For us, it's impossible to say which platform UI looks better, because they are so different. On one hand, we have Windows Phone 8 and its flat tiles, and on the other – Android 4.1 with TouchWiz Nature UX, which is much closer to what we'd call a more traditional OS experience. Both user interfaces looks well, and it's entirely up to the user to decide which one they like best.

Android has the advantage of supporting widgets, but the Live Tiles of Windows Phone 8 counter this to a large extent. Still, we can get significantly more functionality out of the GS III's widgets, so we can safely say that its homescreen is a bit more functional than that of the 8X. And having in mind Android's openness and tons of applications, it's also safe to say that it's the more powerful platform overall. Microsoft is making big strides towards improving WP8's app catalog, but there's still a long way ahead of it until it reaches the comprehensiveness of Google's Play Store.


The Galaxy S III easily wins this one. Not only because its virtual keyboards take up the full screen real estate available to them, but also because you can easily replace the stock keyboard with a third-party one that suits your needs better. Actually, we're not big fans of the stock landscape keyboards of either handets, because the one of the 8X doesn't use the full screen width, and the keys of the GS III aren't high enough, but as we said, at least you can fix that on Android. Plus, with Gmail being the primary email service of many users, it's worth noting that the Android Gmail app is probably the best one out there.

Processor and Memory

The hardware of both phones is powerful enough to guarantee a smooth platform operation. The 8X powered by a dual-core Snapdragon S4 Plus chipset, while the GS III uses Samsung's own quad-core Exynos 4412 CPU. As we said, neither device will disappoint you when it comes to performance.

There is 1 GB of RAM installed on both the Windows Phone 8X and Galaxy S III, but the U.S. versions of the GS III do come with 2 gigs of RAM for some reason.

Things become a bit more interesting when we take a look at the internal storage options for the two devices. Once again, the Galaxy S III provides more flexibility, as it's available in 16, 32 and 64 GB versions, and it also has a microSD card slot for up to 64 GB more! Meanwhile, the 8X is stuck with its 16 GB of internal memory and that's all you can get with this phone.


It's difficult to say which handset offers the better internet experience. They are about equal, as they both produce very smooth framerates when navigating around various web pages. The GS III's native browser is probably a bit glitch-freer than IE 10 on the 8X, but the difference isn't big. Still, due to the larger screen size of the Galaxy S III, we're willing to give the W to Samsung's product here, just because the large screen makes things a bit more comfortable to read. But we'd also like to congratulate Microsoft for developing such a capable browser, which also offers a very accurate double-tap to zoom option, which is barely usable on the GS III.

Plus, another advantage of the GS III is its support for Flash Player (though you'll first have to download it from somewhere), which gives you access to almost all content found on the web, while the 8X is left waiting for web devs to start adopting HTML5 more heavily.

Both the Windows Phone 8X and Galaxy S III support LTE, but if you are an international user, you'll usually have to stick to HSPA+. Theoretically, the 8X should be able to reach download speeds of 42.2 Mbit/s, while the GS III should max out at 21.1 Mbit/s. In reality, though, we don't think that there will be that much of a difference.

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