HTC One X+ vs Samsung Galaxy S III
We've got 8 MP BSI sensors with adjacent LED flash units on both phones, offering zero shutter lag, continuous shot, Panorama, HDR, low light and Macro modes.
When we come down to photo quality, however, the Galaxy S III wins, as the HTC One X+ often botches the white balance measurement, resulting in pictures with purple overcast. They also look very overprocessed and with less detail, compared to the clean, more natural colors of the pics from the Galaxy S III, which manages to keep plenty of detail with low noise levels, even inside.
HTC One X+ Sample Video:
The music player interfaces offer song categorization and album art, as usual, but differ in terms of functionality. The one on the One X+ allows you to aggregate access to tunes in the internal storage with the ones you have in the 7Digital locker or TuneIn Radio, but you can't create mixed playlists.
The Galaxy S III also offers its Music Hub, powered by 7Digital, but as a separate app. It does offer an abundance of sound effects and equalizer presets, though, whereas HTC only has the Beats Audio mode when you plug in a headset. The difference in sound is quite noticeable then, as the volume ramps up significantly, and the bass is more pronounced.
In terms of loudspeakers, the phones offer units with pretty decent strength and clean sounds, with the One X+ sounding a tad fuller than the Galaxy S III.
When it comes to video playback, the S III plays whatever you throw at it, while for 1080 DivX/Xvid videos you'd have to download a player off of the Play Store on the One X+. Samsung's phone also offers the Pop Up Play function, allowing you to pin the player in a window on top of everything else you might be doing underneath, so you can watch and chat comments at once, for instance. With the AMOLED display you can set a few screen presets, including a Movie mode, which, coupled with the deep blacks and flashy colors characteristic for this screen technology, make for a more enjoyable video experience.