessary gamification? Phonechievements gives you points for using your Android phone

Posted: , by Michael H.

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Unnecessary gamification? Phonechievements gives you points for using your Android phone
The whole gamification craze hit its full swing a while ago, and we had thought that unnecessary gamification for the sake of gamification had fallen by the wayside, but it seems we were wrong. Rather than using gamification for something useful, like motivation, Phonechievements simply wants to use it to give you points for using your Android phone.

To us, this seems like the kind of app that is aimed at people who have something of an addiction to gamification, and an addiction to being completionists. Phonechievements for all kinds of things, from the mundane, like opening the app for the first time, or having certain apps installed, to interesting tasks, like turning on your GPS while at 1400 meters altitude, and long-term goals like answering 2000 calls. 

Phonechievements comes from XDA developer slackydroid, and it definitely has quite a list of achievements to unlock. You can also share achievements between your Android devices, sync them online, or share to your favorite social network. 

If you want to give Phonechievements a try, it's available for free in the Google Play Store

6 Comments
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posted on 29 Jan 2013, 01:11

1. cripton805 (Posts: 917; Member since: 18 Mar 2012)


Achievement unlocked! yes!

posted on 29 Jan 2013, 01:34 6

2. nicholassss (Posts: 348; Member since: 10 May 2012)


OH MY GOD! THIS WILL BRING MEANING TO MY LIFE!!!!!

posted on 29 Jan 2013, 01:55

3. romrack (Posts: 2; Member since: 29 Jan 2013)


Again: To give away points for something is not gamificaiton. This service is crap, right, but it is just some kind of "pointsification" that we can see all the time. And this is just ok for very short-term excitmement (if anything).

So, I agree with the content of this post but its titel is bad because there is no gamification: Games are successful because they create a challenge that has to be mastered. That's it what keeps us humans engaged. We love to solve things. Ok, sometime you get points for that but that's just feedback. Gamification doesn't work because ot points and badges. It works because of the activity achieving them...

posted on 29 Jan 2013, 09:13 2

4. MichaelHeller (Posts: 2668; Member since: 26 May 2011)


Gamification: "Gamification is the use of game-thinking and game mechanics in non-game contexts in order to engage users and solve problems."

Unfortunately, a lot of gamification focuses on the "engage users" side, which often amounts to nothing more than giving points for things you would be doing anyway.

As I said in the article, unnecessary gamification for gamification's sake has been falling away, and developers have been using it in better and better ways that actually add value. But, at it's core, gamification is simply adding game mechanics to a non-game context. It has nothing to do with the quality of the implementation.

posted on 30 Jan 2013, 06:17

5. romrack (Posts: 2; Member since: 29 Jan 2013)


@MichaelHeller: Ok, concerning your last paragraph in your response there is nothing I can say against it. You are right: ."..at it's core, gamification is simply adding game mechanics to a non-game context. It has nothing to do with the quality of the implementation."

I just wanted to point out that there is/should be a difference between loyality programs and gamification.

Because there is one even if this definition ("Gamification is the use of game-thinking and game mechanics in non-game contexts in order to engage users and solve problems.") doesn't
implement it.

And this is why I tried to say that just to put points onto something (even if it is enough to call something gamified) is not gamification.

Sorry about not explaining it deeper in my first post.

posted on 04 Feb 2013, 13:13

6. soserone (Posts: 6; Member since: 04 Feb 2013)


Omg, troll? It this real?

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