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DirectX 12 to boost gaming on Windows Phone devices, Qualcomm says

Posted: , by Peter K.

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DirectX 12 to boost gaming on Windows Phone devices, Qualcomm says
Good news, Windows Phone gamers! According to Qualcomm, the upcoming iteration of DirectX will provide even better gaming experience on Windows Phone devices. DirectX 12, which was officially revealed the other day, will be released simultaneously for Windows and the Windows Phone mobile platform sometime in late 2015.

Microsoft and Qualcomm have apparently worked together for a long time in order to ensure that the Adreno GPU in the chipsets fully supports the DirectX API collection. DirectX 12 greatly increases the looks of the games you play on WP devices by boosting performance – it uses the cores of the CPU and the GPU even more efficiently. At the same time, the power consumption is also reduced and the games will drain significantly less of your smartphone's battery.

However, DirectX 12 won't land on WP devices anytime soon, as it is expected to arrive in the end of 2015. At the moment, the current version of Microsoft's mobile platform supports a modified version of DirectX 11, which uses Direct3D with a feature level set to “9_3”. This means that Windows Phone games can't benefit from most of the nifty functionalities of DirectX 11 – they can only make use of the features that DirectX 9.3 is toting.

Thanks, anonymous tipster!

DirectX 12 to boost gaming on Windows Phone devices, Qualcomm says

source: G for Games, Microsoft

17 Comments
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posted on 27 Mar 2014, 10:37 3

1. akki20892 (Posts: 3463; Member since: 04 Feb 2013)


Will be the game changer. Go WP

posted on 27 Mar 2014, 16:02 4

7. grahaman27 (Posts: 347; Member since: 05 Apr 2013)


meh, opengl 4.4 is better.

posted on 27 Mar 2014, 22:08 1

10. fireblade (Posts: 694; Member since: 27 Dec 2013)


this sh*t only works on Window$ platform, while OpenGL works on many platform (window$, Linux, Mac OS, iOS, Android, BSD, etc.)

posted on 27 Mar 2014, 10:51 1

2. adecvat (Posts: 129; Member since: 15 Nov 2013)


Wait, wait ..
2012 - Microsoft's secret weapon in mobile gaming: DirectX on Windows Phone 8
http://www.theverge.com/2012/6/21/3105314/windows-phone-8-directx-mobile-gaming
2014 - :D

posted on 27 Mar 2014, 11:14 5

3. alterecho (Posts: 1082; Member since: 23 Feb 2012)


I read that Microsoft accepted OpenGL as a benchmark for some test.
The hardware on Windows Phone supports OpenGL, but Microsoft won't allow it most probably because it would allow Cross platform development for PS4, and also would make DirectX irrelevant. With the advancements such as AMD's Mantle, they were forced to come up with DirectX 12, in a hurry. Else they wouldn't have.

posted on 27 Mar 2014, 16:34 1

8. elitewolverine (Posts: 1594; Member since: 28 Oct 2013)


Considering wp is the fastest benchmark on the 1520, for gaming, using direct X, i highly doubt your comment holds any water.

For the most part since 2005 differences in implementation and performance is so small it doesnt matter.

And it is not about cross platform at all. What it comes down to is drivers.

If you knew how opengl and direct3d came about, it was a tale of two worlds. Direct3D was written where the code was not expected to change, windows code, and relied on the com object and was able to work with visual code without the gamer having to rely on implementation for the language they were playing with.

OpenGL came when the OS wasnt defined, so people have to write drivers to come with the code, but the base interaction didnt change.

So no its not about what you think it is. It is about direct x is designed specifically for windows while opengl is designed to be portable.

posted on 27 Mar 2014, 21:29 2

9. alterecho (Posts: 1082; Member since: 23 Feb 2012)


"For the most part since 2005 differences in implementation and performance is so small it doesnt matter."
Then that would automatically make OpenGL better, because its cross platform.

"What it comes down to is drivers."
Yes Direct3D/DirectX has better driver support, and in general, felt to be easier and better documented since its closed and maintained by a commercial company.

Microsoft hates OpenGL since it allows the competing platforms to be equally attractive. They even tried to cripple OpenGL in Vista.

http://www.extremetech.com/gaming/133824-valve-opengl-is-faster-than-directx-even-on-windows

http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX

posted on 28 Mar 2014, 00:37

11. elitewolverine (Posts: 1594; Member since: 28 Oct 2013)


Automatically make it better? By who's idea yours cause every MS article is you throwing a fit?

OpenGL is good, great even, and what it comes down
to is preference. Simple as that. At the moment while Open GL allows you to move cross platform you have to do the work. And for a lot of people, even if they could it is not always 'smart'. Of course makes sense if your only platform supports it like say android.

Valve post, yes I remember that, and good for them, considering they are literally betting the farm on a Linux box. It better run great. Guess what, their opengl optimization wont be 'open source'.

OpenGL is a open Standard, not open source. A lot of the customization and optimization is a closed source, and licensed out if need be. Also just like D3D, OpenGL is controlled by a vendor and now 'closed' in a essence.

Of course MS hates opengl, though I highly doubt opengl loves and caresses d3d.

And also android may want to contact valve, because as of right now, to date, right this moment. D3D on windows phone is faster than OpenGL on Droid for gaming in PA's last article where the 1520 got top honors. Of course that can certainly change.

posted on 28 Mar 2014, 01:23 1

12. alterecho (Posts: 1082; Member since: 23 Feb 2012)


"Automatically make it better?"
Yes. When both are equally good, as you state, and when OpenGL is supported by multiple platforms, it makes OpenGL better option for developers and users.

"By who's idea yours cause every MS article is you throwing a fit?"
And for a reason. I've mostly been pointing out the fact that Windows Phone is bad, currently.
It appears as thowing fit to one, who is biased towards Windows Phone.

"what it comes down to is preference"
Yes. Whether you want to develop for most everything, or just Microsoft devices (hence locking apps to one platform).

"Guess what, their opengl optimization wont be 'open source'."
http://www.extremetech.com/gaming/178276-valve-open-sources-its-directx-to-opengl-translation-software-here-come-the-steamos-and-linux-games

"OpenGL is a open Standard, not open source."
I never said open source. The articles i linked even mentions that it is open standard rather than open source.

"Of course MS hates opengl, though I highly doubt opengl loves and caresses d3d."
What kind of an argument is that?
Why should the Khronos group care for D3D? They don't sell devices locked down to OpenGL, like how Microsoft does, with DirectX.
They just provide a standard, which, GPU manufacturers implement and clients adapt. Whereas, MS is trying to lock down the graphics and games industry to MS products, to make it appear attractive compared to its competition.

"D3D on windows phone is faster than OpenGL on Droid"
I believe OpenGL on iOS is faster. I also believe Android's OpenGL implementation is about to be improved with the new ART runtime, which is about to be introduced.

posted on 28 Mar 2014, 01:43

13. elitewolverine (Posts: 1594; Member since: 28 Oct 2013)


I could go on about the first point but again it is all opinions.

Yes it released it with license (read that license). And for what you get from valve?

" the Direct3D to OpenGL abstraction layer is taken directly from the DOTA2 source tree and supports a limited subset of Direct3D 9.0c, a bytecode-level HLSL to GLSL translator, and partial SM3 support (shader model 3).

“This most likely won't build by itself and is provided as-is and completely unsupported. Feel free to use it for your reference, incorporate it into your projects or send us modifications,” "

DirectX 9,yay, when games are dx11 or 11.1, good luck getting support, and good luck getting dx11 support or even full dx9 support. Not to mention shader model 3 yay!

As your talk about MS hating opengl, because it is not open source, yes Khronos group has it locked down to what it implements just like MS. Difference? I'll let you do the search for 'custom' coding that is not Open Source from OpenGL implementation. I don't think you get what it means but I will assume you do and leave it at that.

WP is a bad OS for YOU, yet you have miraculously been tricked 3 times over to purchase wp devices. Guess what, the droid I run, my Note 3, is a bad OS. How about we have a counter for how many times my Note 3 crashed on day one with a process error? How many time the magazine app has closed.

I like droid, I do, even it's flaws, I use it, have used it for years.

But as a WP user, whos 925 gets more use than my note 3, it is not because the 925 is faster, bigger screen, etc. It is because the OS works. The things you hate, don't bother me, customize? meh my lock screen is good, I don't care for background images cluttered up by icons. File Manager? For what? What are you doing on your phone that would even care? I have music, videos, documents and more, never have I gone oh I need a file manager. Handy? Sure but for me not needed. Oh Oh Browser? Meh until kitkat ie had the most html5 compatible browser out there, and for me still the best. We can talk about bad browser code, we already have.

So yea you are whining, you go to every wp article and just cry bout it. Great. I have a note 3, s3 and Sony experia (later 2 sold to friends), I do not go into every droid article and talk about my droid crashing. I do bring it up in a defense when people think Droid is gods gift to man (or how it seems).

Now that it got derailed. When Valve tests dx11 games ported to their Linux opengl, I will take their comparos with more than a grain of salt. For right now that was a bait article by valve promoting their steam box for against a graphics subset 12yrs old, congrats.

Last but not least, it was the 1520 that took gaming speed honors. I believe you even commented on that article. Perhaps you could buy a droid phone in anticipation for that optimization, just like you bought a windows phone in anticipation from what other users told you.

posted on 28 Mar 2014, 03:18 1

14. alterecho (Posts: 1082; Member since: 23 Feb 2012)


"Yes it released it with license (read that license). And for what you get from valve?
DirectX 9,yay, when games are dx11 or 11.1, good luck getting support, and good luck getting dx11 support or even full dx9 support. Not to mention shader model 3 yay!”
Nice try deviating. Your Claim - "Guess what, their opengl optimization wont be 'open source’.”
Which is why i provided a link for my counter claim. Since that link invalidates your claim, you berate it with an argument of it being not enough.
Point - There isn’t a OpenGL to D3D translator, whereas there is one for D3D to OpenGL, be it in any form.

"As your talk about MS hating opengl, because it is not open source”
MS hates OpenGL because it is available for other platforms. They wan’t people to be locked to their platform, which they can’t achieve, if OpenGL becomes widespread.
"because it is not open source”
Again, i’ve never, in my posts, mentioned its open source.

"yes Khronos group has it locked down to what it implements just like MS.
Difference?”
-Its available on most every platform.
-OpenGL is maintained by group/consortium which is advantageous since they can’t lock it down to their own platform. Even Microsoft was in the consortium, but left it to focus on their own platform.
"I'll let you do the search for 'custom' coding that is not Open Source”
Again i never said open source.

"WP is a bad OS for YOU”
No… bad for anyone that isn’t biased towards Microsoft (fanboy).
"yet you have miraculously been tricked 3 times over to purchase wp devices.”
Are you the same person that got banned (Rodneyej1)? Only he keeps saying 3, to align argument to support his arguments, when i’ve said multiple times its 2.

"Guess what, the droid I run, my Note 3, is a bad OS. How about we have a counter for how many times my Note 3 crashed on day one with a process error? How many time the magazine app has closed.”
And that makes Windows Phone better? If Android is bad, then Windows Phone is worse.
Also, i’ve never glorified Android. Just been stating Windows Phone is bad.
Also, this confirms my earlier claim about you, that you use another device along with your Windows Phone device.

"customize? meh my lock screen is good, I don't care for background images cluttered up by icons. File Manager? For what? What are you doing on your phone that would even care? I have music, videos, documents and more, never have I gone oh I need a file manager. Handy? Sure but for me not needed.”
Translation - You can’t customise much of Windows Phone, it doesn’t have a file manager so make it seem like a small feature, to hide the fact that it is MISSING.

"Oh Oh Browser? Meh until kitkat ie had the most html5 compatible browser out there, and for me still the best. We can talk about bad browser code, we already have.”
Oh really? Scroll to the bottom…no i don’t want to mention it. I will see if Microsoft fixes it in WP 8.1, of their own.

"So yea you are whining, you go to every wp article and just cry bout it.”

posted on 28 Mar 2014, 03:34

15. alterecho (Posts: 1082; Member since: 23 Feb 2012)


...continuation...
"So yea you are whining, you go to every wp article and just cry bout it.”
To you, its crying. Pointing out flaws and saying it is bad is warning others.
"Great. I have a note 3, s3 and Sony experia (later 2 sold to friends), I do not go into every droid article and talk about my droid crashing.”
Crashing is the only flaw in Android, i take from your claims. Windows Phone has MULTIPLE flaws.

"I do bring it up in a defense when people think Droid is gods gift to man (or how it seems).”
I, too, hate such talk.

"Now that it got derailed.”
What got derailed?

"When Valve tests dx11 games ported to their Linux opengl, I will take their comparos with more than a grain of salt.”
Right from this statement, you can see that DirectX restricts/locks games to Microsofts own platform. So invariably, people are forced to use Windows to play games.
I’m glad valve has taken this initiative to end Microsoft’s monopoly.

"For right now that was a bait article by valve promoting their steam box for against a graphics subset 12yrs old, congrats.”
No, congrats to you, for trying, again, to deviate the argument.

"Last but not least, it was the 1520 that took gaming speed honours.”
…versus the un-optimized version of OpenGL on Android. Curiously, iOS devices were missing from that chart.

" I believe you even commented on that article.”
About?. If appreciation was due, i would have appreciated.

"Perhaps you could buy a droid phone in anticipation for that optimisation”
I would get Android even without the optimisation, it does the basic stuff properly, compared to WP.

" just like you bought a windows phone in anticipation from what other users told you.”
So you can see, i’ve been mislead by the false claims by the Windows Phone fans(fanboys). Which is why i made it a point to tell the actual, bad, state Windows Phone is in.

posted on 27 Mar 2014, 12:27 2

4. Anshulonweb (Posts: 315; Member since: 07 Feb 2014)


it will come in late 2015....... that's very late....

posted on 28 Mar 2014, 04:59

16. renz4 (Posts: 228; Member since: 10 Aug 2013)


it doesn't matter if it late or not. what really matter is will developer are going to use it or not. just look at OpenGL ES 3.0. we already a lot of hardware with OpenGL ES 3.0 but the only android game that i know that use it was Asphalt 8.

posted on 28 Mar 2014, 07:36

17. Arte-8800 (banned) (Posts: 4562; Member since: 13 Mar 2014)


looks like 2016, cause wp is very late on specs

posted on 27 Mar 2014, 12:31

5. julian6.0 (Posts: 22; Member since: 29 Jan 2014)


So will older model phones support this directX12 like the already released lumia 1520? cuz thats what im planning to get in the near future and this feature would be nice to have.

posted on 27 Mar 2014, 14:58

6. UglyFrank (Posts: 393; Member since: 23 Jan 2014)


Qualcomm haven't even released their DX11 chip (S805) so I'm sure we have a long time to wait for them to announce a DX12 chip

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