ICEMOBILE Blizzard III vs Nokia 114
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| Design | |||
|---|---|---|---|
| Device type | Basic phone | Basic phone | |
| Form factor | Candybar | Candybar | |
| Dimensions | 4.19 x 1.81 x 0.53 inches (106.3 x 46 x 13.5 mm) | 4.33 x 1.81 x 0.58 inches (110 x 46 x 14.8 mm) | |
| Weight | 2.82 oz (80 g) the average is 4.4 oz (125 g) | ||
| Design features | Numeric keypad, Soft keys (2), D-Pad | Numeric keypad, Soft keys (2), D-Pad | |
| Colors | Black, Pink, Blue, Red, White | Black, Purple, Blue |
| Display | |||
|---|---|---|---|
| Physical size | 2.0 inches | 1.8 inches | |
| Resolution | 128 x 160 pixels | ||
Pixel density
Pixel density - The pixel density of a display represents the number of pixels over an area of one inch. It’s measured in “pixels per inch”, or ppi. The higher the number, the more detailed and good-looking the display is. | 114 ppi | ||
Technology
Technology - There are two main screen technologies currently used in phones and tablets: LCD and AMOLED. The former usually features a light source and liquid crystals, while the latter is based on organic light-emitting diodes. Newer LCD variations like IPS-LCD and Super-LCD allow for very accurate color reproduction and very wide viewing angles, where no significant image quality loss is observed. Current AMOLED screens differ in such a way that they can exhibit much more saturated colors (sometimes too much) and incredibly high contrast levels, which is due to black color being completely black in AMOLED displays. | LCD | LCD | |
| Colors | 65 536 |
| Battery | |||
|---|---|---|---|
| Talk time | 2.20 hours the average is 10 h (623 min) | 10.50 hours the average is 10 h (623 min) | |
| Stand-by time | 4.2 days (100 hours) the average is 18 days (434 h) | 26.5 days (637 hours) the average is 18 days (434 h) | |
| Capacity | 1000 mAh | 1020 mAh |
| Hardware | |||
|---|---|---|---|
| Built-in storage | 0.064 GB | ||
| Storage expansion | microSD up to 2 GB | microSD, microSDHC up to 32 GB |
| Camera | |||
|---|---|---|---|
| Camera | 1.3 megapixels | 0.3 megapixels VGA | |
| Features | White balance presets, Digital zoom, Scenes, Effects, Self-timer | ||
| Camcorder | Yes | 176 x 144 pixels |
| Multimedia | |||
|---|---|---|---|
| Music player | |||
| Filter by | Album, Artist, Genre, Playlists | ||
| Supported formats | MP3, AAC | MP3, AAC, WMA, WAV, AMR, 3GP, MIDI | |
| Video playback | |||
| Supported formats | MPEG4 | ||
| Radio | FM | FM, Stereo, RDS, Recording option | |
| Broadcast Mobile TV | Yes |
| Internet browsing | |||
|---|---|---|---|
| Browser | supports: supports: XHTML, WAP 2.0 |
| Technology | |||
|---|---|---|---|
| GSM | 850, 900, 1800, 1900 MHz | 900, 1800 MHz | |
| Data | GPRS | EDGE, GPRS | |
| Multiple SIM cards | 2 slots | 2 slots | |
| Global Roaming | Yes |
| Phone features | |||
|---|---|---|---|
| Phonebook | 1000 entries | ||
| Organizer | Flashlight | Calendar, Alarm, To-Do, Calculator, Converter, World clock, Notes, Dictionary | |
| Messaging | SMS, MMS | SMS, MMS, Predictive text input | |
| Yes | IMAP, POP3, SMTP | ||
| Instant Messaging | Yes | Windows Live / MSN | |
JAVA
JAVA - J2ME (Java 2 Platform, Micro Edition) is a technology that allows programmers to use the Java programming language and related tools to develop programs for mobile wireless information devices such as cellular phones and personal digital assistants (PDAs). J2ME consists of programming specifications and a special virtual machine, the K Virtual Machine, that allows a J2ME-encoded program to run in the mobile device. | Yes |
| Connectivity | |||
|---|---|---|---|
| Bluetooth | 2.0 | 2.1 | |
| Profiles | Advanced Audio Distribution (A2DP) | ||
| USB | Yes | ||
| Charging connector | Proprietary | ||
| Other | SyncML | SyncML |
| Other features | |||
|---|---|---|---|
| Notifications | Music ringtones, Polyphonic ringtones, Vibration | ||
| Other | Voice recording | Voice recording |
| Availability | |||
|---|---|---|---|
| Officially announced | 01 Dec 2012 |








